Ok, after seeing the trailer my suggestions above seem to be ... far to optimistic.
Not sure what to think about this pack. I hope there will be a cheat to clean up the world. The clean world looks nice but the dirty version: Yikes
I imagine candle making will have ties to emotions like the incense does, and I don't see why soap couldn't work in the same way. And it would be cool if we could use the soap in the bath, shower, hot tub, or even on laundry. And you could sell them online or give them as gifts for Winterfest!
I am hoping for some new ingredients for those vertical gardens and combined planters. For instance, it would be nice to have more berries (like raspberries, blueberries, currants, cranberries) which could be used in the new fizzy juice drinks or combined with other existing fruits (cranapple? raspberry-lemon?) for even more flavours. It would also be good to have some new edible flowers (in keeping with the sustainable living theme) like sunflowers, honeysuckle and nasturtiums etc that were not just deco. Finally, some new recipes for vegans and vegetarians, or just for the promotion of healthy living, would be nice to have as well. (I wish they'd bring back ratatouille, for example, since it was in both sims 2 and sims 3).
I see the information talks about seeing nature retreat and trash build up if you don't take action. I really hope they have included the ability to NOT clean up. I'll clean it up in some saves for sure but I also want a permanently grungy gritty place to play. In Island Living it seems that even if I don't make an effort it magically cleans up anyway
They did say that it isn't a one time story arc like Strangerville. It would be great if starting to slack on your efforts made the world start to revert to dirty.
Yeah, the not cleaning it up and things getting worse... makes me wonder what happens when you play 2-3 generations living in, say, Willow Creek after you install the pack and then move to Evergreen Harbor (because that's definitely something I can see happening in my game play.) Just how bad would it be? Or is your first visit there what triggers the decay?
Something I'd like to see would be face masks. With all the smog in Evergreen Harbor, our Sims will need them. And it would be nice if people who have Get to Work could give them to Sims in the Doctor career.
I would love to see lots of trashy furniture and grimy goodies that we can also place in other worlds.
I am hoping for some interesting upcycling items - I know a few people who do this irl and have made planters, coffee tables, garden benches etc.
Rats running amongst the street trash.
More diseases in unclean areas and the disease actually having a detrimental effect on sims if they don't buy medicine or rest in bed.
Street crime would be cool, but would never happen I suppose. Our kleptomaniacs could pick pockets, or innocent sims could have the chance of having some of their simoleons stolen if they visit such areas. Like when we had the unsavoury charlatan in ts2.
Comments
Not sure what to think about this pack. I hope there will be a cheat to clean up the world. The clean world looks nice but the dirty version: Yikes
I imagine candle making will have ties to emotions like the incense does, and I don't see why soap couldn't work in the same way. And it would be cool if we could use the soap in the bath, shower, hot tub, or even on laundry. And you could sell them online or give them as gifts for Winterfest!
They did say that it isn't a one time story arc like Strangerville. It would be great if starting to slack on your efforts made the world start to revert to dirty.
I am hoping for some interesting upcycling items - I know a few people who do this irl and have made planters, coffee tables, garden benches etc.
Rats running amongst the street trash.
More diseases in unclean areas and the disease actually having a detrimental effect on sims if they don't buy medicine or rest in bed.
Street crime would be cool, but would never happen I suppose. Our kleptomaniacs could pick pockets, or innocent sims could have the chance of having some of their simoleons stolen if they visit such areas. Like when we had the unsavoury charlatan in ts2.