It seems to me that it's harder to actually treat sims like people. If you want a sim to have a job, a relationship, friends, and actually go places it's so much harder to keep their needs up without cheats and have enough time for dates, parties, and the random night on the town. I mean it's obvious that it will be harder to manage, but it's kind of like being punished for not being a robot and doing the same thing every day. I know that not all people like to play this way and keep their sims' lives filled with fun and happiness, but it's something to talk about. One time my sim went on a date with Don Lothario and ended up ditching him for a group of random sims. :p
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I'm not a hater of this game. To date, I have the EP, both GPs and the SPs and will soon have the new SP. So, I'm an invested player.
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Sims are virtual dolls.
Which, kinda offtopic, makes it very strange that the game about non reality gets some rating, censoring and whatever.
I guess censors have some illness that prevent them from differentiating fiction and reality.
> Sims are not robots nor humans. Sims do not even exist outside of a machine.
> Sims are virtual dolls.
They may be dolls, but it's still a sort of life simulation. So it should be even the tiniest bit better at what it's trying to do. They could at least make the emotions feel a bit real for the sim, like SiliClone said, the sims need something like feelings to make the emotions better.
Sims at TS4 are Plumbots... even we can buy trait-chips
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
exactlyy so to them its been 5 hours since they last ate and to us its like, you ate 5 mins ago
The multitasking aspect of TS4 makes the Sims seem more human, but they do still have their staring into space or just grinning for no apparent reason moments, plus the slightly disturbing lack of reaction to death and other life-changing events. However, I do think things can be improved in TS4 and I think every game has its elements of reality. I was much younger when I played the first Sims game so I don't have too many memories and I can't really judge it based on the few that I do have but, as I said, every game has its quirks and its little things that make it that much more real and the Sims in it appear more 'human'.
I think the way they could fix this is by making certain moodlets have much more value than others, especially the negative emotions, like for example when a family member dies the moodlet could be +30 sad, so it could be over any other emotion, that would be more like real life, you just don't lose someone and then the next hour you are like it didn't happen anything, thats not real.
*There's nothing wrong with loving the Sims 4, there's also nothing wrong with seeking improvements.
A list of Mods I use.|My Sims 4 Mod and CC "Master" post. Helpful Links included.
I never found Sims 3 to be robotic myself. Interesting how you mention drowning. I had a house of eight sims, this one Sim of mine drowned his first day there, one sim fainted, others mourned. I didn't save, tried again..and he drowned again..though he was Jason Todd..not sure if anyone gets the cruel joke there xd. .In Sims 1 my sis family all died in a fire. My simself in 2 let her cat tear up the couch. I think in the end Sims are just stupid. Whether or not their robots well sometimes I feel like a robot and that my life is a constant routine going nowhere. Maybe in the end were all robots.
But that's okay...robots rock.