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Unreleased Seasons Achievements

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All new challenges from the 1.42 patch.
*Rough list edited out

Some abandoned achievement badges from patch 1.42

ChiilOut.png
Chiil Out (??)
??

These should be Showtime badges..

Park Venue
ParkVenue_2_64.png
ParkVenue_1_64.png

Coffeehouse Venue
BistroVenue_2_64.png
BistroVenue_1_64.png

Live Show Venue
HangoutVenue_2_64.png
HangoutVenue_1_64.png

Private Venue
PrivateVenue_PS_gold_2_64.png
PrivateVenue_PS_gold_1_64.png

Big Show Venue
BigShow_5_64.png
BigShow_2_64.png
BigShow_1_64.png

Singer Profession
Singer_PS_gold_4_64.png
Singer_PS_gold_1_64.png

Magician Profession
Magician_PS_gold_2_64.png
Magician_PS_gold_1_64.png

Acrobat Profession
PerformanceArtist_1_64.png
================================
- Got these from rummaging through the gameplay and DeltaBuild0.package
- Hopefully some old unreleased badges will be included later.
lesson_achievements3.png

Comments

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    Valgon57Valgon57 Posts: 2,040 Member
    edited November 2012
    Increasing your chance to get all seasonal gnomes (Platinum Badge - A Gnome For Every Season):

    The chance to get a winter gnome if there is heavy snow: 1%
    The chance to get a winter gnome if there is a snowman on the lot: 1%
    The weight of snow cone machine for attracting winter gnomes: 2
    The weight of snow angel for attracting winter gnomes: 2
    The weight of igloo for attracting winter gnomes: 2
    The weight of snowman for attracting winter gnomes: 2

    The minimum temperature required to spawn a summer gnome: 90 F
    The chance of a summer gnome spawning on a very hot day: 2%
    The weight of the grills for attracting summer gnomes: 2
    The weight of fireworks for attracting summer gnomes: 2

    The chance of a spring gnome spawning on a lot with gardens during spring time: 2%
    The chance of a spring gnome spawning on a lot when two sims achieve woohoo: 2%
    The chance of a spring gnome spawning on a lot when two sims make/adopt a baby: 5%
    The chance of a spring gnome being found instead of an egg during egghunt: 1%
    The weight of harvestables for attracting spring gnomes: 2
    The weight of festival eggs for attracting spring gnomes: 2
    The weight of flora for attracting spring gnomes: 2

    The chance of a fall gnome spawning because of a scarecrow being on the lot: 2%
    The chance of a fall gnome spawning because a selectable sim died: 5%
    The weight of scarecrow for attracting fall gnomes: 2
    The weight of pumpkin for attracting fall gnomes: 2
    The weight of fire pit for attracting fall gnomes: 1
    The weight of leaf pile for attracting fall gnomes: 2

    *Taken from gameplay file notes.
    *Don't know about what the 'weight of' means..
    *At least we could know the triggers for all seasonal gnomes.
    ====
    Okay forget the random chance, just found out that we could just buy the gnome for 500 festival tickets each.

    14 Nov update: Buying all gnomes from the festival won't trigger the achievement
    Post edited by Unknown User on
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    blewis823blewis823 Posts: 9,046 Member
    edited October 2012
    LOL, I don't know what *weight of* means either, but I wanted you to know that I appreciate this list. Thank you.

    I copied it to my Notepad.
    Nothing to see. I don't even care about the forums.
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    GabbyGirlJGabbyGirlJ Posts: 6,858 Member
    edited October 2012
    Thanks for posting this. :)
    IHJCfa6.jpg
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    Valgon57Valgon57 Posts: 2,040 Member
    edited October 2012
    Hi Blewis, thank you for visiting :D
    Eventually we'll get the complete list from SimsVIP, so this is more like a sneak preview :D

    You're welcome, GabbyGirlJ.
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    Valgon57Valgon57 Posts: 2,040 Member
    edited October 2012
    Updated the list above with some Showtime badges. Wondering why they don't show the bronze, silver, gold and platinum difficulty level.

