First, I'd like to say that Sims 4 is my favourite game to play. I play it practically every day, and I absolutely
love 90% of it (don't take that too literally ... I'm bad at maths)
I rotate through about 30 households, and my favourite thing to do is get my sims out of the house and onto community lots.
But!
This is starting to really stress me out.
EVERY time I visit a community venue my
LONER, married with children sim is there using his charming introduction and flirting his pants off with everything in sight.
When I rotate back to his household, I see that the whole town is practically in love with him! It makes me not want to play him anymore. I'm starting to HATE the bibblybobs out of him. I made him to want to be alone and into his ART, not other sim's love lives.
He's not the only one, but he just did it again in my game... and that's why I'm here writing this ... so frustrating!
PLEASE - give us a FAITHFUL/ LOYAL trait we can purchase with our whim points in the Rewards Store. Make it so that anyone with this trait rejects flirts from other sims not their partner, and DOES NOT INITIATE unfaithful acts when the game is in control of them. PLEASE.
The unflirty trait is useless to my sims I already play with. They already have their traits and I can't add to them. I really need something I can apply to
any sim I want to be in a committed monogonous relationship.
This way, I can decide who's going to be unfaithful, and who isn't, instead of the game deciding for me.
While I'm at it, PLEASE let my
gay sims be themselves. So often I see my gay sims flirting and falling in love with the opposite sex while I'm rotated away from them (out in community lots) and once again, I return to their household to see that they have love relationships with sims I wouldn't choose for them.
I have also returned to other households and have seen that my straight, married with kids are in love with the same sex.
We can choose things like whether our sims pee standing or sitting, but not who they are attracted to?
By the way, no
I don't want to have to rely on mods.
Comments
This is one of the most requested changes for the game. While the Sims themselves are more lively in this iteration, they almost have no distinct personalities. You could create a crazy, an evil and a Good sim and they wouldn't behave much differently from each others.
I couldn't agree more! I can't stand how often my faithful, happily involved sims have cheated or just ruin their relationships with their spouses and children on their own. With the way they act, you'd swear they're a bunch of bunnies in endless Spring who hop from one to another every ten seconds. I've found that it's really a toss-up with the traits. You either get a sim who acts pretty much the way you want them to, or who act nothing the way their traits say they should. The number of times I've had to restart a save just to get a version of my Good sim who isn't mean to everyone in sight is astounding. Traits need an overhaul and an attraction + reputation system would be much appreciated. Also, I personally despise the way the Unflirty trait operates so I'd say you're not missing much by not adding it to your existing sims. I won't go on a rant about it, but I'll just say they act more like prudes who are almost incapable of displaying or tolerating any form of affection with anyone, rather than someone who's more difficult to romance and who's faithful to one person.
A faithful/loyal reward trait would be absolutely wonderful and I'd utilize it on almost all of my sims. I'd also like it if they fixed the fact that a sim still takes a huge relationship hit with their boyfriend/girlfriend or spouse if another sim flirts with them and they do reject it. That's never made sense to me. The relationship should only take a hit if the sim being flirted with accepts it, not if they shut it down.
I would really like to see something like this in the game cuz I have been having the same problem of playing with a different household only to return to a married sim that suddenly has made 3 new romantic relationships, like what?!
The culprit begins with the CHARISMA skill. There's two romantic introductions - flirty and enchanting, and if a sim uses the enchanting introduction autonomously, the love birds relationship is given. This then makes way for more flirty interactions. Right now, all sims introductions are random.
I would like to make clear to the developers: I'm not asking to change or remove anything. I know there are many simmers who love the chaos and drama of how this is set up already, and I would hate for you to remove their fun. That wouldn't be fair to them. ADDING another option would solve the frustration to other players like myself who likes to play with a variety of characters, faithful and unfaithful.
