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Sims 4 would've been better with realistic graphics
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personally I think graphic wise its fairly realistic than sims 3 and a big way to tell that is the lighting. lighting now penetrates all floors of a house. sure the bloom is sorta annoying, but it irked me when a house light on the first floor wouldn't show on the second.
As for the aesthetics of the game I don't mind it. Its unified, and has that quirkiness to it that screams SIMS! I think they could have done better with the textures. The hair in my opinions is meh. I like how much volume the hair has, but I think they could have done better with textures to make it look less blocky. I hope CC gives a good medium.
Sorry but The Sims-4 and Dragon Age:Inquisition (not 3) are two entirely different games not even remotely similar in graphic art style. Sorry but an engine is not an art style at all. BF-4 runs Frostbite-3 as does BF-Hardline, but BF-Hardline looks terrible in the graphics department compared to BF-4. Also Plants Vs. Zombies runs on Frostbite-3 and also has a cartoonish art style. So in summery the Frostbite game engine is just that a game engine, Not A Graphical Art Style. :roll:
P.S. I have looked High and Low and have found no evidence of the Sims-4 using any type of Frostbite engine(1,1.5,2 or 3). Not saying it isn't just that I have found nothing saying that it is, only that they are using a new in-house engine.
If these sims looked completely realistic while being as expressive and animated as they are, it'd be disturbing. Like some kind of unnatural CGI you often see in courage the cowardly dog. Then throw in all the weird stuff that happens in game and look what you've got.
Stop acting like everyone wants realistic, because they don't. You're opinion isn't the only one. Calling them lazy because they went more stylized is just ridiculous. :roll:
^^This!!!^^
It was more of a snide comment. The darn internet does not convey how words are said very well.
Sorry but not even remotely the same type of games or art style. Kinda like trying to compare apple's to oranges's.
You might as well compare The Sim's-4 to BF-4,CoD-Ghost,Sim City-4,Sid Myers Civilization, The Witcher-3,Batman Arkham Knight, The Last of Us remastered or any other number of games that in no way bare any similarities to the Sims-4 game style let alone art style.
Also, judging from posts here over the years, there are still quite a lot of people who do use low end computers. Just look around. You'll see plenty of complaints.
This. I'd rather play real life if i were looking for realistic graphics, i think EA/Maxis already made it pretty clear that TS is not made to be realistic and all, hence expansios like Makin' Magic and Supernatural.
This is what I was hoping for and expecting
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
I wondered how long it would take someone to bring up 'uncanny valley'.
Alas it was too good to be true.
Even if they wanted to think about CAS. How is your average user going to design a realistic Sim? I don't have those kinds of skills.
How many end users designed the characters I saw in that GTA video? Those are done by professional artists.
I don't play GTA but I do play some other action games that involve a lot of recycled stock footage. Nothing like that is possible in The Sims because we can even customize NPCs and Townies.
Sure they can make the backgrounds more realistic but then The Sims would not fit their environment.
EA needs to release a game software design simulation game. Some of you are clueless.
THIS in so many ways which I simply lack the ability to articulate
Ps. EA is not going to fix any thing cause they know that most of you will buy it anyhow
I think Cyron's point was the lack of realism in TS4 graphics dept (unlike the way the graphics have evolved in GTA V) could end up driving away -- or turning off -- many simmers that prefer realism in the game. But only time (and sales digits) will tell in the next 50+ days or so come Sept.
Thank you i totally agree..