the first one is about the color wheel and how to color different areas of an object for example whenever I change the color of the top of a dive bar the base of the bar color does not change even if I click on that part of the bar separately to try to recolor it? and I have a lot of the similar color challenges with all sorts of other objects in game as well yet I have noticed many other players using the same objects have had all areas the same color or different patterns around one single object and I would like to learn how to do that..
My second question is about base camps I am wondering if base camps are normally added added in the CAW stage of a custom world when creating them and changing them in a normal game is not possible due to the designation somehow? so for example if empty lots are showing as a base camps in a custom world when I add a building to that lot will it automatically function as a base camp? If not can anyone explain how to make any lot into a base camp as I would be grateful for that info too..
My last question has to do with world objects in game I am almost sure when I was adding lots and touches to a custom world (not in CAW) some time ago that I remember being able to add some world objects around other already placed lots so for example I would add a few trees benches picnic tables and chairs etc and for the life of me I cannot find out how I did it unless I was working on an actual lot and have forgotten that but i am almost positive I was able to add some world objects around lots in game if anyone can also let me know how to do that?
Thanks in advance everyone
Comments
A couch for example could have
A frame wooden or metal
Cushions
Accent pillows
And a trim line that may run along top of cushions
All are different Some objects just have one zone like a plastic patio chair can only be colored one way.But if you want a same color in another zone without having to match it up drag that areas color zone circle to any part you want.
See the tiny circles and the squares on left each area a different zone same on objects and you can click drag and drop colors you like instead of trying to remember the color
The object has 2 areas that can be changed,the R and G only the other B and A are slashed out meaning 2 options only
Hope I understood your question right.
You are going to think I am mad but in all the years I have been playing this game I have never taken any notice of those circles you outline in your CAS pic haha as I have mainly just changed clothes colors (and saved them to use later) and occasionally I have wanted to change object colors but stopped doing it so much when I found I was only be able to change one color area and not any others to match..Boy am I going to have some fun with this now as I have so much catching up to do thank you so very much!
Example a snakeskin pattern I made
So every created pattern is actually like 100s so just say you see a blue dress pattern with pink flowers in my studio it is actually also a pink dress a red dress a black and white a yellow dress a purple dress etc and the flowers change too
Another quick example my sequin
But but you hate purple...
It's ok cause its also gold
And ruby
and..........................
As always your sim women are beautiful and impeccably dressed I also love vibrant colors so purple is fine
I've never tried putting something else on a vacant base camp lot, so I don't know from experience, but it would probably work the same way. If it weren't going to, you would just not be able to place a different kind of community lot on it. If that were the case, and you want to put something else there, you could change the lot type, and the base camp bulletin board would disappear. Then you could place your lot. On the other hand, if you want a base camp and you don't already have a lot designated as a base camp, just choose a lot and change it to a base camp. Then you can build your own. It doesn't have to actually have anything other than the bulletin board on it for tourists to use it as a base camp, and residents to hang out there, so you can put as little or as much on it as you want.
Regarding adding world items, when you go into Edit Town, there's a symbol on the control panel to the left of the bulldozer, that looks like a piece of paper and a pen. That takes you into the World Editor, where you can add and remove items in the world space around and between lots, or anywhere else on the map other than lots.
Thank you for that info soon as you mentioned the edit town and paper and pen I remembered how I have done it in the past..-) I will have a go at the base camp and see what happens as I have never really had much to do with meddling with base camps I will come back and let you know what worked.. thank you for your help
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
I was hoping to add a building to the basecamp lot (it does have an adventure board) and use that however that does not work so I am assuming I am going to have to build something myself which won't be great but it will be at least functional-) I am aware things can be fiddled around with using the traveler mod but as I have not used that in regards to base camps I don't want to make a mistake at this stage.. I thought when you move sims to another town you could just do that now by the phone or the move to another town notification? I love the traveler mod but have only ever used it to send my sims on vacations not to move them for good..
also does anyone know how I can leave cars and boats on empty residential houses when I am redecorating them prior to moving sims in as I know I used to be able to do that but lately when I try they will not place on the car port or boat trailer?
I have half of cake Island made into a kind of Disney style world that I need to finish as I want to use it as a holiday destination but some many other projects keep getting in the way
If you use Traveler mod you add the new world to the game. The sim can visit their old home. The old world is preserved. The builds and the sims stay put and you can go back and find everything as you left it.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
I was given to understand that basecamp lots are made in CAW as opposed to just in game so for example in game I could not just make a basecamp lot in game and expect it to work? I have a wonderful basecamp lot in a custom world area that I would like to use but as yet no lot will install on it even the ones named basecamp so I am going to presume that these lots I am trying to install were never really true basecamps in the first place or recognized by the game as such? and if this is completely off topic regards what you were meaning when you posted I apologize in advance but I am always grateful when other players take the time to offer their advice anyway even if I might not always understand the advice being given
I just checked because I wondered - I am playing in my Perfect Genetics Challenge game at the moment so I don't want to mess it up - but I went into Edit Town and chose a Community Lot and clicked on it to change lot type and I have two versions of Base Camp in my list of lots. They are Base Camp and Base Camp EP11. Perhaps the second one relates to Into The Future? Not sure.
If I wanted to add a base camp I'd choose one and see what happens - Well I tried it and guess what - the adventure board is there now automatically. So now I'll just shut down without saving as I have to go out now and need to turn the computer off anyway. But I'd say all you have to do is find a suitable lot, make it a Community Lot of the type Base Camp.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
NRaas has moved!
Our new site is at http://nraas.net
Thanks for trying this I did not bother because I honestly thought it would not work so from what you are saying there are 2 basecamps to choose from I am assuming from the debug menu community objects? one of them is WA basecamp and the other ITF I will go check this today and see what the results are
@igazor
I would imagine in a modern world the ITF bascamp would look lovely however the world I am in at the moment is medieval style so the camp site would be better although I have put a request in with our lovely DNA creative build team because it's a strange size but very worthy of a being basecamp at the location it is in all the same
NRaas has moved!
Our new site is at http://nraas.net
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
apologies I am not sure why my mind got stuck on the Debug menu however I just went into game and tried to change a community lot to a basecamp but there is no basecamp lot designation in the drop down menu?
Do you have World Adventures installed? If you do have it installed then maybe @igazor can help.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
Yes I have WA installed and as I have never actually placed or tried to build a basecamp before I have honestly never noticed if I have seen it before in the drop down menu either so here is hoping @igazor can shed some light on it
It is in the Community Lot dropdown.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
https://youtu.be/DmPUDJjxUQk
The video runs for less than 1 minute.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
My Sims 3 Studio
My forum builds thread
Thank you so much for doing the info video much appreciated however sadly it did not work for me there is still no option to change a community lot to a basecamp..and at this stage i have no clue why not..
It cannot be that for me as this version of the game I am trying this out in has no mods in the game? this is so weird..