All new challenges from the 1.42 patch.
*Rough list edited out
Some abandoned achievement badges from patch 1.42
Chiil Out (??)
??
These should be Showtime badges..
Park Venue
Coffeehouse Venue
Live Show Venue
Private Venue
Big Show Venue
Singer Profession
Magician Profession
Acrobat Profession
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- Got these from rummaging through the gameplay and DeltaBuild0.package
- Hopefully some old
unreleased badges will be included later.
Comments
The chance to get a winter gnome if there is heavy snow: 1%
The chance to get a winter gnome if there is a snowman on the lot: 1%
The weight of snow cone machine for attracting winter gnomes: 2
The weight of snow angel for attracting winter gnomes: 2
The weight of igloo for attracting winter gnomes: 2
The weight of snowman for attracting winter gnomes: 2
The minimum temperature required to spawn a summer gnome: 90 F
The chance of a summer gnome spawning on a very hot day: 2%
The weight of the grills for attracting summer gnomes: 2
The weight of fireworks for attracting summer gnomes: 2
The chance of a spring gnome spawning on a lot with gardens during spring time: 2%
The chance of a spring gnome spawning on a lot when two sims achieve woohoo: 2%
The chance of a spring gnome spawning on a lot when two sims make/adopt a baby: 5%
The chance of a spring gnome being found instead of an egg during egghunt: 1%
The weight of harvestables for attracting spring gnomes: 2
The weight of festival eggs for attracting spring gnomes: 2
The weight of flora for attracting spring gnomes: 2
The chance of a fall gnome spawning because of a scarecrow being on the lot: 2%
The chance of a fall gnome spawning because a selectable sim died: 5%
The weight of scarecrow for attracting fall gnomes: 2
The weight of pumpkin for attracting fall gnomes: 2
The weight of fire pit for attracting fall gnomes: 1
The weight of leaf pile for attracting fall gnomes: 2
*Taken from gameplay file notes.
*Don't know about what the 'weight of' means..
*At least we could know the triggers for all seasonal gnomes.
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Okay forget the random chance, just found out that we could just buy the gnome for 500 festival tickets each.
14 Nov update: Buying all gnomes from the festival won't trigger the achievement
I copied it to my Notepad.
Eventually we'll get the complete list from SimsVIP, so this is more like a sneak preview
You're welcome, GabbyGirlJ.
We never had wedding anniversary option, right?
If so then it must be one new feature from Seasons..
If we could create these creatures from CAS their icon would be:
Just recreated the loading screen using the pics from DeltaBuild0
*img
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My World of Warcraft Profile
You're a gnome lover too?! Squeeeeee!
Hehe, it's always a fun surprise when those little guys appear on your lot. I usually like to keep them, though I do sell them when there's too many of them, and they start blocking essential objects like fridges, or when my sims reeeally need the cash. Except for the vampire one, the way that one keeps turning stuffed animals into companions worth 1000 simoleons each, that's just easy money. So I'm really curious whether the seasons gnomes will do anything special!
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From Graham's blog (http://www.thesims3.com/community/blog.html?blogid=464146 ) If the code name for this s-GNOME-man Bittertotter is MagicGnomeEvil, then there's 40% chance it will do evil things like this (*directly copy paste the gameplay note):
BreakSomething, MakePuddle, UnmakeBed, KnockOverTrash, CreateTrashPile, FrightenSim, FightGoodGnome
I never know that we have this evil gnome before, so if this is really new then it's the 5th gnome from Seasons.
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- Mean Spirited and/or Evil Sim will get extra chance to get evil gnome.
- If a sim in the household has an enemy, the game will add some little more chance they will get an evil gnome in the mail (even the chance added for every enemy) :shock:
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We have 161 achievements already, some 70+ new challenges will be just fine IMHO.
Really hoping that we'll get more than these 33 achievement badges.
We still have more than 40 unreleased badges and now the new ones don't even have the difficulty level code: bronze, silver, gold, platinum. :?:
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but thank you this thread, very informative!
We got 100 badges from 1.33 (EP6), half of them for base game. Almost 60 from 1.38 (EP7), 12 of them for base game. Now.. nothing.
One or two day would be enough to get all the new badges
Top 5
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Frost Legacy