I am trying to do a sort of rags to riches gameplay. I placed down "shipping containers" and my sim couple had $24,000 to get started on making it their home. I placed all the necessities down like doors, windows, bathroom, laundry, and kitchen but wanted my sims to craft all the other furniture themselves. My sim wife will be a crafter making candles and fizzy juice to sell and my sim husband will not only craft his own furniture but also furniture to sell. They both have part-time jobs (he is a lifeguard and she is a barista) to receive SOME income besides crafting and selling. However, I feel all they do is dumpster dive for bits and pieces just so they can make the furniture and acquire dye. I do not mind a challenge but am I crazy that they will eventually be able to live off and save money from being crafters with only part-time jobs? It feels repetitive to constantly be dumpster diving all day long, I just want to know if it's worth it. lol. And will my sim be able to sell the furniture at a market place or no?
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oh, this is something. I do have a recycling machine on my lot but also have two trash bins. If I delete the trash bins the garbage will automatically go to my sims inventory? I didn't know that .
@CelSims my sim does have a small garden growing fruits for the fizzy flavors but what do they need for the scented candles? And how do you acquire wax? I have a soybean plant growing but it's not producing wax yet.
Thanks!
It won't go automatically, but you get the option to put it in inventory.
As soon as your sim is able (maybe at level 3 of the fabricator skill?) have him make at least two dressers a day. They sell for $600 a piece and only require 25bits and 80pieces if im not mistaking. Or it might be 25bits and 30pieces? Ill double check. (I checked and its 25bits and 80pieces) Anyway thats a good deal since bits are a lot harder to come by than pieces.
I think the dresser sells for the most amount of money until youre able to fabricate the outdoor thing (sorry cant remember the name) it sells for $850 and requires 60bits and 80pieces i think.
If you have your sim make at least two dressers a day --$1200-- you wont need a part time job. Just get the two dressers out of the way in the morning and the rest of the day he/she can fabricate other items or make candles or whatever.
My sim did this to save up for a house and it didnt take long at all.
Btw idk where your sims live but there are 4 wild soybean plants growing throughout grims quarry. You can collect soy wax from them.
I am not sure the fizzy drinks are the way to go - they cost quite a bit to make and they spoil. Probably better off with the candles if they bring in the kind of money CelSims mentioned. I started getting bored with the candle making - especially how they just stand there for cylinder candles - so my sim has yet to make any that are really worth much.
The yard sale table seems harder then it used to be to me - it always seems my sim has to do a yard sale twice for anyone to show up and buy.
My sim has actually probably made the most money diving for deals and just selling most of it in build/buy.
You would need a store to sell the fabricated stuff, like furniture, otherwise - you can only sell it in build/buy.
My sims is not rich by any means yet, but finally made enough to be able to adopt two children and has enough to not have to worry - she does not have any job because she is a Freegan and they do not like to earn money that way.
It is also exhausting living off the grid - keeping the solar panels, wind turbines, generator, and water production going all the time - repairing, cleaning, fueling!
Also, is it weird to have a recycling machine INSIDE your apartment? I like to play somewhat realistically but I got so annoyed to constantly have my sims go to another lot to recycle. It looks so dumb that my sims has this large recycle machine inside their apartment next to a candle making station and a juice fizzing station. I wish we could edit common space areas or outside areas in apartments. Oh well.
Lastly, the new vertical garden that came with Eco only holds two plants per garden? That's so disappointing.
Also, do the Freelance Crafter career with one of the sims. The gigs pay way more than stuff sells for on it's own, and just gets higher as you level up/get promoted.
@Starfree Thanks - I have been working on that lately, but I do not keep a fabricator on the lot because I heard they are glitched when they break and make awful noises even if deleted (plus - she just could not afford one!) so she has to travel to the maker lot to fabricate and it gets time consuming to make all those eco parts!
This has been so helpful. I am doing a wax-to-comfortable-challenge so this will help a lot. Forgot completely about the yard sale.
I had just been selling to the inventory with no markup.