When I first heard of this new lot trait, I wondered how it was going to work, given that so far the game has been trying very hard to brainwash us into believing that only technology-related activities are fun and useful. But no electricity means no TV, no video games, no writing or programming or media production, only candles for light sources, and I wonder if fridges and mobiles are going to work.
I'm planning to move two sirens into the shipwreck on volcano island, and have been thinking about how they could spend their days. There is actually a surprising number of things sims can still do without modern technology, such as painting, gardening, playing instruments, yoga, woodworking, archaeology and more. Granted, not all of them are considered fun by sims, but they won't get bored either. And who cares about the fridge, I think I'm just going to have my mermaids catch fish and cook their meals over a fireplace outside. They will have beds in the shipwreck in case of bad weather and volcanic eruptions, otherwise they might as well sleep in the water or in bushes, in tune with the nature surrounding them.
How are you going to use this trait? Is it something you're looking forward to? Share some of your ideas!
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I had a guy who got shipwrecked on a desert island (I put him on one of the island paradise islands that only had one lot space). He had a makeshift home built out of deco upright wood pieces and part of a flat roof for a little shelter. I covered the roof in rugs and coloured them wood planks for effect.
He met a wild dingo there for company, he fished for his meals and swam etc. He built a raft and tried to find the mainland but the sim God always made sure he ended up back at his island.
Eventually a mermaid came to the island and they fell in love and had a baby.
I want to start a new save where I'll turn the island on the left of the map (the one with 5 lots) into a knit-tight community that lives off the grid and help each other. I plan on having 4 households moving there and turn the biggest lot on that island into the communal centre/beach with a chilled atmosphere, yoga mats, and all that jazz. They will also of course work on cleaning the island since they'll be very environmentally friendly sims.
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Don't forget the very essential hippy bubble blowing machine
It's great too that we can do off the grid laundry if we want to, all those clothes getting dried in the sunshine.
I'm gonna make a castaway sim, move him on one of the lots near the volcano and try some kind of rags and riches challenge.
Lets make this a reality!
Something wicked this way comes!
I don't use MCCC.
Lets make this a reality!
I plan to do a castaway sim on the shipwreck lot, but I’ll need to clean up the lot to take out some of the excess and make it more realistic/harder.
The computer is the hardest thing, since you need it to order things from time to time. And not having a fridge will mean having to fix every meal. I'm rather looking forward to playing this, in any case - it'll be a fun challenge.
Laptops might work, but maybe only for a limited time. Perhaps you have to go use them on a lot with power to recharge them? That would be cool.
Edit: I’m also really excited to live off the grid because it’s gonna be a new fun experience but I don’t know what to expect when it comes to off the grid living.
For the laptops, you can have them travel to the library every now and then.
All my creations are CC free.
Plus you can take them with you and set them other tables and desks. As most people have their sims travel, that would be a good time to use it. It would be nice if you can set them down or use them anywhere outside the lot. That would really make them come in handy.
Lets make this a reality!
My best guess for now is that I will have a lonely elder fisherman move to the island, somewhere far away from others, have a fishing boat, a little shaft on the deck with open windows to enjoy the summer storms! He will do wood working, gardening, fishing (eat and sell for some little cash), swim/snorkel, work out and once in while socialize with some of his island friends.
i've got a few sims i'm planning on either setting up in lots with this trait or giving this trait to the lots they're in. my plantsim household is the hardest one for me to decide about, actually. one would be perfectly fine with it, as she's grown up in a plantsim community in the deep wilderness, but the other is a modern guy and has gotten used to all the gadgets that help him in his adventures (he's an explorer) even though the only things that use electricity in their house are a tv, a fridge, and a laptop. plumbing is another story, but that should be easily fixable when the pack drops
and speaking of plumbing, there have got to be a handful of items in that section that will work with the trait, even just in base game, so that it won't be absolutely ridiculous trying to deal with bladder and hygiene needs without sims going into failure on them constantly. i'm actually surprised there's no little outhouse building you can plop down, like a smaller version of those set up off buildable lots everywhere for sims to use
for my own use of the shipwreck, i'm planning on having my samoan vampire live in it, possibly with a ghost from the ship when it wrecked, who is likely going to feed off sims that despoil the islands (and use fishing to make plasma packs between 'punishment' feedings) and commune with the island spirits to see who deserves to be the next meal. (i'm thinking about a somewhat similar thing with a mermaid living up near the volcano, but want them both to be unique instead of 'a vampire and a mermaid doing the same thing for the same reason')
also, on the fishing bit... just a heads up, but apparently the child of the ocean trait is not a good one to pick if you plan on having your sim do a lot of fishing. it seems to be similar to the squeamish trait in that it will give the sim a bad moodlet (i think this one was tense as opposed to uncomfortable, though. but don't recall exactly) because they feel similarly to those sharks from finding nemo. "fish are friends, not food"
When I played homeless Sims, if I had to buy anything once they had a little money, I went to use the library's computer. I think you can do that it Sims 4.