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It sounds like he was playing not working. GTW is Get To Work not Get Together, so why was he setting up outfits for sims in Get To Work?
Oh yeah. That's what I get for posting when I should have gone to bed earlier
No, I take that back! He typed out the full Get Together hashtag. The W was probably just an errant left finger
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I just realized that this was the third world we've gotten that will have premades. I hope it brings back some familiar faces. I'm getting nostalgic over Nessie already.
I hope that they will add in some family pre-mades with kids. I know they talked about an explorer's club for kids, so that means that there will be at least a couple of kids in Windenburg.
Just some random Simmer you probably don't even follow on the gallery! Gallery name's the same as my username! Did I just rhyme there?
I hope that they will add in some family pre-mades with kids. I know they talked about an explorer's club for kids, so that means that there will be at least a couple of kids in Windenburg.
Hopefully. Just because they said it doesn't mean it'll actually happen.
Live your life to the fullest, don't wait for a miracle to happen, be the miracle to make things happen.
Sometimes your creativity is limited where you use it most, but you can use those limitations to inspire new forms of creativity you may never have thought of beforehand.
I hope so! I think I play more with premade sims than the few ones that I've actually created by scratch. Chuck Cenzo, is one of my favorite TS4 sims. I would love to see a few sim families from TS2's Veronaville return, they would go with Widenburg's theme quite nicely.
Yes it will be populated first time you play it. The second time you play it they will all be culled!
The game does not cull premades because those are housed Sims. If you're going to attack all the things, at least get your facts right.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Yes it will be populated first time you play it. The second time you play it they will all be culled!
The game does not cull premades because those are housed Sims. If you're going to attack all the things, at least get your facts right.
Actually it does. The first family got culled in my game was the premade household of Lewis. Just because I did not play them all the three were culled. They were housed sims but unplayable.
Even ghosts in playable houses got culled too
I don't see why EA is bragging about premade sims when they are all going to vanish the next time I open the game.
Everything I post is an opinion here and I think every post of others is as well.
Yes it will be populated first time you play it. The second time you play it they will all be culled!
The game does not cull premades because those are housed Sims. If you're going to attack all the things, at least get your facts right.
Actually it does. The first family got culled in my game was the premade household of Lewis. Just because I did not play them all the three were culled. They were housed sims but unplayable.
Even ghosts in playable houses got culled too
I don't see why EA is bragging about premade sims when they are all going to vanish the next time I open the game.
Last fall, before it was fixed, housed Sims were being culled. This was over a year ago. If it happens now, please Zip up your Saves folder and post to Bugs or EA Bugs. Devs have been asking for that. They can't fix an extremely rarely reported bug if they don't have what they need to track it down. (Culling of housed and/or played Sims was reported twice this past summer; in neither case was enough info or files provided to determined if that is indeed what happened or, if it did, for the issue to be resolved. Before that, it hadn't been reported since last fall. Ghosts who aren't included in a household being culled is not a bug; hopefully, the culling fix being worked on will change that.)
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
Comments
No, but they're being set up like right now
Oh yeah. That's what I get for posting when I should have gone to bed earlier
No, I take that back! He typed out the full Get Together hashtag. The W was probably just an errant left finger
The GTW Sims could mean Get Together Windenburg Sims
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I think I'm gonna use premades for my new save when the game comes out.
Hopefully. Just because they said it doesn't mean it'll actually happen.
Great thinking! I think my townie culler sim will do the work. It will make it more fun than just deleting them all through manage worlds.
Sometimes your creativity is limited where you use it most, but you can use those limitations to inspire new forms of creativity you may never have thought of beforehand.
> Yes it will be populated first time you play it. The second time you play it they will all be culled!
Ha ha ha! I miss the LOL button. :D
The game does not cull premades because those are housed Sims. If you're going to attack all the things, at least get your facts right.
Actually it does. The first family got culled in my game was the premade household of Lewis. Just because I did not play them all the three were culled. They were housed sims but unplayable.
Even ghosts in playable houses got culled too
I don't see why EA is bragging about premade sims when they are all going to vanish the next time I open the game.
Last fall, before it was fixed, housed Sims were being culled. This was over a year ago. If it happens now, please Zip up your Saves folder and post to Bugs or EA Bugs. Devs have been asking for that. They can't fix an extremely rarely reported bug if they don't have what they need to track it down. (Culling of housed and/or played Sims was reported twice this past summer; in neither case was enough info or files provided to determined if that is indeed what happened or, if it did, for the issue to be resolved. Before that, it hadn't been reported since last fall. Ghosts who aren't included in a household being culled is not a bug; hopefully, the culling fix being worked on will change that.)