Who else thinks that the Sims in TS3 should have three relationship bars.
1. Daily relationship - same as in TS2 this one goes up and down quickly.
2. Lifetime Relationship - again same as TS2 this one goes up and down very slowly.
3. Attraction - This one is the big one it goes up and down at varying speeds dependant on the sims traits and controls whether or not a sim finds another sim very attractive(the initial Attraction is based on the target sims traits and compatibility with the current sim but can be changed over time), but it would allow for two people to be very good friends but not become instant lovers with just one small kiss, it would also remove the irritating tendency the sims in TS3 have to cheat with everything on two legs(only because pets aren't in the game). Sims with the proposed 'shy' trait would see their relationship and attraction bars fill very slowly, those with the hot-headed traits would see them shift very rapidly.
I personally think this would be a major improvement to the game, does anyone else think so?
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I definately think they should have an attraction thing, like from Nightlife, at least. It'd work so well with the traits.
For additional posts see: http://forum.thesims3.com/jforum/posts/list/49170.page
At present in TS3 doing anything that involves any sort of relationship building with multiple sims is a disaster for long-term/spousal relationships, as when the relationship bar goes to a certain level they'll automatically start initiating romantic interactions... If their spouse sees them it can instantly devastate their relationship, potentially ruining the players hard work.
Keeping sims from cheating on eachother in this game is something of an uphill battle.
In just 2 sim days i married a random sim. sometimes even 1 day.
The lifetime relationship bar was added in TS2 to prevent sims from making friends too easily, my proposal would also mean that sims would have to deliberately court each other for quite a while in order to become romantic partners.
This was fun to watch as one pursued the other but the other was not interested.
S3 is ruddy boring and as clear as mud and I don't like the way it has to be user initiated all the time. In S2 you could use SimPe to gender bias the whole hood and sit back and watch the fun. This version of the game is frustrating and totally snoresville.
kind regards
I think this is a great idea, especially now that I've entered into a third generation tree.
I hate the fact that my sim siblings (all brothers) are like strangers to each other, which is worse because there are nephews involved (stupid apple pancakes). The second son went over to his older brother's house and couldn't pick up his nephew because he 'didn't know the family well enough'. 🐸🐸🐸🐸?
I'd also like to see an attraction meter. I shouldn't have been able to get two sims engagged a day after they met and the day the parent died.
I can't even tell how far along in a relationship my sims are, or how they feel about one another hardly, especially if they are in a relationsip. and if my sim isn't constantly making out with their partner, their bar drops far too fast. They do not seem to get any sort of automatic relationship/attachment from being related to people either, which is extremely frustrating.
It would help if they brought back the memory system from the sims two, as you can have a first kiss ect and a day or so later it's like it never happened!
I totally agree with all the improved family interaction suggestions too.
I think that sims in the same family can't have a relationship less than friends unless they have a real reason(father backstabbing mother, ect.)
I don't care if my sim's brother is evil! It'd be hella nice if they all love him anyway!
And 🐸🐸🐸🐸 is this: My sim divorced her husband for a while, who married a Lolita Goth(the ghost), and during that time, my sim became best friends with her. >.>