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The House of Doom Challenge

Welcome to the House of Doom, where available utilities are ever-diminishing, in a battle of moodlets and friendships and probably a lot of fights and incidents. In this challenge, 8 Sims will be locked in a house for 7 weeks that is quickly losing all available utilities to live. At the end of each week, a Sim will be sent to the Room of Death, where the losers of the challenge go. The winner of the challenge gets to keep the house, all its possessions, and 250 thousand Simoleons. Good prize, right?

I. CONTESTANT CREATION
You may pick any trait, appearance, name, or aspiration you want, however one trait for each sim must be either Evil, Hot-Headed, or Insane. You must have 8 Sims, four females and four males.

II. HOUSE CREATION
Time to masterfully craft the House of Doom. You can design the house with any decorations you want in it, but you may only have a certain amount of a few choice items in your house. Please note that all showers and baths must be separate, and not a 2-in-1.
  • 5 skill-building items, not including computers, televisions, or books.
  • 1 TV.
  • 1 Computer.
  • 6 Toilets.
  • 2 Baths.
  • 2 Showers.
  • 6 Bathroom Sinks.
  • 2 Bookshelves.
  • 1 Oven, 1 Refrigerator, 1 Microwave Oven, 1 Dishwasher, 2 Kitchen Sinks, 1 Coffee Maker
  • Dining room Table with 4 chairs.
  • EITHER 1 three-seater sofa and 2 armchairs, OR 2 two-seater sofas and 1 armchair.
  • 2 single beds, 3 double beds.
  • A small empty room with a locked door. This will be the Room of Death.
  • A large room with a locked door. This will be the Pad.
  • Inside the pad, 1 Toilet, 1 Shower, 1 TV, 1 Computer, 1 Dishwasher, 1 Microwave Oven, 1 Bed, and all skill-building items that are NOT in the Pad.
  • One door that links inside your house to the outside world, not counting doors to possible fenced-in backyards.

Now's when the challenge begins. Turn off Aging Up on Sims, and direct the Sims into the front door, and lock it. This is the last time you will interact with the Sims directly, other than directing them to the Room of Death when their time is up. For the first week, you can just watch them, until Sunday at noon. This is when the first Sim will be sent to the Room of Death. Below will be how to score points to see who leaves.
  • +2 points for every fight won total.
  • +1 point for every Whim completed.
  • -3 points for every misfortune, like bladder failure or passing out.
  • +2 points for every non-romantic relationship they have, of at least the friends level.
  • +1 point for every skill point they have, total.
  • -1 point for every time dazed.
  • -3 points for every enemy the Sim has made.

The Sim with the most points gets the Pad from Monday at midnight until Friday at noon the following week. The losing Sim... You must interact with this sim and direct him to the Room of Death, where he will stay. In a tie for the winner, neither Sim gets the Pad for the following week. In a tie for the loser, the loser is whoever the winner Sim hates the most. If there's a tie for both winners and losers, all loser Sims get sent to the Room of Death this week, counting as extra death. Now that the week is over, you can unlock the Pad for the player that won at midnight on Monday, and sell certain furniture that is in the house available to everybody except the owner of the Pad. The owner of the Pad one week may not be owner of the Pad next week, and thus Pad privileges will be passed to the second place.

You may not interact with any left-around plates or books, or instruct Sims to clean anything.

This is how this challenge will go, until we have a winner.

Week 2:
-2 Toilets.
-1 Shower.
-2 Single Beds.
-1 Refrigerator.
-1 TV.

Week 3:
-2 Skill-Building Items.
-1 Computer.
-1 Oven.
-1 Double Bed.
-1 Armchair.
-1 Shower.
-2 Bookshelves.

Week 4:
-1 Bathtub.
-1 Skill-Building Item.
-1 Dishwasher.
-1 Kitchen Sink.
-4 Bathroom Sinks.
-2 Toilets.
-1 Double Bed.
-2 Dining Room Chairs.

Week 5:
-2 Skill-Building Items.
-1 Toilet.
-2 Bathroom Sinks.
-EITHER 1 Armchair, OR 1 2-seater sofa.

Week 6:
-EITHER 1 3-seater sofa, OR 1 2-seater sofa.
-1 Dining Room Chair.
-1 Dining Room Table.

Week 7:
-Nothing.

Week 8:
Declare winner on Sunday as one with most points. In the event of a tie, you will instruct the Sims to have a fight and whoever wins wins the game.

If a Sim dies of any cause other than the Room of Death, like embarrassment or starvation, then it's an extra death, and the game will continue as if nothing happened, except for the winner will be announced sooner than Week 8. Upon any extra death, you must sell any two instructed items that are still in the house. If every Sim dies by the end, there is no winners.

Enjoy! I wanted to do something like the Big Brother challenge, except much more strict and sadistic. This is more for me than for you, but I hope that if somebody does play this, that it's a hoot, as I'm about to attempt it myself! :)
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