My Sim hates dancing, but the moment I put on music, he wakes up and begins to dance, only to get a Tense moodlet because of it. Is this an oversight? Is there a mod to fix this?
I can so relate to this. I have several sims with the "dislikes dancing" trait, yet they still dance anyways.....like they're being forced against their will to do it.
It really comes down to lazy programming. The devs simply plugged in the equation "music = dancing reaction" without taking anything else into consideration.
They shouldn't do disliked activities autonomously, only if we direct them to do them. But then I think of things we don't like but still have to do, like washing dishes or weeding the garden and I think I would still like them to do them autonomously, but grudgingly and maybe do them badly. If a sim doesn't like cooking, they should either burn the food or make poor quality food every time and preferably not gain any skill points from burnt or poor food.
Not sure if there is a mod to fix it since I don’t use mods. I wish sims are intelligent enough to not autonomously do what they dislike though, and if player directed to do so, either act upset when doing it or do it poorly.
I rarely put dislikes on my sims. They already develop lifestyles I don’t want them to have. I have one sim who has farm animals and works on wood crafting, but sometimes at night I like him to watch tv with his wife to relax, but sometimes if he is too busy during the day he is too tired to do that and I send him to bed. So he developed a technophobe lifestyle, which makes it where he can’t even do woodworking which he actually likes to do. And, he is tense around the house because of technology. I wish we could choose the lifestyle we think they should have. I have learned the cheat to take away lifestyles which helps, but wish I didn’t have to use a cheat for it. Fears also tend to add tenseness to sims which I don’t like because they add it to sims that are supposed to be easygoing.
This is the main reason I don't use likes and dislikes, they're a nonsense bunch of moodlets with no effect at all, they're assigned by randomness and I always decline this because for me it's just a happy buff more to stock, I really REALLY hope the new chemistry system involve more than just Likes and Dislikes. Please..
I've had sims autonomously turn on music stations they dislike. Likes and Dislikes is a very sloppy system that doesn't work the way it's supposed to. I've also had sims who dislike Mischief and Comedy get positive relationship gains with sims who perform Mischief and Comedy on them. All they get are some negative moodlettes.
If they like bowling... and are Max level bowling... and they dislike wellness... and you put a bowling lane next to a yoga mat.. they go to the mat every single time.
I don’t think likes and dislikes affect autonomy at all.
I tried using the likes/dislikes when they first came out. I had a sim who likes fitness, as I wanted him to level up faster. It was bedtime and he was exhausted. He fell asleep for only a short time, then got up and went to exercise some more! I was getting his wife ready for bedtime and didn't notice until she went to bed and he wasn't there. Caught him just in time to prevent his death! First thing I did was put him back into CAS and remove the Like! If we get likes/dislikes similar to Sims 2 with liking/disliking certain jobs, hair/eye color, wearing glasses, I may try using those likes for the purpose of attraction. But only if I am happy with the results.
Yeah, the likes and dislikes are affecting my Sims also. One of my Sims took a sudden dislike to the toilet paper holder in his bathroom, a base game object that is pretty generic, and would cancel everything in his queue just to go into the bathroom and have a fit because he thought it was hideous. I've been playing this Sim for weeks and this quirk just came out of nowhere. Then he began doing the same thing with his furniture. He'd drop everything to go and stand by the object then either applaud himself for having good taste or pitch a hissy fit because he hated it. I finally grew tired of trying to work with him on this by changing things, but nothing I did was ever good enough to suit him. So, I took away all his decor likes and that solved the problem. At the moment, that is the only category in the likes and dislikes that causes a reaction in my Sims. But it is amusing he disliked a simple toilet paper holder he had been using for weeks without reacting to it before now.
It should be like in sims 2 if a sim is a slob, they refuse to take out the trash or clean and will complain about it.
Or break that fourth wall to give the player a really dirty look. LOL I was upset in Sims3, that our Sims had color preferences, yet they got nothing out of it. I made a point to decorate their bedrooms using their favorite color in some manner, yet they never even got so much as a happy moodlet for being in the room. Face/palm. EA, you're such a tease.
When I saw the colors in the likes and dislikes choices, I hoped colors would finally elicit a reaction from our Sims. But, alas, it doesn't matter to them in any way. I don't bother choosing a color preference for my Sims because if they don't care about the color of things, why should I? Why not save that 'like' for something that does matter?
It really comes down to lazy programming. The devs simply plugged in the equation "music = dancing reaction" without taking anything else into consideration.
I would say lack of testing. There are many examples of this, like early high school graduates can no longer go to prom, but their bf/gf gets a negative sentiment if they don't take them but they literally can't go anymore.
It really comes down to lazy programming. The devs simply plugged in the equation "music = dancing reaction" without taking anything else into consideration.
I would say lack of testing. There are many examples of this, like early high school graduates can no longer go to prom, but their bf/gf gets a negative sentiment if they don't take them but they literally can't go anymore.
That's very possible. They might be in such a rush to put it out there that they don't take the time to test things
This exactly! It kinda makes the dislikes a little pointless. It would be nice if you had to direct them to do things they dislike, whether it's because they have to or you're just feeling mean.
I agree - for me the dancing is the worst. I generally like the Likes and Dislikes system and think it adds a lot to the game, but this one drives me crazy. Also how sims that dislike gardening also dislike eating fruit (harvestables) for some reason 🤦♀️
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It really comes down to lazy programming. The devs simply plugged in the equation "music = dancing reaction" without taking anything else into consideration.
I don’t think likes and dislikes affect autonomy at all.
yes who could we tag? I don't know the gurus by heart.
https://answers.ea.com/t5/Bug-Reports/FIXED-Sims-autonomously-doing-activities-they-dislike/m-p/10380214
@Mariefoxprice83 you might consider creating a new bug report since you still have the issue (unless you haven't updated since then)
There are now separate bug threads for each disliked activity-- here are the existing ones
Dancing https://answers.ea.com/t5/Bug-Reports/GT-Sims-that-Dislike-Dancing-Still-Autonomously-Dancing-to-Music/m-p/11487596
Mischief https://answers.ea.com/t5/Bug-Reports/Sims-who-Dislike-Mischief-Autonomously-do-Mischief/td-p/10925323
@filipomel @JustinB113 you might consider creating bug reports for your disliked activities
Or break that fourth wall to give the player a really dirty look. LOL I was upset in Sims3, that our Sims had color preferences, yet they got nothing out of it. I made a point to decorate their bedrooms using their favorite color in some manner, yet they never even got so much as a happy moodlet for being in the room. Face/palm. EA, you're such a tease.
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I would say lack of testing. There are many examples of this, like early high school graduates can no longer go to prom, but their bf/gf gets a negative sentiment if they don't take them but they literally can't go anymore.
That's very possible. They might be in such a rush to put it out there that they don't take the time to test things