@igazor<?xml version="1.0" encoding="utf-8"?>
<NRaas.ErrorTrap>
<ModVersion value="100"/>
<BuildVersion value="0.2.0.209"/>
<Installed value="BaseGame, EP1, SP1, EP2, SP2, EP3, SP3, EP4, SP4, EP5, SP5, EP6, SP7, EP7, EP8, SP8, EP9, EP10, SP9, EP11"/>
<Enumerator value="55"/>
<Content>
Object:
Name: Anais Willheim
Type: Sims3.Gameplay.Actors.Sim
Object id: 0xeb580045cf889010
Position: (636.3201, 48.1102, 1514.0550)
Room id: 2
Level: 1
Flags: InWorld, IsUsed
Lot: Sims3.Gameplay.Core.Lot
Lot Name: The Solar Garage – 1br, 1ba
Lot Address: Oasis Access Road
IsValid: True
World: NonShipping
OnVacation: False
Season: Summer
Posture: Sims3.Gameplay.Actors.Sim+StandingPosture
Household: Bayless-Willheim
LotHome: The Solar Garage – 1br, 1ba
SimDescription:
Name: Anais Willheim
Age: YoungAdult
Gender: Female
SimDescriptionId: 4563272892286705488
LotHomeId: 16760146310856139440
HomeWorld: NonShipping
Proper Genealogy
Valid: False
Species: Human
Household: Bayless-Willheim
Occult: None
Alien: 0
Career: (1)
School: <None>
Lot: The Solar Garage – 1br, 1ba
Address: Oasis Access Road
Skill Logic: 1
Skill Painting: 2
Skill Photography: 0
Skill Writing: 0
Trait Slob
Trait Bookworm
Trait Inappropriate
Trait Artistic
Trait Friendly
Interactions:
Counter: 55
Sim-Time: Sun. at 10:12 AM
Start-Time: 04/15/2017 16:28:28
PreLoadup-Time: 04/15/2017 16:31:46
Log-Time: 04/15/2017 16:33:14
System.InvalidOperationException: Operation is not valid due to the current state of the object
#0: 0x0001f throw in System.Collections.Generic.System.Collections.Generic.SortedList`2:PutImpl (Sims3.Gameplay.Actors.Sim/WalkStyle,int,bool) (565945E0 [36] [0] [0] )
#1: 0x0000f call in System.Collections.Generic.System.Collections.Generic.SortedList`2:Add (Sims3.Gameplay.Actors.Sim/WalkStyle,int) (565945E0 [36] [0] )
#2: 0x0003c call in System.Collections.Generic.System.Collections.Generic.SortedList`2:.ctor (System.Collections.Generic.IDictionary`2,System.Collections.Generic.IComparer`1) (565945E0 [1441387712/0x0] [1444797696/0x0] )
#3: 0x0003c newobj in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:InitializeWalkStylePriorities () ()
#4: 0x00001 call in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.SimRoutingComponent:OnStartup () ()
#5: 0x000d8 callvirt in Sims3.Gameplay.Abstracts.Sims3.Gameplay.Abstracts.GameObject:Init (bool) (5F7E9C00 [1] )
#6: 0x0001b callvirt in ScriptCore.ScriptCore.ScriptProxy:PostLoad () ()
</Content>
</NRaas.ErrorTrap>
Incase it helps:
[Build info]
Application: Sims3
BuildTime: 2014-01-16-1625
BuildUser: slcbuilder
BuildHost: SLC1-BUILD111
BuildConfig: Release
BuldVersion: 0.2.0.209
Commandline: C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe -f
[System info]
Computer name: NameOf-Mac-mini.local
Computer DNS name: NameOf-Mac-mini.local
User name: NameOf
EA_PLATFORM: Windows on X86
OS name: Windows XP
OS version number: 5.1.2600
OS service pack: Service Pack 2
Debugger present: no
CPU count: 4
Processor type: x86
Processor level: 5
Processor revision: 10759
Memory load: 69%
Total physical memory: 4094 Mb
Available physical memory: 1265 Mb
Total page file memory: 6142 Mb
Available page file memory: 2408 Mb
