So similar to many other players when I try to enter my households, I get kicked out and a pop up saying error code 102... I know I could do the 50/50 method but I have a little over 2500 mods and CC so I want to avoid that as much as possible. If you could please let me know of any specific mods that seems to be causing this problem for other simmers?
Somewhere someone said that EA had changed original meshes on some of the CAS clothing - that, of course, will mess up any cc based on an EA/maxis mesh. I haven't seen anything else but I'm wondering if that was true. I'm currently running a fresh game with mods (either updated or claimed to be fine) but no cc and having no problems. Until the slots thingy is straightened out I'm not even trying to pull up my heavily modded (tons of cc) game. It's an 80 minute load time - I don't have that kind of patience to take out this or that and keep reloading. :-P
That light at the end of the tunnel? It's a train.
The five-second rule does not apply when you have a two-second dog.
i took out my cache file and still get ui error with university updated version is the realistic reactions that is causing the ui error do you want the ui last exception?
Fixed! I blame new-oven burnoff. My head didn't like that! But it's nice to have a working oven again
@Hoppel785 Could you pop over to Deaderpool's Discord server with that LE report? It'll help get a handle on what kind of "broken" the mod is.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
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xml injectors V2 works, the updated version by Triplis you can get in the comments.
Do you have any idea what other mod it might conflict with? Because in my game both the mailbox test and two mods that depend on xml injector still do not work. I'm using the version from page 4 of the comments section and also, yes, script mods are ticked "allowed".
Even more crazy, I was able to use the teleport any sim statue just fine after the patch, despite it being listed as broken.
(In case it makes any difference, I'm missing Seasons, University, Moschino, Vintage, Dine out, Jungle and Realm of Magic, have all the other packs.)
Did you try the injector alone with the test interactions?
Just now, after you asked.
Result: Injector alone is working fine. Looks like it really is a conflict and I'm in for another evening of doing the 50:50.
So similar to many other players when I try to enter my households, I get kicked out and a pop up saying error code 102... I know I could do the 50/50 method but I have a little over 2500 mods and CC so I want to avoid that as much as possible. If you could please let me know of any specific mods that seems to be causing this problem for other simmers?
I don't know if this is the problem, but I thought this was worth a mention. I had this problem before and it turned out being a holiday issue (https://answers.ea.com/t5/Technical-Issues-PC/Game-failed-to-load-Error-code-102-c4caa9ed-eeb17472/td-p/6905326) you can read about it in the link. I don't know if it ever got resolved, anyway the problem was the household I was trying to load was in the middle of an active holiday. I had to cancel the holiday and then save and the problem went away. I hope this helps.
EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
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It is broken, I just hadn't noticed that because I hadn't tried eating a raw fish since the patch. Took the mod out and xml injector along with the two mods that depend on it (Sell to local market and Let toddlers swear) are working again. Thank you for pointing me in the right direction!
On tubs and showers. I've checked and CC showers that are new meshes disappear. CC shower tub combos that are recolors of ones in the game apparently work fine. On beds All the separated beds I've found work fine, but do not include the new commands--like claim right side/left side. I don't apparently have any new mesh tubs in the game to check to see if they disappear.
> @2fab4uboo said: > (Quote) > > I don't know if this is the problem, but I thought this was worth a mention. I had this problem before and it turned out being a holiday issue (https://answers.ea.com/t5/Technical-Issues-PC/Game-failed-to-load-Error-code-102-c4caa9ed-eeb17472/td-p/6905326) you can read about it in the link. I don't know if it ever got resolved, anyway the problem was the household I was trying to load was in the middle of an active holiday. I had to cancel the holiday and then save and the problem went away. I hope this helps.
Thanks so much for your response, there arent any current holidays but I'll try to finagle it.
> @2fab4uboo said: > (Quote) > > I don't know if this is the problem, but I thought this was worth a mention. I had this problem before and it turned out being a holiday issue (https://answers.ea.com/t5/Technical-Issues-PC/Game-failed-to-load-Error-code-102-c4caa9ed-eeb17472/td-p/6905326) you can read about it in the link. I don't know if it ever got resolved, anyway the problem was the household I was trying to load was in the middle of an active holiday. I had to cancel the holiday and then save and the problem went away. I hope this helps.
