In Sims 4, you can build games and mobile apps, or join the tech guru career. Thing is, a lot goes on under the hood for such things. IRL, one has to decide on the art used for the game, make or purchase the assets, set up for implementing a way to get money from the games- paid or through ads or whatever, and then be inspired enough to make the game in the first place. Why not something like that for Sims?
Have the Sims get involved in a more active career by getting 3D or 2D stuff, finding music for the game and purchase the licenses for it, and forge a team. And pray that your team doesn't fall prey to competition or the pesky hackers. With G2W, one could hire an investigator or play the role of one, where you have to discover who vandalized their work.
This would have its own optional challenges and a game studio ranking system. Can you reach the top? And if you do, can you stay there?
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Do not get me wrong, I would not turn down improvements and there are definitely places for it, but I do not care that much.
Agreed. Not sure how far they would go with it, though.
There's a number of game development games out there, and I doubt the simulation Sims does won't come as close as they do. These games feature content like game genres, competition or deadlines- which Sims already has deadlines for freelance careers, and team members that you train to increase skills. Skills for this would be programming, maybe logic, singing or a new music skill for sound, and definitely painting for the game "assets", as the artwork is called.
This is just the bare bones of the concept they would reveal, unless they so chose to make their own twists in it- like, say, a bug or virus that takes on a physical form or something.
I read the post and it sounds fun! It’s things like that that I’m thinking the career system need. It would give more depth and creativity to careers.
I really liked the idea with different careers working together on projects (Artists / Musicians / Programmers), that could be possible Freelance gigs.
But I can nothing about computers / programming / games so I’m not the best in having ideas in this area. 😅
For the Tech Guru career (Game developer), do you think it should be a part of Freelance programmer, or should it be it’s own career?
LIFE STRUGGLES PACK
It could be either, really. There are big game companies that have multitudes working on one game.
Also this is not exactly freelance on it's own, but rather, "indie". Independent people/Sims coming together with a desire to leave a mark in the game development world. Each person gets their cut from the games. Or, if you can't afford a permanent team member, one can also hire freelance programmers and artists instead, as seen in the freelance gigs.
https://forums.thesims.com/en_US/discussion/993722/poll-should-we-do-an-overhaul-or-ep-for-game-development#latest