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From everything I've heard, EIG doesn't work with the EA app. The only way I was able to get to work was to uninstall the Sims 3 and reinstall it with the discs and use the version of CAW designed to work with the CD version of the Sims 3. I do not even have the EA App installed on my machine, and I never intend to install it
Another thing: I switched over to all discs myself last week and the thing I noticed is that for the first time ever, CAW, EIG and the game loaded super fast, like in the blink of an eye. I think it's because Origin was so bloated that it was completely bogging down the game in resources. If you reinstall everything by disc, trust me--things will load so fast and make worldbuilding so quick you'll be happy you went through all the hassle. This entire stupid, infuriating (and expensive) debacle actually wound up being a blessing in disguise because everything loads so quickly now. (I'm still pretty 🐸🐸🐸🐸 off about all this, so don't anyone get any ideas.)
My words of advice: pace the installation out for as long as you need (like a few days or even a week), or if you have a very boring rainy Saturday with no place to go or nothing to do, grab some coffee, turn up your favorite music or podcast and install. It's not as bad as all that. I promise you. And remember--you only have to do it one time.
If you go ahead and do it, make sure to do it this way:
1. Install base game, but do not install EADM or Origin.
2. Install Super Patch 1.67.
3. Install in however order you like, but make sure to never, ever click the "update to Origin or EADM" prompt.
4. Choose 1.67 version of CAW.
This is annoying. This is crap.. this isn't a "Challenge Everything". This is a stifling of creativity.... The only thing I have on disc is the base game, so I can't just install things on disk.
I'm not a hardcore gamer. Once Sims 3 becomes unplayable, I won't be buying any later version such as Sims 5 or whatever comes after, and I probably won't be buying any more EA titles....
Sub blogs: #01 Sunset Valley. #02: Lake Onebega #03: Sprottenham #04: Bewickton
Sorry to hear that @Sprottenham. It’s really upsetting that EA decided to fix something that wasn’t broken and broke a bunch of other things in the process instead of fixing something that was actually broken. I’m able to still use CAW but only because I happened to have the original Sims 3 CDs, so I was able to use the other version of CAW. Not everyone is as lucky as I was, unfortunately. I still hope that EA or some modder is able to make CAW work with the EA App, but don’t count on it
Hopefully they still work. I'm still angry at EA for ending Origin.
Hi,
I thought you got yours working.
I did, thankfully. I even uploaded another world to be play tested recently, in case you didn't notice. Sorry for confusing you. I was talking to @Docsprock about her old Sims 3 CDs.
Thanks for your concern through.
I hope that you'll find them. Worst case scenario you might be able to try creating a saved game file. Problem with that is you'll have to recreate it for every single version of the map and that's even assuming that you don't make changes to the map that makes it so it won't load properly anymore and you don't know why because you can't use the "edit in game." I wish EA hadn't gotten rid of Origin. I feel bad for people who only had the digital version of the Sims 3, especially if they were working with create a world, and had done a lot work creating a world only to have abandon it, because there was something about it, that made it borderline unplayable, but they couldn't fix and share it with anyone, or even play with it themselves, because EA made it so EIG would no longer work
Alryne Valley beta 1.2 was released on Mediafire on 8/3/23.
There is still a Jinx - Raven Shadow rabbit hole door inside the lobby for the science facility. If you do not have the rabbit holes, this lot can be replaced with the Landgraab Industries Science Facility from Sunset Valley.
I "replanted" some floating trees along the coast and repainted an area next to the dead-end road in the northwest as non-routable because Sims were getting stuck there. It was already painted, so I removed the paint and redid it. I hope this resolves the issue.