All over the forums, I've seen people complain about the hair looking plastic or the Sims look pixar-ish or the grass looking to flat or something like that. Me, personally, I've loved the style of the game since they revealed it, even though I wasn't so fond of the game itself from what I was hearing. In the end, the style drove me to play and I found out I super, SUPER enjoy it. Anyway, back to the point.
Why do so many people dislike the style? The more stylized look actually helps the game more than it hinders; there are several more hairstyles this time around that go to the shoulders or past them! Remember what happened when they tried that in The Sims 3?
(Just googled to find it, it obviously has a watermark)
Yeah, we got some messes like that, or the hairstyles where it was just a big rectangular clump of hair in the back. The graphics quality of the hair could definitely be improved, a lot of them do get very blocky towards where the hair ends. But the hair itself does react to light; I will admit, it is a bit plastic-ish, but I believe that was the fault on Maxis attempting to make it look more realistic and having the hair texture end up looking the way it is (Trying to make something shiny but not plastic is VERY hard in games)
Now, as for the sims themselves? I think the style they've gone with no works almost perfect with them; They're heads are actually in more proportion to their body than 3, they don't have the lobster claw hands from 2, either. Sims have always been exaggerated humans. Their eyes double in size, they make weird faces, they're very jaunty in their movement, and extremely realistic Sims don't work for that; if they toned it down and made the animations and gameplay more realistic all-together, then GTA V-esque Sims could be in a game.
Anyway, I hope I've made my point, because my real issue with how the game looks is the quality of the graphics rather than the style. You can see their thighs come to a point from the low polygon count! For some reason, the rest of the body is pretty decent but the legs are just so low poly. And some of the objects are just a bit... bad.
It's 2014... why are some of those models so poor? Also, The Sims is about people and furniture, so shouldn't those two things be the best looking things in the game graphically since it's what we look at the most?
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People just like common sense in this forum but I will never get tired of telling them over and over because it's funny.
But, I honestly think they did a great job on the Sims themselves. Every Sim I've created thus far has turned out extremely well. They look so darn good I tell ya'.
The Sims 3 Objects > The Sims 4 Objects
The Sims 4 Sims > The Sims 3 Sims
IMO.
You'd think EA would've put some effort on this since it's a central decorative piece in many rooms.
EA just botched them. Total waste.
Luckily someone posted some nice recolors on Mod the Sims yesterday. Go look. Big improvement.
Yes.
Clearly the little stuff isn't the priority.
One day I hope there's a sim game that has great graphics(aesthetics) that cc won't be needed because all the cc creators are working for them!
LOL! Trust me TS1 does beat some graphics on other games made this year.
I'm rather disappointed in the big, chunky chairs and some furniture I've seen.
I Really can't stand the clouds and the rock formations... I guess I'm not hating it but I'm not really loving the whole Style of TS4.
Now it's like trying to decorate a house for Fred Flintstone. Everything is just too cartoony and blocky.
So yes, I'm still 🐸🐸🐸🐸.
And when you think about it, when the home decoration aspect of the game is suffering the whole game loses meaning.
We could argue that the Sims has a very materialistic and capitalistic philosophy. You start from scratch and with some work you manage to build a dream home. But take away our capacity to be creative with their homes and what's left? There's no reward for their labor anymore!
A very naughty word comes to mind : communism. Our sims are commies, and EA is selling propaganda. It's a fact.
There's one for you.
There's that Rayman game, TomoDacHi Life, TS1 beats their graphics easily in my opinion.
But yeah TS1 graphics are like a painting. #BestEver
Completely agree.
I've only started playing Rayman, it's very difficult for me. Good laugh though.
That's a reflection of the artist's talent, not the game.
My siggie shows what I prefer.
EA hair has always had some really bad ones, but they also had styles I did not mind.
I really like TS4 sims, but it's mainly due to the face sculpting ability of CAS.
I still find myself replacing or adding eyes, eyebrows, hair, makeup, and eyelashes. I did it in TS2 and TS3, still doing in TS4. I still believe the blocky meshes and blury textures are a legacy from being an online multi-player game. Playing better on low end computers makes for a better story to tell, so I guess EA will stick to this graphic level.
I mainly have a problem with the environment art style. It's more cartoonish than TS2. This makes it difficult for simmers who like to bend their game towards realism.
I will just take advantage of all sources to get the game I want.
I have replaced the blurred moss texture with grass that looks more like grass. It makes a huge difference to me. It has raised my liking for the environment. All I need to do is get rid of those cartoon clouds. I don't think I can do much about the trees in the world but I will be very selective about what trees I put on home and community lots.
I don't see how the plumming plum you can stand having your looks clashing with the environment and style so much. It infuriates me beyond all belief to see you people clashing styles.
Sims are sims. Not humans. Nor porcelain dolls.
Ha.
It's easy when you don't care for the style in the first place.
Better some of what I want than none. The more content I find, the less it will clash.
It's bizarre to me that it would infuriate you to see others play the way they enjoy. (Something really odd there.)
Why not be happy they are transforming the game into something they can play instead of giving up on the game an taking their money elsewhere?
Why EA made the style more cartoonish than TS2 is strange to me to begin with.
They know a large segment of their customer base mods the game to make it more realistic. Now they are making it more difficult to do that with this art style.
It's like they want to slowly kill this IP.