And how can I cancel the holiday or just the one that the household is in? I checked the calendar and there was nothing there.
Just re-inforcing the hypothesis that CC beds will need to be updated too: whilst they work on regular households lots they will prevent the game from loading dorms when the player is moving in. The game attempts to assign a bed to the roomates and fails to do so.
I've been playing with peacemaker beds (Groove Furniture Set) and found this issue. Once I replaced all the 🐸🐸🐸🐸 beds in lot with Discover University beds (I feel that any non-cc bed will do the trick) I was able to finish the move-in to the dorm and load it.
TLDR. DO NOT put CC beds on dorms otherwise you will not be able to load the lot when a sim moves in.
Sims 4 Studio is updated for Discover University (Mac and Windows versions). This version also has a batch fix for CC showers that won't place. This will also allow shower woohoo in CC showers that don't have custom tuning that isn't updated to allow shower woohoo. Download the newest version HERE
Comments
So similar to many other players when I try to enter my households, I get kicked out and a pop up saying error code 102... I know I could do the 50/50 method but I have a little over 2500 mods and CC so I want to avoid that as much as possible. If you could please let me know of any specific mods that seems to be causing this problem for other simmers?
The five-second rule does not apply when you have a two-second dog.
@Hoppel785 Could you pop over to Deaderpool's Discord server with that LE report? It'll help get a handle on what kind of "broken" the mod is.
from ClaudiaSharon, here:
Just now, after you asked.
Result: Injector alone is working fine. Looks like it really is a conflict and I'm in for another evening of doing the 50:50.
I don't know if this is the problem, but I thought this was worth a mention. I had this problem before and it turned out being a holiday issue (https://answers.ea.com/t5/Technical-Issues-PC/Game-failed-to-load-Error-code-102-c4caa9ed-eeb17472/td-p/6905326) you can read about it in the link. I don't know if it ever got resolved, anyway the problem was the household I was trying to load was in the middle of an active holiday. I had to cancel the holiday and then save and the problem went away. I hope this helps.
links here for:
Phew, I'Ve sorted it out, quickest 50:50 I've ever did. Turned out the culprit was the Raw food lover custom trait:
http://modthesims.info/d/629276/eat-raw-fish-v1-2b-and-cc-trait-raw-food-lover.html
It is broken, I just hadn't noticed that because I hadn't tried eating a raw fish since the patch. Took the mod out and xml injector along with the two mods that depend on it (Sell to local market and Let toddlers swear) are working again. Thank you for pointing me in the right direction!
> (Quote)
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> I don't know if this is the problem, but I thought this was worth a mention. I had this problem before and it turned out being a holiday issue (https://answers.ea.com/t5/Technical-Issues-PC/Game-failed-to-load-Error-code-102-c4caa9ed-eeb17472/td-p/6905326) you can read about it in the link. I don't know if it ever got resolved, anyway the problem was the household I was trying to load was in the middle of an active holiday. I had to cancel the holiday and then save and the problem went away. I hope this helps.
Thanks so much for your response, there arent any current holidays but I'll try to finagle it.
> (Quote)
>
> I don't know if this is the problem, but I thought this was worth a mention. I had this problem before and it turned out being a holiday issue (https://answers.ea.com/t5/Technical-Issues-PC/Game-failed-to-load-Error-code-102-c4caa9ed-eeb17472/td-p/6905326) you can read about it in the link. I don't know if it ever got resolved, anyway the problem was the household I was trying to load was in the middle of an active holiday. I had to cancel the holiday and then save and the problem went away. I hope this helps.
And how can I cancel the holiday or just the one that the household is in? I checked the calendar and there was nothing there.
I've been playing with peacemaker beds (Groove Furniture Set) and found this issue. Once I replaced all the 🐸🐸🐸🐸 beds in lot with Discover University beds (I feel that any non-cc bed will do the trick) I was able to finish the move-in to the dorm and load it.
TLDR. DO NOT put CC beds on dorms otherwise you will not be able to load the lot when a sim moves in.
The Sims Teleporter is updated. Download HERE.
The wrench hiders are updated. Download the one you want HERE.
http://sims4studio.com/thread/2617/andrews-studio?page=1
Last Edit: 6 hours ago by andrew
Updated 11/16/2019 for DiscoverUniversity