Total virtual memory: 2047 Mb
Free virtual memory: 0 Mb
[Application info]
Language: C++
Compiler: Microsoft Visual C++ compiler, version 1400
App path: C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
App version: 0.2.0.209
[Exception info]
date: 2017-04-15
time: 16.33.24
type: ACCESS_VIOLATION reading address 0x00000014
address: 0x00e6e712 "C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe":0x0001:0x00a6d712
[Call stack]
C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe
0x00e6e712
0x7265566f
[Stack data]
016a7ca0 |<65>00 00 02 80 40 42 54 2f 00 00 01 00 00 00 00 | e....@BT/....... |
016a7cb0 | 0f 00 00 00 cf 0f 00 00 00 00 00 00 80 40 42 54 | .............@BT |
016a7cc0 | a8 53 1f 01 00 00 00 00 00 00 00 00 22 5c e4 00 | .S.........."\.. |
016a7cd0 | 51 5c e4 00 65 00 00 02 09 e1 e6 00 80 40 42 54 | Q\..e........@BT |
016a7ce0 | 65 00 00 02 00 00 00 00 c0 60 e4 00 65 00 00 02 | e........`..e... |
016a7cf0 | 60 47 42 54 ba fb e6 00 80 40 42 54 03 00 00 00 | `GBT.....@BT.... |
016a7d00 | 65 00 00 02 60 47 42 54 65 00 00 00 80 40 42 54 | e...`GBTe....@BT |
016a7d10 | 4f e1 e6 00 80 40 42 54 2f 00 00 01 00 00 00 00 | O....@BT/....... |
016a7d20 | 00 00 00 00 80 40 42 54 65 00 00 02 00 00 00 00 | .....@BTe....... |
016a7d30 | 00 00 00 00 00 00 00 00 9e a2 41 54 91 a2 41 54 | ..........AT..AT |
016a7d40 | 1c 01 00 02 01 00 10 00 55 08 00 00 62 08 00 00 | ........U...b... |
016a7d50 | bd 00 00 00 3d 00 00 00 f6 01 00 00 68 7d 6a 01 | ....=.......h}j. |
016a7d60 | 36 5d e4 00 91 a2 41 54 76 19 0e 6c 00 00 00 00 | 6]....ATv..l.... |
016a7d70 | 76 19 0e 6c b1 fb e6 00 00 00 00 00 65 00 00 02 | v..l........e... |
016a7d80 | 00 00 00 00 65 00 00 02 80 40 42 54 76 19 0e 6c | ....e....@BTv..l |
016a7d90 | cb ff e6 00 80 40 42 54 65 00 00 02 00 00 00 00 | .....@BTe....... |
016a7da0 | 70 19 0e 6c 28 82 6a 01 28 82 6a 01 00 00 00 00 | p..l(.j.(.j..... |
016a7db0 | 80 67 a3 5a d0 4b 91 52 36 5d e4 00 1e 14 8e 52 | .g.Z.K.R6].....R |
016a7dc0 | 44 fd 0e 01 00 00 00 00 44 fd 0e 01 b1 fb e6 00 | D.......D....... |
016a7dd0 | 00 00 00 00 1c 01 00 02 00 00 00 00 1c 01 00 02 | ................ |
016a7de0 | d0 4b 91 52 44 fd 0e 01 cb ff e6 00 d0 4b 91 52 | .K.RD........K.R |
016a7df0 | 1c 01 00 02 00 00 00 00 00 0f 9b 54 00 00 00 00 | ...........T.... |
016a7e00 | 80 67 a3 5a 74 68 a3 5a e0 a4 c9 4b 0a 00 00 00 | .g.Zth.Z...K.... |
016a7e10 | ba 59 49 7c ff ff ff ff 40 00 00 00 69 5b 49 7c | .YI|....@...i[I| |
016a7e20 | 7f 80 6a 01 d0 22 3b 86 00 00 00 00 20 51 61 54 | ..j..";..... QaT |
016a7e30 | 00 00 00 00 40 00 00 00 01 00 00 00 ff ff ff ff | ....@........... |
016a7e40 | 01 00 00 00 7f 80 6a 01 00 00 00 00 00 00 00 00 | ......j......... |
016a7e50 | 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 | ................ |
016a7e60 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................ |
016a7e70 | ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 | ................ |
016a7e80 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................ |
016a7e90 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................ |
[Instruction data]
00e6e692 => DasmX86Dll.dll not found.
