They are now even working on more and going into depth into those seasonal challenges >.>
Yes I know some of you enjoy them and stuff, but still many yes MANY of us DON'T! Maxis please, instead of wasting your resources and time on limited-time stuff why not use your work and resources on more worthwile and permanent features in the game? We still lack NPCs, how about you work on those police/firefighters/criminals instead of Jasmine 2.0? Why? Please Maxis, wake up. If those objects and stuff were permanent little mini challenges I can do when bored then sure but it is some lame seasonal thing.
Heck even still make them limited but not at this current stage, when we lack more important stuff, add them later when the game is "more complete", aka more fun and playable where we can do the challenge as a little fun thing but like add them NOW? Fam no. I miss The Sims when it was a SIMULATION game not to do this or do that.
Share your opinions ~
Source:http://simscommunity.info/2016/08/16/the-sims-4-new-event-system-coming-soon/Gurus please don't merge this into the other thread, this is discussing the idea of more challenges NOT the new xp feature.
Comments
...Man, TS2 is the bomb even with all of its game-breaking glitches!
I would live if we get one, and if we don't, but if we do I would hope they get creative. At the end of the day they make the game feel like a tablet game and I don't really care for that. I'd rather see new content that makes a difference on the game instead of these tacky challenges.
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I mildly enjoy them and are happy that we get them ^^ From what I can gather from your post you don't really like the challenges because you think they take from something else we could be having?
I guess that's games for you Hehe no I can recognise the fact that not all enjoy challenges like I do, just like I perhaps don't like something you do, but the Guru's have a lot of people to please and if they can reach some with mini challenges I hope they continue doing it. I think it sort of brings the community together because whenever we have one, people talking and comparing with each other and are just having fun.
I'll never see something adding to the game as unnecessary, even if I might not enjoy it myself. I just don't bother and focus on things I do like.
I hope they don't stop making them just because some don't like them, like with alien abductions, if they stop I hope they do it because they are out of ideas.
Give me permanent, life-sim content over temporary and uncreative RPG nonsense.
12-01-2017
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I think I will find myself, more and more, not playing while these challenges are going on.
I'm not playing much anyway though.
This whole challenge/XP thing finally killed the spark for me.
--T
Unfortunately for me, this is what they have turned TS4 into. For some it may be welcomed, but not for me.
So sad. The only games I play are the sims on pc, with the exception of 4. Just not what I was looking for in a sims game.
kim
Abraham Lincoln
It's easy to recover the characters and objects even if you've skipped the challenge. Just ask in the modding section and I'm sure that you'll receive an immediate answer.
But still... Creating regular challenges is the best way to make sure that they'll have regular players every month and that's propably their real goal.
I know how you feel. When I first played Sims 4 I had to ask myself if those who worked on the game ever played any The Sims title in their life (yes, I know there are devs who have been around since S1 and S2 days. But I think they all need to play the older games again before even thinking of starting work on Sims 5). Why work so hard at trying to change a game that millions of people have already fallen in love with?
I feel the same way. I want to do stories, and don't care about challenges.
What a lot of players are really hungering for is permanent features that make the game feel fuller and deeper: A memory system that's not a jumbled hot mess, relationship decay that doesn't destroy your sims' social life if you rotate away to another household, the ability to turn off those randomly generated relationships that the game foists on your inactive played sims (because there's nothing more annoying than a game playing itself...), more improvements to family play, supernaturals (I needs me magic), Create-A-World (even a very simplified one would be nice), and so many other features and tweaks! For all its game-breaking bugs, for all of the myriad ways that you can so easily corrupt your save file, for all of the times that even on a computer which likely exceeds the game's recommended specs that it still takes almost a minute to load one page of build mode stuff, TS2 is still a better game than TS4 even in its base form because it is so deep. There's so much to do, so many paths you can take...and people are still making custom content for it, so there are infinite numbers of stuff and expansion packs' worth of content out there to continue updating and enhancing your game with!
TS2 doesn't need these temporary challenges to stay fresh and engaging. The players' imaginations and the basic tools that the game provides keep it fresh and engaging. The fact that they're resorting to online game style seasonal challenges to try and keep TS4 fresh and engaging clearly means that someone (maybe on the dev team, but more likely among the executive set) has no idea what gives a Sims game its odd, addictive appeal and is just kind of winging it...