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Funs things to do with base game alone?

DragonCat159DragonCat159 Posts: 1,896 Member
I haven't yet explored much the game, so... any fun way to start off things and do them? Challenges or playstyles to incorperate?
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    SindocatSindocat Posts: 5,622 Member
    I do not have many packs, but I have a few. When I was playing base game, I was newly migrated from TS3, and 4 is different enough that it took me a while to get my bearings. I found this easiest with a single YA Sim, and played him in Oasis Springs, from the tiny but entirely adequate Nookstone lot.

    I base game mode, I work toward a goal I call "core competency" where I try to not necessarily max out, but at least develop, basic skills: Cooking, Handiness, Logic, Fitness and Charisma, as well as at least one creative skill: Music, Writing or Painting. My goal is to be ready to move between careers as I get bored with one, but also to be reasonably self-sufficient on the food and repair front, and socially successful to the extent I care to be.

    These are modest goals, entirely in my own reach. While pursuing them, I am also free to literally explore - visit neighborhoods and venues, see what collectibles are where, try things I otherwise wouldn't, etc.
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    SimmyFroggySimmyFroggy Posts: 1,762 Member
    Challenges-wise, my personal favorite is Rags to Riches (or, I think, it also tends to be called the Rosebud challenge).
    Take a Sim and move them into an empty lot, use a cheat to remove their funds and then work your way through all the possible ways of earning money to get to a "rich" status: have a decent-sized home, if desired have them find a partner and start a family, whatever you desire to be the final outcome. It's fun because you can set limits to achieve your money goal: only earn money for gardening, restrictions on the kind of job you can have (no full-time job, no job at all...).

    Another fun one (that might get a little grindy though) is the Super Sim challenge: try to get your Sim to max levels in all available skills, complete all aspirations, etc.

    With the CAS Stories, one thing to do is to randomize the answers and then a) build a house for the Sim that you ended up with and b) see where their starting point leads you.

    But generally when it comes to playstyle, while some of my saves did start as challenges, others I've played Sims based on a TV show, then just lived out a possible story for them. With those and with any other Sims, the fun for me is in creating stories. Self!Sims are a fun way to do so, if you're so inclined, but also creating Sims and setting them goals: a family, work success, friendships, then playing to achieve those.
    avatar art: Loves2draw1812
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    FurSimsOfficialFurSimsOfficial Posts: 2,362 Member
    Maybe start of with some of the most amazing and realistic looking houses on the gallery. I am always checking on this account. There is a lot with just BASEGAME materials and sometimes.. it is unbelievable :o Super talented creator!
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    mustenimusteni Posts: 5,406 Member
    TS4 is quite fun for rotational play. I played about half a year with just the base game. Each player has their own rotation style. Personally I like aging on for active household only and irregular rotation schedule. Best time to rotate a family would be between 3am and 6am to minimize the risk of sims missing their work.
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    EllupelluelluEllupelluellu Posts: 6,926 Member
    One mini challenge I did was (as I love gardening) , to have all the plants without cheating (it was tempting to dl from gallery at one point). I used only seed bags and the plants I found from the worlds.
    I was glad I started with that hood at Oasis Springs where Johnny Zest lives, as that is the only place you can get tomatoes from wild. I got some fruits from fishing as well. Took some time but I had to finish it , only one left was orchid, if I recall right, it took forever, because I made some tiny misstakes at crafting :)
    My love, my love, my fearless love, I will not say goodbye..
    Sea may rise, sky may fall, My love will never die..
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    Oh I may weep forevermore, My love will never die..

    My Story:Villa Catarina
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    Annie2008Annie2008 Posts: 108 Member
    Maybe start of with some of the most amazing and realistic looking houses on the gallery. I am always checking on this account. There is a lot with just BASEGAME materials and sometimes.. it is unbelievable :o Super talented creator!

    Link went nowhere.
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    HermitgirlHermitgirl Posts: 8,825 Member
    I played happily since the beginning just adding in packs as they came... but I had fun for a very long time with base game stuff only (before they added in all the free stuff.. which must make it nicer). Mostly I did the suggestions already talked about here. Lots of getting to know the game... making super sims and super kids/teens. Getting through every career. Trying sims with every trait. Making super kids and trying to remember to save them to my library to make "base" sims later. I absolutely loved gardening and rags to riches kind of play. Another thing I did as a more deviant player was try to make every ghost available in the game ... I got to practice my kill them off techniques and planning that way.

    I like to recommend this challenge because it's pretty easy and doesn't require too much commitment. It also let's you see your sims in a different light. Basically it's a trade off play between 2 opposite or conflicting trait sims that you play until they finish a few goals. You only get to play one sim in the household for a week before switching to the other. It's fun to see what they will or will not do on their own, what trouble they might get into... and then later as you give them more skills and direction how that might influence them when you don't play them.
    https://forums.thesims.com/en_US/discussion/955171/trade-off-ts4-game-play-challenge-by-eqcreations/p1
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    ThePinkBookGirlThePinkBookGirl Posts: 437 Member
    When I first got the game, I started with the Decades Challenge. It helps give some fun parameters to the game and since I love history it was an added bonus. I helped me explore the game and appreciate each pack I added as a I played.

    I also started a premades rotational save for base game characters. That was fun and helped me explore the different aspects of the game.
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