I'm currently playing with the Paranormal SP again, and now I'm wondering: Those of you who own the pack, how many played households do you have that live in haunted houses?
And by "played households", I mean any households that you load up from time to time, be it every day or once in a blue moon, across all worlds and saves.
Paranormal: How many haunted houses do you play in? 104 votes
All of my houses are haunted!
None, but I have paranormal investigators
None, I'm using the pack for other things
4
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Updated with Werewolf Diaries (1)
Plus, pretty well all my regular builds and families I add to each save are haunted. All of Forgotten Hollow is haunted (that is lived in, darn the restrictions on restaurants and rentals!). All the family variants I have for Glimmerbrooke and Sulani are the same.
I play with a lot of haunted houses.
A household that's based on the 1970s Nancy Drew/Hardy Boys.
And a Multi Lot Challenge household.
so currently its only normal residentials
but i have plans to make goths house haunted at some point cause well obviously thats what goth house should be
and i also have my forgotten hollow legacy house i consider very haunted
and pancakes lot is haunted still even after eliza left it and i made new little spooky house there
might have haunted house in strangerville yes that would work veeery nicely
i use the pack all the time for other stuff too though cause items are pretty
aand haven't really played paranormal investigator career yet actually but ive got some sims i plan to play that with eventually
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That's all at the moment, but I have two very lovely haunted homes waiting for residents. One is off the grid and I can't wait for my teen spellcaster and one (or two) of her friends to go live there for a week or so The other one is such a pretty house in Willow Creek and I want one of my main families to live there, but I don't know when that will happen.
- The Paranormal Seminar in Senbamachi is where my future paranormal investigators study under the lecherous gaze tutelage of Guidry. Depending on the semester I dial the threat level up or down. The prospective spook chasers also get to study Komorebi spirits in the wild and the local park has Island Spirits trait.
- A haunted freighter. It came from the gallery and is loaded to the brim with exotic goods. The narrow corridors and many nooks make for an amazing experience, but for some reason not many sims want to sign on...
- Honorary mention of the penthouse in the Fashion Quarter that used to be haunted by the ghost of the penthouse owner and three cops. I hadn't set it as actually haunted (not sure if it is even possible to make penthouse lots haunted), but I had those ghosts in a club ready for midnight haunts and the daughter regularly used the Seance table to spawn spectres and ghosts. That save is retired now, but I may reactivate it for werewolves.
Because I can't; I keep all sigs turned off.
The Sims 4 hasn't introduced a new musical instrument since 2017
I counted yesterday and was surprised to learn that my main save only has five haunted houses at the moment. I could have sworn half of my Newcrest consisted of those, but nope, only two of them are in Newcrest, the others in Glimmerbrook, Mt. Komorebi, and the island of Windenburg. There is one additional haunted house in my second save that I started a little while ago, adding up to a total of six.
But number seven is already on its way. I'm planning on building the ultimate horror house on Sulani, one that isn't just haunted by spectres, but also regular ghosts and island spirits, and situated close to Mount Magma. Fun, fun, fun!
Something wicked this way comes!
I don't use MCCC.
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