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Why Cities: Skylines won't sell you DLC in bits and pieces

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    plopppoplopppo Posts: 5,031 Member
    edited August 2015
    It's a no-risk strategy in terms of you cannot hurt your game if you don't supply DLC that will/would attract negative opinions.

    The offset is you are not generating a potential income from the DLC.

    It's a smart move on their part based on the reaction to how well Skylines was received as a competitor to SimCity - but their decision is possibly partly affected by how their game was received and how well it sold.

    The video is dated 11/Aug/2015 - therefore they had plenty of time to work out whether or not they were going to go down a micro DLC route.
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    CXonor13CXonor13 Posts: 666 Member
    But what about the many Assets that creators have created since the release?! I have SO many Landmarks from the workshop, and a day and night cycle would render them useless, because they would not be lit up at night and would look totally out of place... :(
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    HestiaHestia Posts: 1,997 Member
    Well @CXonor13, that kind of is the responsibility of the modders themselves. I'm not 100% sure as well on how it will affect mods. They'll very likely have a workaround to it as usual. :)
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