I need to rant, so I'm creating a place to do so. I'm hoping others will add their rants so I won't feel so bad about mine. You might want to bookmark this thread, so you can come back to it when you have something to add.
For the past few months or so, I've been building my own custom world. I don't have the patience to do so however. What seems to be working for me, is to export the pathetic early version, and play it. While doing so, I add and/or update the public lots, save them to the bin, add them in CAW. I play a couple of games with each version of the world. Recently my sims were invited to a party. They arrived with a full bladder, but couldn't go to the bathroom. I figured it out later after starting a game using that house. The tree at the side, bled into the house, blocking the stairs. Because of this, I have now started to move my sim family through the available houses. I've found glitches galore. This is not the stupid thing I've done.
In the most recent, as the family grew and personal collections accumulate, I bought a second lot and placed bookcases (separate shelves for skill books, recipes, fishing, general reading, sim written books), WA chests for personal belongings (graduation diplomas, school trophies, reward certificates etc.) relics, collected rocks, bugs etc., a garden (because you can't really move all the plants every time they move). I don't know if having two lots caused the quirks that entered the game, but that may have been the cause. I couldn't access the chests or bookcases. Even after moving the family to that lot, things were still screwed up. I gave up and started a new game.
Oops. I keep a list of lots with changes, both current and upcoming ideas. When I end a game, I go in one last time, save all the lots to the bin so they can be added in CAW. I don't save after each edit, because I may update them half a dozen times during any game. Because of all the bugs, I was so fed up that I forgot to save the lots. I probably lost about 20 hours worth of lot editing. At least I have a list of what I did. Now I have to edit the list, moving the edits to the needs editing column. What a waste of time.
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I haven't been able to access bookcases on additional owned residential lots either. That is consistent with my experiences with additional owned lots. Haven't tried chests though. However when I finally moved my family to that additional lot making it the primary home the bookcases started working normally.
Good idea for a thread, which is now bookmarked.
Wherever I am friends call me Betty
Sim enim est vita
Once I did, I realized that I no longer had functional versions of those lots saved anywhere. I had to scour the internet to find the lots I'd downloaded and edit them to my tastes all over again. Then I had to redownload that custom world and edit it all over again. Lastly, I exported the edited world with all empty lots and then added each decorated lot manually in edit town mode in game.
It took my months to do this. I was livid!
But... the new version of the edited world was actually so much better. There are no more town-wide routing failures and I had a ton of new ideas to improve upon my original town design. Even though I hated it at the time, it was worth it!
As for CAW, I'm afraid to even try! I just know I'll get something cobbled together and I'll lose it all to a crash. I just recently redid an entire town to my liking (Roaring Heights - was really good) and then moved in my sim to play and BOOM! got a hard freeze. Wouldn't come out of it and I had to close the game. Lost everything (my progress not the world) - including some cute patterns. I don't know why it's so hard to remember to save. I just get caught up in the fun, I guess. I redid all my work on the town and it is so fun to play. Yes, I'm trying to remember to save more often.
But the absolute worst thing that ever happened to me was when I lost an entire world (not just a save) and couldn't get it back. It was in the same Roaring Heights world and my sim had made so much progress, and her house was so beautiful! I went to save the game and it stuck - then it just winked out! It was gone. That was on my old computer - Vista- yuck! Now I keep at least one old save ( I used to delete them). This game can break you.
I totally understand your frustrations! I looooove Moonlight Falls so much and always want to play in it. I also want all the features from all the expansion packs to be available to me while I play. I like having all those options to keep my game interesting, and since I like to try playing through multiple generations, I find this especially important. So many time, I've tried to edit Moonlight Falls only for it to blow up in my face.
That's why I found an empty custom world similar to Moonlight Falls and edited it until I was happy. It can be very discouraging when it doesn't work out. That's why I have no future town construction plans. I'm going to play my town for a very long time, and probably panic down the road when I get bored of it because building is so stressful and scary.
