I know people are tired of hearing about toddlers, but some simmers really like realism in their game. I am one of those simmers, and because of that I constructed a sim aging system that is realistic and introduces two new age groups. Also understand that days are not equal to real life years, and these days can be adjusted.
Baby (Daycare) 0-2 days old
Toddler (Daycare/Pre-school) 3-6 days old
Child (Elementary School) 7-12 days old
Pre-teen (Middle School) 13-18 days old
Teen (High School) 19-28 days old
Young Adult (College/ Early Career) 29-43 days old
Adult (Mid-Career) 44-63 days old
Elder (Late Career/ Retirement) 64-73+ (Death can be between 68 and 80)
This is just one idea that I hope is seriously considered by game developers.
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Comments
For freaking sakes.. TEENS aren't 19-28. They're 13-17. Preteens are 10-12. YAs are 18-30.
I think it was an accident for preteens
You missed the days old part.
Teens aren't really 19-28 days old, we all know that.
But for the sake of the usual life span in the game, it could make sense.... to some.