    Singer_PS_gold_SS_2_64.png
    Singer_PS_gold_3_64.png
    PrivateVenue_PS_SS_64.png
    PrivateVenue_PS_gold_4_64.png
    PrivateVenue_PS_gold_3_64.png
    PerformanceArtist_2_64.png
    PerformanceArtist_3_64.png
    ParkVenue_3_64.png
    Magician_PS_SS_64.png
    Magician_PS_gold_5_64.png
    Magician_PS_gold_4_64.png
    Magician_PS_gold_3_64.png
    HangoutVenue_4_64.png
    HangoutVenue_3_64.png
    BistroVenue_PS_SS_64.png
    BistroVenue_3_64.png
    BigShow_4_64.png
    BigShow_3_64.png
    We never had wedding anniversary option, right?
    If so then it must be one new feature from Seasons..
    If we could create these creatures from CAS their icon would be:
    Select_Simbot.png
    Select_Mummy.png
    Select_ImaginaryFriend.png
  • Options
    Valgon57Valgon57 Posts: 2,040 Member
    edited May 2013
    :)
    Just recreated the loading screen using the pics from DeltaBuild0
    *img
    Post edited by Unknown User on
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    lolzbrlolzbr Posts: 989 Member
    edited October 2012
    thank you for posting this!!!!
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    CorwimCorwim Posts: 3,218 Member
    edited October 2012
    Thanks for posting all this info! I really like the badge system, and am looking forward to achieving these ones too. I'm gonna try to collect all gnomes as well, will be interesting to see whether they'll do anything special on your lot (like the vampire or ghost gnomes), or will only move around your lot. Anyone seen any info on that yet?
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    clynnc19clynnc19 Posts: 323 Member
    edited October 2012
    Awesome :D These badges will be fun to get.
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    KHS12KHS12 Posts: 3,023 Member
    edited October 2012
    This is great! Thanks so much :D
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    Faith_AndhopeFaith_Andhope Posts: 4,468 Member
    edited October 2012
    Thank you. Great info. Bookmarked!
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    xVeexVee Posts: 2,061 New Member
    edited October 2012
    Corwim wrote:
    Thanks for posting all this info! I really like the badge system, and am looking forward to achieving these ones too. I'm gonna try to collect all gnomes as well, will be interesting to see whether they'll do anything special on your lot (like the vampire or ghost gnomes), or will only move around your lot. Anyone seen any info on that yet?

    You're a gnome lover too?! Squeeeeee!
  • Options
    CorwimCorwim Posts: 3,218 Member
    edited October 2012
    xVee wrote:
    Corwim wrote:
    Thanks for posting all this info! I really like the badge system, and am looking forward to achieving these ones too. I'm gonna try to collect all gnomes as well, will be interesting to see whether they'll do anything special on your lot (like the vampire or ghost gnomes), or will only move around your lot. Anyone seen any info on that yet?

    You're a gnome lover too?! Squeeeeee!

    Hehe, it's always a fun surprise when those little guys appear on your lot. :wink: I usually like to keep them, though I do sell them when there's too many of them, and they start blocking essential objects like fridges, or when my sims reeeally need the cash. Except for the vampire one, the way that one keeps turning stuffed animals into companions worth 1000 simoleons each, that's just easy money. :D So I'm really curious whether the seasons gnomes will do anything special!
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    iBreMeiBreMe Posts: 401 Member
    edited October 2012
    This is fantastic! Weeding Anniversary? Oh joy!! And so much else just....GREAT!!!!
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    MisGrudgeMisGrudge Posts: 206
    edited October 2012
    Thank You so much for posting this :)
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    Valgon57Valgon57 Posts: 2,040 Member
    edited November 2012
    Corwim wrote:
    Thanks for posting all this info! I really like the badge system, and am looking forward to achieving these ones too. I'm gonna try to collect all gnomes as well, will be interesting to see whether they'll do anything special on your lot (like the vampire or ghost gnomes), or will only move around your lot. Anyone seen any info on that yet?

