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The Sims 4: EA Responds to Angered Fans
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Why is it only "over 15 minutes of live gameplay" - that's it?!
This smacks so much of when they paraded Lucy Bradshaw out to appease everyone regarding SC2013 - and then she later admitted the truth, after being called out on it.
http://www.slashgear.com/ea-lied-about-simcity-not-being-offline-capable-17274376/
Yes, the emotions are great, but, the point they are missing is that, in the end, it is not just about the toddlers and pools, it's about making the game that it should have been from the beginning, and again, not lying to their consumers - someone always has the evidence somewhere, to prove them wrong, again, and again.
Wonder when we can expect part 2, you know the "Angered fans are now apoplectic with disgust." piece.
If that gameplay of 15 minutes turns out to be corny with emotions/walking that I think will be detrimental to my gameplay by making me shake my head in disgust I'll be getting that free CAS demo and saying 'cancel my preorder'
I don't really care about the toddlers and yes I know some of you do but for me it was a horrible life stage, you have to sit there chained to that child until they can walk/talk/pee and then grow up without being penalized with a crappy trait and I HATED that with a passion.
I do really enjoy pools and I'm disappointed, but then again unlike some people I realize this is a whole new game and they can't just copy/paste code over from previous sims games.
I just wonder if there are any more 'surprises' coming our way
If they had plans to add it later down the road, don't you think she would have said or hinted at that? I think they're being so cryptic because the truth is worse than what we are speculating. It really sucks. I think if this hadn't been the remnants of an online game, we could have had a really awesome Sims4 - emotions and all.
So basically no toddlers for more emotions and feeling (and a better CAS), and no pools for a better and easier building experience?
Based of Rachel's statement and Graham's statement I still say the issue is time, money, and probably the lack of the right employees to work on toddlers, pools, and other things because the right ones employed to work on them were busy with said reasons for these things not being included.
I don't think money is a factor. In the creation of this game EA gave them a blank check to hire as many people they need many qualified people as needed. So i'd say time, but still then they should of hired more qualified people to work on this game to get it done right.
EA i'm tired of hearing "BUT WE HAVE EMOTIONS" We've been hearing that for over a year, we know sims have emotions so stop riding on it. We've known they had emotions for over a year, so what have you been doing this past year other than cutting out key features from this game?
:thumbup:
Most of it was restating the main selling points of the game-i.e., EMOTIONS. Smarter Sims.
This is a PR document using an apology/explanatory framework. That's to be expected under these circumstances-don't blame Rachel Franklin for doing what any CEO should be in this situation.
That doesn't mean we should buy it, so to speak, or that we should stop fighting for what we want in this game.
I'll be interested to see the demo and the video, and I'm willing to be convinced that this game is worth my money at launch.
But I remain a hard sell on that, and that's the only measure on which EA gives an actual crap.
I appreciate that RF is in a tough situation and had to say something, but the spectacular lack of meaningful information in this release makes it seem to me like she's struggling to find many good things about the game, and so is (perhaps understandably) filling up the gaps with buzzwords.
Right, so they sat down somewhere near the beginning of the development process and decided the focus of the game and what trade-offs that would require. But then why so recently where we hearing all life stages would be in the game? Either the omission of toddlers was a last minute choice made because things were badly handled and they were forced to rush the game so ran out of time, OR the guru who told us that was lying.
More 'relatable' for my sims (sorry, 'my Sim')? Does that even mean anything? Also, why do I only have one, and why is she suddenly a proper noun? Is it perhaps because the developers seem to think that the title they're producing is a kind of second-life experience, where you crate a single avatar and live vicariously through them. No wonder they don't even mention the removal of the open world (and the loss of the ability to control sims in multiple locations simultaneously) as an issue in this apology.
I can sort of understand this being a (totally misguided IMO) reason for cutting CASt, for example. But wouldn't 'the sims themselves', even in its narrowest definition, cover toddlers too? It's not like their just an accessory for the actual sims, unless by sims they only mean young adult sims, in which case it's got me worried about how much content babies, children, and teens will have. I can't help worrying that babies will be treated as objects as per TSM & TS1, and that teens will behave exactly like young adults, except they'll have homework instead of woohoo.
