Good evening Sims 3 community!
I thought I'd get a post going on the actual Sims 3 forums too. I am creating a new mod for The Sims 3 that adds a variety of new features called Sim State! Read on below if you're interested!
Sim Statehttps://www.youtube.com/watch?v=JD8d4BLsY2A[/video]
Welcome to Sim State! A new mini expansion focused on adding ownable stores to the game in an open ended format. Create a store, hire employees, set objects for sale (without rugs!), restock objects, earn XP on sales to increase your rank and more! Check it out below!
DISCLAIMER: The mod has been thoroughly tested by myself and other simmers but due to the nature of public release I cannot guarantee you won't run into a new one! As a rule make backups to keep your saves safe, but you can shutdown a business by purchasing a computer and using the 'Manage Business' option on the lot, this should fix any Sim State specific issues for a buggy lot. Thanks!
DOWNLOAD[Awaiting Moderator Approval]
Sim State & Co Profile - Hopefully won't take too long to be online officially!
https://modthesims.info/m/member.php?u=10263156DONATIONShttps://www.paypal.com/donate?hosted_button_id=K57VWU8K4L4HY
Completely optional but for anyone who enjoys the mod and would be interested in helping out financially you have my deepest appreciation!
MUSIC CREDITS
-The Sims 1 Disco Radio Station
-The Sims 2 OST
-Photon X - Sim State Dude Original :P
FEATURES
-Ownable Stores
Create and run stores across town, you can open a maximum of one business per lot, but there are no limits on the amount of stores you can run! Pay the $1000 set up fee and start today!
-Hire & Manage Employees
Use the scripted OFB register to manage your store and hire/fire employees! Call them into work and assign them roles, you can even switch households and work at a store run by another sim, create managers and complex economy systems around your town! Running an upmarket boutique? Customise your employee uniforms to match the style.
-XP & Ranks
Stores level up in rank similar to resorts. Using a custom UI system you can earn up to 5 stars which allow for more employees and higher prices! The ratio is 1:10 per Simolean earned!
-Customer Satisfaction Points
Inspired by a similar mechanic used in The Sims 2 your businesses earn points for each purchase. Use these points to purchase the $1000 cash reward or a security system!
-Petty Theft
Yup! Crime can be an issue for your stores, keep and eye out on sims eager for a freebie! If you see a notification popup and your stock diminishing you may be able to catch the thief quickly by clicking on them and using the 'Stop Thief' interaction; this will call the police and have them arrested! Purchase the security system to automatically call them and halt any negative impact on your Customer Satisfaction Points!
Keep an eye on those Kleptomaniacs and Evil sims... but anyone with the right motive could leave you missing a few items!
-Mystery Shoppers
Randomly sims that visit your store will have a chance of being a mystery shopper which will earn you a nice bonus of funds! Keep objects stocked up and prices fair to stand the best chance of high rewards. Can you get a perfect 100/100 score?
-Frugal Sims...
Not everyone will be happy with your inflated prices, keep some objects set to a low mark-up to ensure frugal sims don't complain!
-Power Surges
Randomly during thunderstorms your sims have a chance of experience a power cut! Don't worry though, the don't last long... usually!
-Custom UI's & New In game Lessons
A few visual improvements to the notification system give a fresh look to the game. You can also find 8 new lessons under the 'Sim State' heading!
Well after months of work and the great sims community I am pleased to finally release the mod! As mentioned above it may have a few outstanding bugs but hopefully nothing too serious, let me know how you find it in the comments!
I would love to see what stores you run with Sim State so please post about the mod and your experiences on social media and YouTube!
A few special thanks go out to Battery, GameFreak, Lyralei and Zoeee for all their help getting this project to release and helping me understand the Sims 3 API and learn C#!
Finally I will be posting the source code and assets as open source in the near future, I am stepping back from active development myself but I know there's a selection of active simmers interested in supporting the mod into the future. I would appreciate credit for the original idea and version but if you wish to take the mod/update it or release it in an updated form elsewhere I would be interested to see where it goes!
Thank you to everyone who helped out and everyone who tries the mod, I really hope it adds something new and fun to The Sims 3 scene! I really believe that with the right motivation someone could create an entire new EP for TS3 it really is very moddable when you get stuck in!
Enjoy!
Regards,
Sim State Dude (& Co)
Comments
https://graceymanorsims3.tumblr.com/
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
+Added restocking, now your Sims can restock objects and it will play the 'replace' FX (like when replacing a broken object).
+The Set For Sale interaction now has a 3 tiered coloured overlay. (Green - Set For Sale, Red - Needs Restocking, Yellow - Normal)
+Business rank system - you gain XP for sales and when you get enough you will level up which will allow you to stock items at a higher price without 'complaints' and also unlock new business perks.
+Customer Satisfaction Points - Dependant on certain criteria customers will give you satisfaction points which you can use to buy business perks.
+Business Perks - Cash Rewards, Security Systems & more.