[Registers]
eip: 00e6e712
eax: 00000000
ebx: 54419a3c
ecx: 4ff01358
edx: 4ff01818
esi: 00000000
edi: 00000003
ebp: 5441aa0b
efl: 00210216
esp: 016a7ca0
[Modules]
base 0x00400000 size 0x00e5b000 entry 0x00f7fd51 "TS3W.exe" "C:\Program Files\Electronic Arts\The Sims 3\Game\Bin\TS3W.exe"
base 0x7a711000 size 0x00012000 entry 0x00000000 "rasapi32.dll" "C:\WINDOWS\SYSTEM32\rasapi32.dll"
base 0x7a505000 size 0x0002e000 entry 0x7a510f00 "rsaenh.dll" "C:\WINDOWS\SYSTEM32\rsaenh.dll"
base 0x7a533000 size 0x0007a000 entry 0x7a559950 "crypt32.dll" "C:\WINDOWS\SYSTEM32\crypt32.dll"
base 0x7afe9000 size 0x0000b000 entry 0x00000000 "glu32.dll" "C:\WINDOWS\SYSTEM32\glu32.dll"
base 0x777f3000 size 0x00007000 entry 0x00000000 "xinput1_3.dll" "C:\WINDOWS\SYSTEM32\xinput1_3.dll"
base 0x777fa000 size 0x00007000 entry 0x777fb140 "xinput.dll" "C:\WINDOWS\SYSTEM32\xinput.dll"
base 0x773fa000 size 0x00008000 entry 0x00000000 "midimap.drv" "C:\WINDOWS\SYSTEM32\midimap.drv"
base 0x76ff7000 size 0x0000a000 entry 0x00000000 "msacm.drv" "C:\WINDOWS\SYSTEM32\msacm.drv"
base 0x7a943000 size 0x00016000 entry 0x7a948ca0 "msacm32.dll" "C:\WINDOWS\SYSTEM32\msacm32.dll"
base 0x76f26000 size 0x0000d000 entry 0x00000000 "winemacca.drv" "C:\WINDOWS\SYSTEM32\winemacca.drv"
base 0x10000000 size 0x0000b000 entry 0x10005e8e "squish.dll" "C:\windows\system32\squish.dll"
base 0x7c360000 size 0x0004c000 entry 0x7c37b900 "MSVCR71.dll" "C:\windows\system32\MSVCR71.dll"
base 0x772c1000 size 0x00089000 entry 0x772cf6b0 "d3dgl.dll" "C:\WINDOWS\SYSTEM32\d3dgl.dll"
base 0x76ec5000 size 0x00061000 entry 0x76edfdc0 "macdrv.dll" "C:\WINDOWS\SYSTEM32\macdrv.dll"
base 0x76cf3000 size 0x0001a000 entry 0x76cf8c10 "dsound.dll" "C:\WINDOWS\SYSTEM32\dsound.dll"
base 0x76d0d000 size 0x0005a000 entry 0x76d23530 "winmm.dll" "C:\WINDOWS\SYSTEM32\winmm.dll"
base 0x76c95000 size 0x0005e000 entry 0x00000000 "setupapi.dll" "C:\WINDOWS\SYSTEM32\setupapi.dll"
base 0x765fb000 size 0x00007000 entry 0x00000000 "wow32.dll" "C:\WINDOWS\SYSTEM32\wow32.dll"
base 0x76c74000 size 0x00021000 entry 0x76c79040 "ws2_32.dll" "C:\WINDOWS\SYSTEM32\ws2_32.dll"
base 0x757fa000 size 0x00007000 entry 0x757fb180 "netapi32.dll" "C:\WINDOWS\SYSTEM32\netapi32.dll"
base 0x76c1f000 size 0x0003e000 entry 0x76c23030 "dbghelp.dll" "C:\WINDOWS\SYSTEM32\dbghelp.dll"
base 0x76c5d000 size 0x0000d000 entry 0x00000000 "version.dll" "C:\WINDOWS\SYSTEM32\version.dll"
base 0x76c6a000 size 0x0000a000 entry 0x00000000 "lz32.dll" "C:\WINDOWS\SYSTEM32\lz32.dll"
base 0x76c14000 size 0x0000b000 entry 0x76c15460 "usp10.dll" "C:\WINDOWS\SYSTEM32\usp10.dll"
base 0x765e7000 size 0x00014000 entry 0x765ebb00 "imm32.dll" "C:\WINDOWS\SYSTEM32\imm32.dll"
base 0x7c3c0000 size 0x000af000 entry 0x7c415456 "MSVCP80.dll" "C:\windows\system32\MSVCP80.dll"
base 0x7c46f000 size 0x00068000 entry 0x7c494350 "MSVCR80.dll" "C:\windows\system32\MSVCR80.dll"
base 0x76bb0000 size 0x00064000 entry 0x76bc57d0 "oleaut32.dll" "C:\WINDOWS\SYSTEM32\oleaut32.dll"
