Everytime I play get back to a household that only left ONE day the pets are always sick even though I cured them already recently when was playing the household few sim days before..
It gets annoying to the point of stop owning pets, even the wellness treats I keep buying are running out of my sims inventory because EVERYTIME I play another household again that I left for few days the pets are sick again..
What's even more annoying there's no mod to fix this and I wish there was an option to fix this through MCCC
EA please fix this!
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https://littlemssam.tumblr.com/post/175411104103/no-sick-dirty-sad-and-hungry-cats-dogs-npcs
It particularly grates on me when I rotate back to my vets household and her dog is sick.
Updated with Werewolf Diaries (1)
I noticed this mod a while ago but it's not updated more than a year! (Since June 2018) so I'm very certain it's not compatible with university patch
I wonder if there's a setting in MCCC that turns this off
And yes this bug has been there since cats and dogs release, it's really about time to fix it!
Here is my old Answer HQ thread on this issue: https://answers.ea.com/t5/Bug-Reports/OPEN-CD-Pets-needs-are-not-filled-sick-while-playing-another/td-p/6460123
Nothing have happened since 2017.
Exactly this, all of it
All my creations are CC free.
I always follow the mod updates after each EA update and wait until all my mods have been updated before playing.
Little Ms. Sam is very good at testing and updating all her mods after each update. She has already updated any mods that needed updating with University and reported all others as fine. She is one of the few I feel quite comfortable using. I don't own Cats and Dogs, but I would definitely use this mod if I did.
Fortunately, updates don't affect every mod. I'm guessing EA hasn't changed much about pets in a while. That's why this mod hasn't needed any updating.
I hope that makes you feel better about using it if you want to use mods at all. I know some prefer not to use them.
Yup, all of what they said; not all mods need updating after each patch, especially if nothing has changed in relating to what the mod is for.
I have this mod, it still works.
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Same, you have a cat/dog for one day and they have already gotten sick three times. Either that or they suddenly stop being housebroken and start pooping in every room.
I've also taken to stashing wellness treats in a sim's inventory but I'd prefer for this to be corrected. I don't mind that pets get sick but that they always get sick during rotational play is annoying. As soon as I return to a household, I need to feed one of those treats or urgently rush to the vet which isn't practical.
And yes, it annoys me, so I barely have pets anymore (all families with pets have an examination table and they cure their pet at home) but thats not a real solution. I just dont want all sims being vets. In real life not everyone can cure their pets themselves xD
They can! We shouldn't HAVE to do this, as others have mentioned, it kind of takes away from the feelings you might get if a pet were actually sic, but the wellness treats do work as a cure.
https://littlemssam.tumblr.com/post/175411104103/no-sick-dirty-sad-and-hungry-cats-dogs-npcs