Hi, I realise I'm probably a couple of years late for this question but I struggle to find a definitive answer online.
Once you've played through the storyline using one Sim, is it possible to start all over again with a different Sim?
I only use one Save in the game. I intend to move the Sim already completed to another World, leaving StrangerVille with its original pre-made families only.
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(Spoiler) To start it over, I think you click on the defeated plant and she can start it all over again. There's an option to do that. You can leave the world in that state or solve it again. I leave mine as having solved it.
Oh, that's actually really simple - thanks!
When you refer to "normal"? Is that post defeat of Mother, or stage 1 of the infection?
Also, does the "hero" have to reset Mother, or can anyone? I planned on moving her out of StrangerVille and leaving the hazmat suit and keycard at her old home.
I'd say normal means post-defeat, because the starting stage already has purple plants growing and three infected sims. Post-defeat stage has none of that. However, there is or was a bug that doesn't completely clear the environment. In two of my saves I won the fight, but still had
If I leave a key card and hazmat suit in my home and move out, the next Sim can moving in can use them, right?
@Alwe1507 I think they should be able to pick up and use the items. I usually transfer them from inventory to inventory, so I'm not 100% certain. You might want to leave the scanner, too, to your next sim. There is a glitch that if your first sim has acquired the scanner, the second cannot get it anymore from the townies. (Or maybe it's not a glitch, but intended. They might not want us to equip eight sims with scanners to farm spores.)
@MDianaSims Oh, that's disappointing to hear. Do you know what the cheat is?
Does anybody know why the Infection Scanner doesn't permit scanning in the final stage? It did, and I obtained 15 spores from 3 scans and used these to create an experimental cure. Now I want the real thing the scanner says battery low!
I might not have been clear in my explanation.
I cannot scan at all at The Lab. Regardless of how long I wait for the battery to charge. I have slept overnight, confirmed that the scan option is available again but as soon as I travel to The Lab, the battery depletes without scanning.
This is a recent issue, because I created the experimental vaccine using spores located by scanning at The Lab.
I now need another 15 spores but where is a decent location to scan, if not The Lab?
You'll need to select "story cheats" to get to the right part. And you do need TwistedMexi's all cheats mod to be able to use them.
> I'm struggling with the final stage now. The Infection Scanner doesn't work at The Lab and around my neighbourhood, each scan yields one spore. It's taking me forever!?
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> Does anybody know why the Infection Scanner doesn't permit scanning in the final stage? It did, and I obtained 15 spores from 3 scans and used these to create an experimental cure. Now I want the real thing the scanner says battery low!
You have to make sure that you are scanning areas that have the pink dots in the air, the best place I've found was the outside of the lab and you have to wait for the device to recharge. I really try to always avoid cheating and at most I use the reset sim thing if my game turns into a glichty hellscape. That being said, the scanner is SO annoying to me that I make an exception here. You can do the showhiddenobjects cheat and find the pink dots (that would appear on the ground if you were to scan an area) in the build mode. I feel like the scanner doesn't add much gameplay at all, so I dont feel like Im ruining everything by cheating only at this point.
I've managed to complete the story using the workaround mentioned on the Answers HQ website.
Thanks though 👍🏼