I'm curious what sort of play style other simmers enjoy. Do you follow a storyline or do you just sort of freeplay and make it up as you go along?
I'm more of a storyline player. I enjoy planning out things like who marries who, who they date along the way, how many kids they have, if and when they marry, and so on. Some things I leave up to chance, but I always have certain sims in mind for specific stories I want to tell and how I want their life to play out. Sometimes I feel a little weird about it because I literally have notebooks filled with "town planning" so to speak.
Anyway, what's the run down in your game? How do you rule the world?
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Like the sim in my picture is a young Olive Muenda.. eventually to become Olive Specter. All her husbands to be and other people that will end up in the family graveyard are there in that save game alive and kicking but I have the story mostly formulated.
Lately I've been playing with mods though that I found .. mostly freeplay cause I'm a little tired when I get a chance to play lately.
It fun though to let things happen even just in the story I'm wanting to make... few more twists and turns that way.
I play rotational and I have goals set out for my families and how I want a story to play out but for the most part it's freeplay.
For example, one of my families has a shy daughter but my goal for her is to date Caleb and become a vampire. But right now she's a teen and until then, its freeplay.
In another household, I'm mainly focusing on aspirations/careers/skills. All three are tied together to have a storyline of being the best artist, richest sim, evil overload, happy family, etc. but besides that, my sims are living life as it goes by and I play with them however.
As long as it doesn't affect the end goal, the freeplay ends up being part of my sims' storylines
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But I do have one save where I'm just leisurely letting things happen the way the Sims want them.
I like to build stuff
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I just play and whatever happens, happens
All the sims err'day
All of the sims in my rotation have different personalities so that helps to influence what decisions they make, but I'm actively deciding what that is. I mean, if my sim is hanging out on a Saturday AM and autonomously decides to play blicblock, I'll probably go with that but I'm generally directing the flow of the game. I don't base it all on whims either, though sometimes I satisfy those. I don't always focus on achieving aspirations either.
Free-form, self-directed, rotational story play - the game elements are pretty much suggestions that I can use while developing whatever is happening
Now thats a song right there!
Largely due to the open neighbourhood in Sims 3 I found I preferred to play solo Sims and that's my preference for Sims 4, too. I've only been playing Sims 4 since early February so I've had a period of just finding out what the game will do.
Now I'm having to think a bit more carefully about what I want to do. But, I've done all the stuff I'm really interested in
My preferred way of playing is to start out with some sort of plan but be open to any good wheezes that present themselves. Caleb's helped me out in that respect, I can pretty much rely on him to turn up on any of my Sims' doorsteps and follow up with invitations to go out, for instance.
In Sims 2 there were a number of ways to amuse myself when an 'ordinary' game wouldn't quite hit the spot. I could resurrect the Tricous or do a rather gruesome cull of the less than pleasing to the eye townies. I think Sims 4 might be a bit wholesome for me
Especially going around the neighborhood and be like "Omg! She married him?! They're super opposite! " or "Whoa..wow they got a divorce? I'm surprised. " And even when in rare moments where sims who hate children randomly become parents and watch them pull their hair out of their heads .
I also find it interesting when I randomly notice that a certain sim is gay or lesbian in my game. It's not exactly the fact that their like that, I think it's more or less the fact that they just naturally/randomly became into that preference. It also switches any story I had planned a bit and makes things a bit more interesting so that I truly don't know what's going on and let my sims be them, without truly making them do it .
I think what makes me so thrilled by this way of play is possibly because...well it's similar to life itself. When I plan a story, I know what's going to happen at very second..and for me It sometimes feels like spoilers . So I decided to play blindly so I'm excited to play it every day.
In TS4 all of this randomness is thanks to the MC . I dunno how I would be able to play on this level of fun without that mod .
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