base 0x76b69000 size 0x00047000 entry 0x76b7e750 "wininet.dll" "C:\WINDOWS\SYSTEM32\wininet.dll"
base 0x761ef000 size 0x0000e000 entry 0x00000000 "mpr.dll" "C:\WINDOWS\SYSTEM32\mpr.dll"
base 0x765d3000 size 0x00014000 entry 0x765d63a0 "iphlpapi.dll" "C:\WINDOWS\SYSTEM32\iphlpapi.dll"
base 0x707fb000 size 0x00007000 entry 0x707fc260 "icmp.dll" "C:\WINDOWS\SYSTEM32\icmp.dll"
base 0x74783000 size 0x00018000 entry 0x00000000 "d3dx9_31.dll" "C:\WINDOWS\SYSTEM32\d3dx9_31.dll"
base 0x768ca000 size 0x000c8000 entry 0x768ce590 "d3dx9.dll" "C:\WINDOWS\SYSTEM32\d3dx9.dll"
base 0x76992000 size 0x0006a000 entry 0x769a1170 "shell32.dll" "C:\WINDOWS\SYSTEM32\shell32.dll"
base 0x76ae0000 size 0x00089000 entry 0x76aecaa0 "comctl32.dll" "C:\WINDOWS\SYSTEM32\comctl32.dll"
base 0x76aa7000 size 0x00039000 entry 0x76ab92b0 "shlwapi.dll" "C:\WINDOWS\SYSTEM32\shlwapi.dll"
base 0x769fc000 size 0x00026000 entry 0x76a1a9e0 "ole32.dll" "C:\WINDOWS\SYSTEM32\ole32.dll"
base 0x76a67000 size 0x00040000 entry 0x76a795a0 "rpcrt4.dll" "C:\WINDOWS\SYSTEM32\rpcrt4.dll"
base 0x71738000 size 0x00038000 entry 0x71741030 "d3d9.dll" "C:\WINDOWS\SYSTEM32\d3d9.dll"
base 0x7619b000 size 0x00054000 entry 0x7619c800 "tggraphics.dll" "C:\WINDOWS\SYSTEM32\tggraphics.dll"
base 0x71784000 size 0x00041000 entry 0x717a5050 "ddraw.dll" "C:\WINDOWS\SYSTEM32\ddraw.dll"
base 0x76702000 size 0x000f0000 entry 0x7677fd00 "user32.dll" "C:\WINDOWS\SYSTEM32\user32.dll"
base 0x717c5000 size 0x00009000 entry 0x00000000 "psapi.dll" "C:\WINDOWS\SYSTEM32\psapi.dll"
base 0x76849000 size 0x00020000 entry 0x7686c6d0 "gdi32.dll" "C:\WINDOWS\SYSTEM32\gdi32.dll"
base 0x717ce000 size 0x0002b000 entry 0x717d24c0 "advapi32.dll" "C:\WINDOWS\SYSTEM32\advapi32.dll"
base 0x77002000 size 0x00077000 entry 0x77013c50 "kernel32.dll" "C:\WINDOWS\SYSTEM32\kernel32.dll"
base 0x70002000 size 0x00127000 entry 0x00000000 "ntdll.dll" "C:\WINDOWS\SYSTEM32\ntdll.dll"
[Register memory]
ebx 54419a30 | <00>3c 4d 6f | .<Mo |
54419a40 | 64 75 6c 65 3e 00 4e 52 61 61 73 4d 61 73 74 65 | dule>.NRaasMaste |
54419a50 | 72 43 6f 6e 74 72 6f 6c 6c 65 72 43 | rControllerC |
ecx 4ff01350 | <a0>d4 0d 6c 00 00 00 00 | ...l.... |
4ff01360 | 00 00 00 00 00 00 00 00 a0 7a 10 6c 00 5a 10 6c | .........z.l.Z.l |
4ff01370 | 30 a5 d3 1b 90 d2 0c 6c | 0......l |
edx 4ff01810 | <a8>0b bc 19 ff ff ff ff | ........ |
4ff01820 | 00 00 00 00 00 00 00 00 00 00 00 00 0a 00 00 00 | ................ |
4ff01830 | 00 00 00 00 00 00 00 00 | ........ |
ebp 5441aa00 | <50>72 6f 74 6f | Proto |
5441aa10 | 56 65 72 73 69 6f 6e 53 74 61 6d 70 00 49 53 65 | VersionStamp.ISe |
5441aa20 | 74 74 69 6e 67 4f 70 74 69 6f 6e | ttingOption |
[Extra]
ScriptHeap: 99.98MB/105.96MB (15); 9.24MB
Comments
So, I can't even use NRaas to focus on problem-sim.
Only thing I can think of honestly is last night (sometime just before I put my Puppy challenge thread up) when I told my game to quit, it crashed on quitting.
