I know that because of how the game was made, that a completely open world is not possible. But what about the sub-neighborhoods? Could those be opened up? So you don't have to have a loading screen to visit your neighbors. It would nice. Then you could see your neighbors come in and out of their houses, garden, sitting on their front porch, etc. What do you guys think? Would it be possible?
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Other than that, i don't know what's stopping them.
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It would also be really nice to see some life on the lots that i am not currently visiting, you know if you see a park from your house there could actually be some people there. Same goes for your neighbors, i would like to see them doing something on their yards.
But then again they already have your neighbors usually wandering around the streets so they would have to be programmed to either stay at their homes, go to a lot in the neighborhood or wander around like a 🐸🐸🐸🐸 which they do now.
Well i guess we can hope, but i doubt open neighborhoods would be high on their list of things to do.
The difference is in loading all the activity while keeping spaces feeling as populated as they are now, and running as smoothly as they are now. We currently have an 8-Sim limit on the active lot + a 20-Sim limit on the active neighbourhood. If 6 lots are all open together, that either spreads those 20 out a whole lot (and limits the out-of-neighbourhood population, in the case of residential areas) or needs a whole lot more computer resources devoted to running the more-than-20 Sims who end up in it. It could also become an issue with story progression of played families for people who play rotationally: if they're being simulated that much more often, what can they do and not do, and how much of it gets remembered?
Thoughts on a new wall mode?
to add open hoods they need to do what they are "whilling to do because is too difficult and expensive which is "work", then they prefer just keep focusing on packs cuz packs will save us and the sims series is the serie where is matter is not the base game but the packs.
according to gurus the sims 4 engineer was the engineer which could do anything but can't do almost anything the rule of contracditions.
I agree.
That's is one way the Sims 4 is more alive without empty lots, and less Cpu usage.
And also with the background scenery, remember how the Sims 2 and 3 had a lot's of Plain grass space, unless you added lots of trees to fill it in with the world editor.
This way the worlds, look move complete.
More alive perhaps for the lot you happen to visit, other then the random sims wandering around the neighborhood all the other lots are completely empty unless you decide to go there.