This home will eventually be use by other sims and Story Progression seems to like kids. I knew more space was going to be needed. I added a basement (what a pain that was) with a billiards room, and walls for another bathroom and two bedrooms (with double beds for teens). That put a big dent in the family budget (already dented by the move). The budget was obliterated when I had them empty their personal inventories of all those rocks and gems they collected. After selling off the cheap ones, they were able to send the rest for smelting or cutting (including two pink diamonds-heart shaped cut). The have 17 simoleons to their name. Everything that would be sold was. I can't afford a bed (or even a sleeping bag). I feel sorry for the poor kid with no place to sleep. Oh well, when the older kid had a sleepover, the guest was up till 5 in the morning. I wish there was a way to encourage them to go to bed.
Edit: The girl guest found a place to sleep. In the boys bed while he was in the shower, she asked for a bedtime story. I don't feel so bad for her now. The poor boy gets to serial nap on the couch.
Second Edit: After the boy settled down on the couch, the girl guest moved to the love seat in the parlour.
First, Blueprint Maker didn't seem to like my library and wouldn't make the blueprint. I thought maybe it had something to do with the Sim reading inside, so I waited till the middle of the night to try again. Still no luck with the blueprint. I tried again the next night. Nope. I couldn't wait any longer. I decided to do it manually.
I moved everything at the back of the library forward as far as possible, demolished the back corners, built a foundation block on each corner so I knew where to build. Then I demolished the rest of the back three rows, joined the foundation corners, put in flooring and the wall pattern samples and returned the windows where they belonged. I moved the furnishings that were originally lining the back wall into their new location. I worked my way forwards a couple rows at a time, shifting out of the way, demolishing, building anew, relocating. It took forever. I had to dig out the basement to put in columns so I could build the floor over an incomplete foundation. It took ages to do but I finally finished. It looks identical to the original and in the identical location, but up a bit on a foundation. I considered it a success. Till I tried to work on the front stoop.
How many of you have realized my 🐸🐸🐸🐸 yet. IDENTICAL LOCATION!!!!! I wanted to move it 4 squares back, which would have made the reconstruction much easier because I wouldn't have had to shift everything away from the demolition zone. I don't have room to build a front stoop, or much of one anyway. I built the smallest one possible and put the stairs on the side so sims will be able to enter and exit, till I have enough gumption saved up to do it all again.
Ooops, I backed up the shortcut to my downloads folder then deleted the downloads folder with everything else. Now my backed up shortcut points to nothing. I get to start from scratch. At least I still have my CAW files and can recreate the world I was building.
That's because that word has another meaning nowadays that isn't exactly appropriate for young readers.
I actually find I like my remakes better than the originals (I tell myself to make me feel better).
Their was another time, this time I had it for pc, I was playing with mods and I saw that the father could kiss the toddler so I click on the option (idk why). Anyway the toddler stretches up and kisses the dad, a notification pops up saying the dad has a "naughty reputation" I was weirded out and in tears.
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It sounds like that save where the dad kissed the toddler was already corrupted before you added Mods.It's most likely a social worker taking a child away from an inactive family that caused the corruption like it's done for me a few times.
It was late. I was tired. I shut down the game and turned off the computer and realised she'd started that painting after my last save and I didn't get a screenshot either.
But I was able to get a screenshot when I played back the video.
I hope she does it again sometime. Maybe I'll be disappointed as the final pictures may not be nearly as nice as it looks while it's a work in progress.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
Update:
Shortly afterwards, the father of the family picked up a Tiberium in the Catacombs and then the dog found a Soulpeace. SAVE! SAVE!! SAVE!!! SAVE!!!! SAVE!!!!! SAVE!!!!!!!
The agony of losing significant progress...I know it so well. And from other games as well. Now, I'm a compulsive "saver" - better to be safe than sorry
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
I generally save once per sim day, while everybody is sleeping at night as well as just before and after travelling (World Adventures).
I really needed the money when those Tiberium showed up. I started with a large empty lot and cheated to get rid of all my cash. Get a job early and they are really unhappy going to work the first day starving, stinky, tired. It's interesting starting one sim (or a pair) that way, but the family is growing now and the kids needed bedrooms. After those pink diamonds, cash wasn't a priority.