@SimGuruEugi@SimGuruModSquad
Sorry for the rather large request but figured I'd need them all sooner or later. I'm specifically interested in where pre-made lot data is kept (and what I can do to remove them from a world)
Requesting BT's and brief explanation for .world resources:
12952634
91568FD8
(Are the two above hashed using a name of some sort? If so could you please let me know what the format is)
3D8632D0
033B2B66 (world object Unknown?)
AE39399F
(more terrain data?)
E0ED7129
F0633989
FA25B7DE
FB0DD002
0A227BCF
9063660E
90624C1B
892C4B8A
5BE29703
3BF8FD86
2AD195F2
Thanks.
Comments
If you have time today, the bt for 3D8632D0 would help me out immensely.
Thanks!
Request received and I will work on these when I can, it will probably take some time. I will work through them in order listed but will try and get you 0x3D8632D0 sooner rather than later.
@Zerbu posted a similar question about 0x12952634 and 0x91568FD8 a while back that is also on the to do list.
-SGMS
-SGMS
Hey SGMS, thanks for the file descriptions!
Proposal, if it's easier for you (not sure), would it be better if you just provided a list of the properties for each file and I created the .BT myself? I've been able to map out a few properties on my own but without knowing what exactly is in each file it can be hard to do.
You could then verify the .BT's and publish them officially if correct.
Thanks.
Terrain blend map has been posted. Will work on KD Tree next.
Regarding making things faster for me: You providing the original bt probably will not speed me up too much. I'll try to get things to you more quickly!
Thanks,
SGMS
-SGMS
Thanks, don't mean to rush you, just thought I'd help if I could.
Seems I missed a few resource types. Can you tell us what the following resources are?
17C0C281
18F3C673
20D81496
BC80ED59
C0084996
Also if you have time soon, the BT for terrain meshes, terrain height map, or 3BF8FD86 (lot parameters) would be awesome!