Mine is crashing a lot now when I use terrain paints... After painting a good bit, one paint will suddenly cover my entire world and CAW will crash. But if I only paint, etc, a liiiittle bit, then save, paint a little, save, it won't (or I should say hasn't) crashed.
Plus yo no tengo CC in-game at all so, I don't know what's up with it, but it isn't bad enough yet to have me pulling hairs, lol.
It depends on the map levels (100/200/300 deep)and then the height levels (100/200/300 high) when you start that will give you the land height at start.
It depends on the map levels (100/200/300 deep)and then the height levels (100/200/300 high) when you start that will give you the land height at start.
Yes ......thanks Rflong but i think their must be a problem with CAW . I have about ten differebt saves of my world all at different stages of the build and from there some external save too but when i open ANY one of them the caw screen turns completely yellow and caw crashes.
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If you have any CC (in-game or CAW), try loading the saved world with the CC removed.
RUSH
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Plus yo no tengo CC in-game at all so, I don't know what's up with it, but it isn't bad enough yet to have me pulling hairs, lol.
http://forum.thesims3.com/jforum/posts/list/244150.page
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Thanks for that info will try it xxxxx
Thanks everyone I dont use CC in my game but have dona lot of of painting as i built some mountains
THEY were ALL under water ....... how weird.
Has anyone else has this ? If so did you manage to fix it ?
That could just be your sea level. Have you tried adjusting it?
It depends on the map levels (100/200/300 deep)and then the height levels (100/200/300 high) when you start that will give you the land height at start.
Yes ......thanks Rflong but i think their must be a problem with CAW . I have about ten differebt saves of my world all at different stages of the build and from there some external save too but when i open ANY one of them the caw screen turns completely yellow and caw crashes.
5 months of work wasted ..... thanks EA .....
Hope you find an answer! (or I hope EA finally creates one)