ErrorTrap is barking about an undefined walk style. Do you have any mods that affect walk styles in play? If not, then any non-NRaas mods and can you startup your game with NRaas mods only, script cache cleared? Can you start up any game, saved or a new one, or is just this one save that has become a problem?
If you can't start the game program at all, you might need to pull the TS3 game folder out thus forcing a new one to be generated.
Edit: In case I wasn't clear about this before, generally assistance with script logs requires uploading them to NRaas and opening up a support thread, not posting them here.
http://nraas.wikispaces.com/How+To+Upload
NRaas has moved!
Our new site is at http://nraas.net
I wonder if it could be related to some horses… Or horse coats? (like their fur) Though, those aren't mods exactly...
One other thing I did notice was that launcher put some pets under the Sims tab instead of Pets tab before installation.
Anyhow, moved out mods besides just NRaas, moved ScriptCache. And on waiting on the game to do it's loading stuff:
"Exception raised
Unhandled page fault read on access to 0x00000014 at address 0x00e6e712"
@Igazor just changed my password for wikispaces for NRaas as I 'forgot' it, although "We couldn't verify your username and password. Please double-check them and try again." Wiki-stuff with needing more than one login if needed is just more frustrating to me than helpful...
I'm still not clear if the game is crashing upon trying to start up at all (the beginning sequence, before you choose which saved game to load vs. starting a new game) or if it's this one ongoing save that is crashing on loadup.
NRaas has moved!
Our new site is at http://nraas.net
Anyhow, moved out Mod folder containing now-just NRaas, and clearing cache files besides DC folders. Suddenly game save loaded up with no crash!
Going to test plopping back Nraas-only mod folder.
To clear it up: It was crashing on choosing whether to load a saved game or start a new one, so everything before that worked as expected. The loading screen after choice would get to nearly fully loaded bar before crashing.
Edit: Problem is in the Mods folder (Even if NRaas only). *Removes a .package that might be cause, tests*
Reported over at NRaas.
NRaas has moved!
Our new site is at http://nraas.net
NRaas has moved!
Our new site is at http://nraas.net
If wondering, I was trying the 1.67 versions where applicable of NRaas mods.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
Yes, Cupcake without a properly working bakery set will crash the game on startup every time. So will the MC Progression add-on module if MC and SP are not both present.
NRaas has moved!
Our new site is at http://nraas.net
Well, got the pics I wanted and a few separate saves just in case…
Now to testing… *Just drops in MC, ErrorTrap and Overwatch*
Edit-Update: So, somehow someway apparently the base Master Controller got "deleted" -I know I didn't. Maybe the crash on quit somehow did?
Not going to mark this solved just yet, needs more testing. Anyhow I need sleep too.