I'm sorry, but these either simply lies or RF (and everyone who proof read her statement) has never played the previous sims games. TS2 has excellent group interactions; TS3 not so much, but they were sort of there. Standing sims can talk with sitting sims in both TS2&3, no problem. Multi-tasking is also in TS3, and was well executed in TS2. I get that they've (apparently) made these features better - so say that. Explain to us briefly how these features have been improved, and trust us to understand the specifics. But please don't make the major selling point of the game the idea that these are brand 'new' because they are very obviously not.
It gets crazier though. She follows on immediately:
I mean, that sounds nice, but I don't know what it has to do with sims 'act[ing] like real people'. I'd say it's more to do with their boots acting like real boots. So maybe boots are sims but toddlers aren't...?
What? :shock: I'm fairly sure my sims having new ways of expressing their emotions has nothing to do with how much I care about their boots not clipping into their trousers. If she's referring to the entire previous paragraph, it still makes no sense, because I cared about whether or not my sims could multi-task before; I would have done even if had been a feature at all. So I guess she's suggesting we're so stupid and lacing in creativity that we can't appreciate features (or bemoan the lack of features) unless they're shoved in our faces.
:shock: :shock:
One final thing - I had a more general source of irritation while reading this statement that RF was focusing only on pools and toddlers rather than also including CASt (not to mention the other build mode capabilities) and the open world. I guess it makes marketing sense to focus on the things they could possibly add a later date rather than the unalterable things that limit the way the game works at a core level, but for me its just seems like they're trying to divert attention.
I don't expect to have a Sims game that's 100 percent, it would be impossible. I'm sure that they'll buy expansion packs which I will happily buy because I like paying for what I want in my games. If in the future they decide to add toddlers as an expansion pack then that will be awesome, I would hope for schools in there too. I hope that they add a Makin' Magic in there with dragons something fun for the future Sims 4 expansions.
And I'm almost willing to bet that the only lifestage that will be in this CAS demo would be young adults. I wouldn't even be surprised. But I mean hey because the teens look exactly like adults you can just pretend that they are teens. They look exactly the same do I'm sure they wouldn't even think to put it in the demo. And of course they wouldn't care enough about children to put them in the demo. It would not surprise me at all.
Also exactly "when" in summer is this? Summer is an entire season. It could be as soon as next week or as late as the day before release. Who knows when they'll actually make it available.
Origin ID: Tiki5872
Bingo. It's a very poor attempt at placating the outrage.
Haha it means that now our sims can stare at the floor rather than just into space...
Smh if this game had a face. I would punch it.
FACT: It was meant to be an online game, and when Simcity didn't succeed at that then you spent these past two years converting Sims 4 to single player. You guys screwed up, so just own it for once in your lives. DELAY the game and do it right, instead of salvaging whats left of your so called online game. :roll:
But they probably wont delay the game since they want to sell toddlers as DLC later.
Same here. If I ever got a tabled digital books would be all I used it for. Games go on my PC, that is it.
Tablets and cell phones are not strong enough to carry an involved game. They do well with social games with microtransactions, but I prefer a came that has depth.
That EA/Maxis claim not have enough time to produce a complete game is an excuse. Where I work, if a project is pushing a deadline and the crew is behind schedule, we outsource some of the load to our subsidary companies. We do not hack and slash the project to fit the available time.
If their starting idea did not work out, they should have scrubbed it at the moment they realized it was going to work. There is no shame is telling the consumer: Our ideas are outrunning technology. A lot of good ideas had to wait for technology to catch up. To suggest that we do not understand the work load distribution issues, is inane at best. We are the consumer. Our concern is not for your internal problems, but rather getting a complete, polished, finished product at a fair market price.
Hahaha I think I'll pass on this game and keep to my rooting issues
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