That's why I think something we can purchase with our whim points is the best solution. Those who love returning to random relationships can still enjoy playing their game the way it is. Having to purachse a rewards trait - like the gym rat, that lets your sims have fun while working out - is player directed. It's sim specific. So if we want to play with a sleazy married creep who pounces on all that moves, we can! But then we can also rotate to our faithful sim who rejects all advances and only has the hots for their partner, be it a boyfriend/girlfriend, fiancee or spouse relationship.
I won't even mind if the FAITHFUL rewards trait is the most "expensive" trait to purchase. Right now, the most points is 4000.... If this became something you purchased in the rewards store, what how many points do you think it should cost?
I also have the gay problem, too, where ironically, the one gay sim in the neighborhood is the one who is in budding romance with multiple sims of the opposite sex, lol.
It doesn't happen to every sim, but two of mine are trouble makers.
One, a fashion designer, Haas Vance. Kept romancing old, married women behind his wife's back, and then cried when he saw them kissing their husband. Naturally his wife left him, although I don't think he minded much.
And the other, Guildias, asked his Nephew-in-law's wife out. When she said no, he started to stalk her, break into her house, play with her baby and watch her and her husband have woohoo. After his wife found out, she moved away with their son, although they're still married.
The faithful reward-trait is certainly needed.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
Then started up game again and tried a different household. I took them to a restaurant, and there was another one of my married with kids sims ( a different one) getting his hot and heavy on with some single floosy. I went to manage households to switch to play him, to see what their relationship was, and their love bar was HALF FULL already! I'm not surprised, as I watched, every interaction between the two of them was romantic, flirting, blowing kisses to each other, and he had the flaming red heart icon going on full pelt. Ugh, Disgusted me. That sim in particlular is supposed to be a kind, caring, cheerful foodie, who loves his wife of twenty years and his three teenage kids. To have to watch him betray his family like that was actually quite hurtful. (I know, they're just pixels, but I get so attached to them! .... Time to back away again and just play PlanetCoaster and City Skylines - at least I don't get emotionally involved with those!)
LIKE my page on FACEBOOK. @jm.violetsims14
Same with nice sims using the rude introduction all the time. And nice sims behaving very badly in general. As horrible as it is, it isn't a bug, strictly speaking, so it would be a miracle if Maxis decided to finally take care of it. They'll leave the job to modders, one more time.
My Sims 3 blog, Back to the Sims 3
You can always ask to 'just be friends' with the sims you have romance with and that will take it away, but I feel you shouldn't to rely on doing this all the time.
I don't know if you play Sims 4 very often, but the developers are constantly working on the game, making tweaks and adding new content every month. I've seen in my own gameplay through the past 2 and a bit years, vast improvements on how traits work, how community lots are functioning better, the improvement to retail employees etc. We've just been given a new lot trait, because they listened to feedback about players wanting a special hangout for teens. Boom! There it is. For Free.
As players, all we can do is leave feedback, and hope it gets read. While there's no guarantee they'll address the issue, there's even less if we don't speak up. (I asked for toddlers to be able to play in the garden, and wow, they can! I was blown away by that.)
Sims 3 had an official Story Progression that was a specific feature to that game, and why it was never 'fixed'. If I thought this was a bug, I'd post about it in the bugs section. This is by design, and working exactly as intended. As you progress through the charisma skill you unlock abilities which sims will use autonomously. Including the various introductions. It's not a bug. It's a design feature. One that I'm NOT asking to be removed. Many players love the spontaneity it adds to their game, and it shouldn't be taken away from them.
What I'm asking for is some coding to be added that allows faithfulness when the game plays my sims. I've suggested a rewards trait (tied in with whims), and people are making other suggestions on other threads about faithfulness. I also want our sims sexual preferences to be reliable. Perhaps it will come in an attraction system that's not yet been released. The game is still in development. Content is being added constantly, behaviour is being tweaked all the time. To think everything is just going to be left up to modders is contrary to what's actually happening.