+Mystery Shopper System - At rank level 2 or higher your store will be reviewed periodically by undercover shoppers. These shoppers will rate your store based on a variety of criteria (more detailed that customer satisfaction), at the end of their trip they will leave a review with a score out of 100. At 75 or higher you will get a cash reward, below 75 you get a fine, and if you 'fail' 3 times or more (60 points or less), you may find yourself out of business!
+Petty Theft - Without enough security your store will be vunverable to theft from evil and kleptomaniac sims! Save up those Satisfaction Points to purchase a security system!
More soon, but now working on testing the mod and getting localisation working, after this I want to polish up the power system and get the basics of taxation down before releasing the first version!
Thanks for your support!
Sim State Dude (On MTS).
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
If only EA had added something like to the Sims 3, instead of just what we got via the register from Midnight Hollow
https://graceymanorsims3.tumblr.com/
It all sounds awesome. I am defo excited for this and bookmarked the thread for future info
Just a couple of questions
will the mod be able to be used on a disc game patched to 1.67?
will it be compatible with NRASS mods (not the similar mods to yours)
will the items bought by sims stay in their inventories? (sometimes too many items in a sims inventory can cause issues)
Would it be possible at all to have a pay at the register animation like they have in 2?
If I set up a business with a particular sim when I take my other sims back to that store will the sim who bought the store be there working (like as in 2 again-)
@SPARKY1922 Thanks for your questions here's the answers:
1) I use the disc based version of TS3 too and as far as I am aware it should work on both the disc version and the origin one .
2) No conflicts with NRAAS I use those mods and Ani's mods myself, you can keep using them, my mods 'add' interactions it doesn't override any so should be fine! If you do use Ani's mods they wont be linked to the business system in this mod but you can technically use both on the same lot they just working differently, you may just get two interactions but you don't have to 'Set For Sale' the rug based stuff!
3) Currently if you purchase an item with an ACTIVE SIM such as one you are controlling then they will get the object in their family inventory, if its townies/no active household sims then it will not charge them or give the object in their inventory as like you say there is already enough clutter in this area and they wouldn't make wise purchases based off their financial status anyhow so its kindof pointless :P. I may add settings to allow this if some people want but currently townies DON'T spend money or get the item in their inventory but they will still give the illusion of buying stuff .
4) I am looking into animations etc, can't use the Sims 2 ones specifically so trying to get ones from TS3 that look alright where possible. As it stands currently the Sims wont 'route to register' after choosing an item but this is something I may consider.
5) Getting non controlled Sims to do specific stuff at certain times is not currently supported in the mod but something I would like to look into, certainly stores you set up in another household will still 'work' and you can purchase from them with different households so long as you don't own the store (since you own all the stock anyhow).
Feel free to post any more questions/suggestions I'd be happy to answer if I can.
Thanks.
Timecatcher - Sim State Dude (On MTS).
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
That was quick Thank you for getting back to me so quickly to answer my questions it is much appreciated. I will defo be trying the mod when it comes out it as it sounds do interesting. I will hop over to MTS to see what's going on as well
Finally got the annouce trailer I wanted to make if anyones interested! Its short but fun hopefully:
https://www.youtube.com/watch?v=IbxeQNQwbbg
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
Hoping to complete the Brunch at the Old Mill set for CYS. 16 items left.
My Sims 3 Store Wishlist: https://store.thesims3.com/myWishlist.html?persona=DollyGizzy
My TS3 Blog: https://rubysasimslife.blogspot.com
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
Did look up how to install 7zip though. I already have so much cc though...
Hoping to complete the Brunch at the Old Mill set for CYS. 16 items left.
My Sims 3 Store Wishlist: https://store.thesims3.com/myWishlist.html?persona=DollyGizzy
My TS3 Blog: https://rubysasimslife.blogspot.com
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
Hoping to complete the Brunch at the Old Mill set for CYS. 16 items left.
My Sims 3 Store Wishlist: https://store.thesims3.com/myWishlist.html?persona=DollyGizzy
My TS3 Blog: https://rubysasimslife.blogspot.com
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
On the topic of animations, you could try to get some TS4 ones. I found this tutorial once upon a time. Hope it helps!
https://www.reddit.com/r/thesims/comments/7li8tp/finally_after_ages_of_wondering_how_to_convert/
(steps are in the replies)
Video of the copied animation:
https://www.youtube.com/watch?v=yIs6if6fDQ0
This feels like a new game pack for the sims 3. I want to try this mod. Big thanks to you. By the way, will it be available to open coffee shop or bakery on your mod?
@Jeansoo Thanks also! It will be on Mod The Sims/Patreon when its done! At present the mod will only let you sell objects that are available in buy mode, or that have a price set by the game (Harvestables etc), I am open to looking further into allowing more objects to be sold if I can though!
Timecatcher / Sim State Dude.
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY
https://www.youtube.com/watch?v=g_p-JEsDXKM
Donations Welcome :P : https://www.paypal.com/donate/?hosted_button_id=K57VWU8K4L4HY