We seriously need cemeteries in The Sims 4... I'm really sick and tired of never being able to find a Sim's gravestone/urn when they end up dying while being unplayed. It's not realistic at all. I miss in Sims 3 how all you needed to do was go to the mausoleum and choose their grave. In The Sims 4, if you're not currently playing a certain Sim who ends up dying, they basically vanish from existence and never to be seen again (except for, of course, when you go to dance clubs or whatever and their ghost is partying... which is also something I wish would be gone).
I really wish we could have cemeteries in this game...
It would make things a lot less frustrating. Anyone agree?
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I'd also like to have their graves out so that my sims can mourn or whatever, but having a ghost visit every night is getting boring; I've ended up just putting the majority of tomb stones into the family inventory, which I don't like doing at all.
I would much prefer cemeteries to be patched in, however... but you're probably correct. Knowing EA and Maxis, they most likely won't give us them for free (if at all).
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In Sims 2, I never really had much of an issue with tombstones, cemeteries, etc... but that's mostly because I was generally a one family player anyway. Very rarely would I play more than one household at a time (and since it didn't have any form of story progression at all, there wasn't much of an issue).
In Sims 3, however, the fact that it was open world and had story progression brought up the concept of non-played household Sims dying, but that was easily managed by the mausoleum feature. Basically, in the cemeteries, the mausoleum was a rabbit hole that contained all the dead Sims' urns and stuff. You could simply go there and select which ones you wanted, add them to your inventory, and then drop them into the cemetery (or even in your house, if you wanted their urn instead).
For me, I just want cemeteries in this game for realistic purposes and being able to keep track of Sims who have died in my worlds. I'm not picky and certainly don't necessarily expect too many features to come along with them. "Mourning" would be perfectly fine to have in terms of 'features' that they could give us in the game. As for the overcrowded part, that's probably true... and it would probably eventually cause lag as well. So I guess that's something to think about. But, at the same time, they'll be nothing more than a "list" until you actually physically take their gravestone/urn from the mausoleum. Also, I think a better way to keep this under control would be to only allow gravestones/urns from Sims who have actually been legitimately placed into the neighborhoods (which means the Sims that are "not currently in world" and are simply roaming around won't be included).
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This problem is annoying and has been annoying for a while now. But since we have space issues, I'd suggest they patch in a new (edit:small) world with only 1 cemetery lot in it.
Even with building my own cemetary though, it is weird in the game because generic lots don't get normal foot traffic. I made my cemetary as a generic lot because I don't want to deal with bathrooms and a hot dog grill at my cemetary. It's a small lot and it's near a public park, a spa and some off-grid scenic picnic area. I don't need the kinds of features in that cemetary that you need in a public park. It's a quiet space for the dead and the grieving, no one goes there to grill hot dogs. Lol. There are some benches, flowers and a fountain. It would be nice to be able to attract more visitors without changing the character of the lot.
I'd welcome improved funeral events as well. I know that was on the list for SPs. Hopefully it will show up in some format. Currently, I use a relative sim's inventory to bring the deceased to the grave site for burial and mourning, but it isn't exactly a proper funeral. I do usually try to send the whole family. I guess I could experiment with inviting more sims to that.
I would honestly gladly give up a lot for the sake of having a cemetery. But that's obviously just me... I can't speak for anyone else. I would most likely place it in Newcrest anyway (since that's usually where I like to have most of my community lots). Plus, when I currently play the game, I usually have a few lots leftover anyway. So it wouldn't be too much of a big deal... but I understand that others wouldn't, so I guess that would be an issue...
Or maybe they could give us another "small world" (like Magnolia Promenade) that will come with a patch that contains cemeteries... so we can all have a place to put them. Even if the new world only comes with 2 or 3 lots. I'm not even asking for too much. All I want are basic cemeteries that will allow us to have access to the urns/gravestones of Sims who have died in our worlds.
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My problem is the fact that I usually very rarely play elders until death (mostly because I get bored very easily with them, especially since they've already done pretty much everything I wanted them to do anyway). I usually end up playing one of their children before they end up dying... and this includes moving the child out with their spouse and starting a new family on their own.
I just want a similar system like we had in Sims 3 where you can simply go to the mausoleum and select the gravestone/urn you want and be able to put it onto a lot however you want. I don't even care of the mausoleum is a "rabbit hole". In fact, that would be perfectly fine. I'm just asking for a basic functioning cemetery. Nothing too special.
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The way death is handled in this game currently, well it's anticlimactic. You put so much effort into your Sims, throughout each of their life stages and then just get a sad moodlet and one choice of gravestone or urn to mourn over, if the death occurs on your lot. I don't like the fact that you have no indication if an elder parent/grandparent living on another lot dies, and no-one really cares either.
I would love it if they brought back different types of gravestones, based on how successful your sim lived their lives. Like we had in Sims3. It seems odd that a really rich sim would have a small headstone that is exactly the same as a sim who has had to make ends meet all their lives.
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The way ghosts are in TS4 makes it feel like life goes on forever. There's no permanency until you send them to the netherworld or the game/MCCC culls them. So, I just imagine a bunch of ghosts chilling on cemetery lot, chatting on their phones and grilling up a bunch of hamburgers.
While I like the idea of cemeteries, having a place to contact the Reaper, mourn, hold funerals, and maybe some rabbit hole adventure into a mausoleum like TS3.... death just seems so shallow in 4. I just have MCCC cull all ghosts and be rid of them.
The only time I have a cemetery, it's placed on the back of my legacy property. Everybody buried there dies at home .
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Your probably spot on. The game is severely limited in space so somethings will be cut. I do think though that they should be made available and let the player decide if they want to use space for one or not.
But I thought I would reply to prevent your thread from getting 'buried'
The real problem is with aging on for other sims, no urn or tombstone gets generated. If they die on another lot, and no tombstone gets generated, they are just gone from the game, and my sims can't mourn for them either.
This is one of the reasons I play with aging off for sims I am not actively playing.
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