    From Graham's blog (http://www.thesims3.com/community/blog.html?blogid=464146 )
    A word of warning though… building snowmen might attract s-GNOME-man Bittertotter, a cranky old gnome with three lumps of coal who had a tough life growing up in Strangetown.
    If the code name for this s-GNOME-man Bittertotter is MagicGnomeEvil, then there's 40% chance it will do evil things like this (*directly copy paste the gameplay note):
    BreakSomething, MakePuddle, UnmakeBed, KnockOverTrash, CreateTrashPile, FrightenSim, FightGoodGnome

    I never know that we have this evil gnome before, so if this is really new then it's the 5th gnome from Seasons.
    ============
    - Mean Spirited and/or Evil Sim will get extra chance to get evil gnome.
    - If a sim in the household has an enemy, the game will add some little more chance they will get an evil gnome in the mail (even the chance added for every enemy) :shock:
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    midnightpearlmidnightpearl Posts: 6,578 Member
    edited November 2012
    thanks for that, these should be easy to achieve then the supernatural badges! :)
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    Valgon57Valgon57 Posts: 2,040 Member
    edited November 2012
    thanks for that, these should be easy to achieve then the supernatural badges! :)
    Hi Pearl, you're really right! They are so crazy easy, too many bronze, and only one platinum challenge.
    ---
    We have 161 achievements already, some 70+ new challenges will be just fine IMHO. :mrgreen:
    Really hoping that we'll get more than these 33 achievement badges.
    We still have more than 40 unreleased badges and now the new ones don't even have the difficulty level code: bronze, silver, gold, platinum. :?:

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    CorwimCorwim Posts: 3,218 Member
    edited November 2012
    @Valgon57: thanks for the update on the gnomes. A new evil gnome would be lovely, bring it on, muhahaha! 8) My thoughts exactly btw on the badges, it does seem the Seasons ones are a lot easier than the ones we had for Showtime/Supernatural. I mean, I thought one was going to be collect 100 eggs at Spring festivals, not just the one lol. :-) Ah well, I guess we'll know for sure when Seasons is out, only 10 days now!
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    jwghostjwghost Posts: 2,260 Member
    edited November 2012
    these are different, I didn't liked, I prefer the old ones style.
    but thank you this thread, very informative!
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    Valgon57Valgon57 Posts: 2,040 Member
    edited November 2012
    Corwim wrote:
    @Valgon57: thanks for the update on the gnomes. A new evil gnome would be lovely, bring it on, muhahaha! 8) My thoughts exactly btw on the badges, it does seem the Seasons ones are a lot easier than the ones we had for Showtime/Supernatural. I mean, I thought one was going to be collect 100 eggs at Spring festivals, not just the one lol. :-) Ah well, I guess we'll know for sure when Seasons is out, only 10 days now!
    Thanks for asking too. Glad that we'll see a new fight..between the good and evil gnome :lol:
    jwghost wrote:
    these are different, I didn't liked, I prefer the old ones style.
    but thank you this thread, very informative!
    Yup, I prefer the previous style. Still going to hunt the new ones like crazy though :P
  • Options
    Valgon57Valgon57 Posts: 2,040 Member
    edited November 2012
    We always get some early achievements for base game after a new patch. But now only 1 downloadable achievement?

    We got 100 badges from 1.33 (EP6), half of them for base game. Almost 60 from 1.38 (EP7), 12 of them for base game. Now.. nothing. :(

    One or two day would be enough to get all the new badges :)
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    MangAnimeJeMangAnimeJe Posts: 563 Member
    edited November 2012
    Oh those are some nice achievements!
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    JadeleineJadeleine Posts: 2,140 Member
    edited November 2012
    Thanks for posting! They look pretty :).
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    simsimmysimsimmy Posts: 83 Member
    edited November 2012
    Its funny that's up there because after watching the newer trailer I was telling my husband I am going to have an alien baby!
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