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Sims 3 Hair CC Glitch!

When I played sims 3 on my laptop, some of the CC Hair I downloaded looked like this:
(sorry that it's a link, I just turned into a member so I'm still figuring things out)

http://rayningsims.tumblr.com/image/146524791033

That game had quite a bit of Mods and CC, and I'm not sure if all of it was okay. I recently uninstalled it from my laptop and moved it to a desktop PC. Within the last few hours, I downloaded a basic amount of cc (default replacements, nraas, etc), which included hair. I saw that the same glitch happened to the relatively fresh and clean game I was playing. I have not transferred any household saves or CC files to the PC yet. A while back, I did contact the person who I downloaded the hair from, to see if it was the CC and not the game, but they did not respond.

I was wondering if anyone had any possible solutions? I would like to have the option to use the glitchy CC hair without the glitches, but if no one has a solution then I'm okay with playing without those CC.

Comments

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    igazorigazor Posts: 19,330 Member
    If you know which particular CC is causing this to happen, it really would be best to play without it. Fixing glitched CC is not at all an easy or straightforward task (for many of us).
    o550pjoa47rpxo63g.jpg
    NRaas has moved!
    Our new site is at http://nraas.net
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    SimplyJenSimplyJen Posts: 14,828 Member
    It could be a certain graphic setting that you need to set higher or that your computer is struggling to display the content. Some CC can have a high poly count and won't play nice with low end systems.
    Why do poly counts matter?
    Poly count can be very important. Inside every computer is a graphics card - it's the part that makes all the pretty pictures. The graphics card has to plot the position of each and every poly in 3D space. It also has to render the surface of the poly itself... and all the textures, and any special properties like reflectivity/shine, and any transparency like cut-out strands of hair.
    Every poly you add is just a bit more strain, more work for your graphics card to do - and it has to do it every frame, continuing to render all those polys as the game goes on. This can generate a lot of heat, and a lot of stress on your graphics card, especially if it's not incredibly good.
    The effect of polys is cumulative - one high poly item generally will not cause problems. But if every item you have is high poly, or you use a specific extremely high poly item over and over, you can begin to experience problems like:
    Lower frame rates - The game gets choppy and slow.
    Slow scrolling - It's slow and difficult to move across the lot.
    Slow zooming - It's slow and difficult to zoom in and out.
    Game freezes - The game stops responding and has to be forcibly closed without the option to save.
    System freezes - Your entire computer locks up and stops responding. You have to shut it down using the power/reset button.
    Graphics-related errors - You may overload your graphics card, crashing the game, dropping you to a lower resolution, and forcing you to reboot/shut down.
    Graphics anomalies - An overstressed graphics card may begin displaying gaps in hair at the forehead or back of the neck, sparkles and strangeness in other meshes, blurred textures on sims and objects, blurred/crunchy/shredded thumbnails, blurred mirrors, or other display-related weirdness.

    Needless to say, any of the above is bad, and if you begin seeing increasing signs of stress, it can be a sign your graphics card is being overstressed. Overstressing a graphics card may eventually cause it to fail - you'd have to purchase and install a new one (or get someone to install it for you), which can be pricey.
    This is also not to say that all of the above is always caused purely by high poly content and related problems... You may just have a crappy graphics card... Or it may be overheating because of dust/dirt/age/lack of proper cooling... Or you may need to update your graphics card's drivers to fix certain issues... Or your graphics card may just be having its own strange issues...
    But all of the above -can- be caused, at least in part, by the stress put on a graphics card by having to render too many polys.
    via http://simswiki.info/wiki.php?title=Game_Help:Poly_Counts
    i7-13700K • 16GB • RTX 4070
    S3 simblr: http://simplysimming.tumblr.com/
    S4 simblr: http://simlogic.tumblr.com/
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    BlackrosettBlackrosett Posts: 33 Member
    @Simasaurus09 thanks for the suggestion! It was what ended up being the solution!
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