Good day to all,
First, I apologize if this topic has already been covered-tried to search and came up with no match (what a surprise).
I am a control freak player, and the notion of other households continuing without my all seeing eye has always been both exciting and scary. I've so far played just one family per neighborhood to get the hang of the game. Yesterday I decided to go for it, made a fun new family, and installed them in the neighborhood in which i had a very established family group (family A). Family A gardens and cooks, and had lots of produce in the personal inventories, and lots of leftovers in the fridge.
I was scared, yet brave, and switched to family B. I played them only 2 days, to avoid any big changes with family A. Imagine my surprise when i switched back to family A and found all fruits and veggies gone from their inventories-no big bump in household value, so they didn't sell them) and all leftovers gone from the fridge! When you switch, the pop-up warns about wishes and promises, but not about fruit!
Is this standard? Has this happened to you? I moved family B to their own neighborhood for now-is there anything i can do to avoid this in the future? I guess i haven't yrt conquered my basic control freak nature-sigh.
0
Comments
This is common, when you switch household inventory items and wishes disappear.
Ditto! Awesomemod is the answer to your problems. I can no longer stand to play without it. :thumbup:
Have you lost gems and metals too? I can't remember if I had a pocketful of gems at the time or not. Now that would be a loss!
The cruelest discovery was that I had worked so hard to gain lifetime points to purchase the "super collector" reward and that disappeared along with everything else. What a waste! 40000 points down the drain. I would think that my sim would at least keep her lifetime happiness rewards. So sad.
Do the seeds and flowers keep indefinitely on the floor in a room, do you know? If I go to other houses for a couple weeks, they'll surely rot, won't they? I hate to switch back and forth so often and forfeit thousands of lifetime happiness points that are about to happen. Might want to wait until the wants are negligible and switch households then, but that might be enough time for produce and seeds to rot on the floor.
I went to Jon Lessen's house and played him for this test, when I left my sim's house, just to check him out (he's a sweetheart, so nice) and his fruit and guitars are still in his inventory on returning to him just now. I had played him for about 1 sim week after I left my previous household, which I had played for almost the entire duration of young-adulthood. Just more speculation, no answers.
I would think this is one of those problems that bears looking into for a future patch.
Edited for spelling.
My doctor sim lost his beeper!!
That to me, makes no sense in a game design that is supposed to be seamless. Now when I switch households, I plant all rare seeds/plants (thankfully gardens don't disappear as well) and sell everything in inventory, including property certificates but ...a doctors on-call beeper? I don't get that.
Just bought this game and appear to be having the same problems as many of you...
sweetnsinful147:
Have you tried moving or changing active households with all your collections/produce, etc. in your family inventory? Do the inventory items move with you if you move? Do the items stay in family inventory if you change active household and then return to original family? If this has worked for you, which option did you use when you moved/changed active household?
lol.... so many questions!
I've been adding items (that I want to keep) into the 'family inventory'. Like many of you, the first time a member of my family moved, she lost all items in her personal inventory so I'm using the family inventory. The only problem is, that if the family inventory does actually keep everything with the house, how does 1 sim take his/her individual certificates/items, without taking everything?
I've tried the Awesomemod, but game doesn't load with it installed so removed it (I may have installed it incorrectly).
The other glitch/bug I'm having... One of my Sims has 38 ? in her inventory... a blank pic showing she has 38 of something. I can't use the item at all (click/drag... nothing). Think it's probably produce but not useable now.
I really hope EA addresses these issues. The personal inventory needs to stay in Sim's backpacks when they move/change active household. We need to be able to move 1 sim along with their collections, certificates, etc. An entire family doesn't always move together!
Thanks for any suggestions!
In your experience, does Indie Stone retain inventory over a long period of time spent with another active household? The IS page warns that "inventories may still not last indefinitely but should be ok for a few days away." Has anyone had problems with inventory having disappeared upon switching back to a household? (I'm considering giving IS a shot, because I'm mostly interested in having the ability to maintain multiple households in a neighborhood, Sims2-style, rather than more extensive gameplay options.) Thanks!
Seriously, I expect no less than basic functionality for the $170+ of REAL, AMERICAN MONEY in simcards, guide, and the special edition game disk I have spent so far. It would be nice if, FOR ONCE, you would actually test your game before shipping. I feel like waiting on the next patch is like Russian roulette... who knows what, or IF you will address/FIX the problems we're having...
This drives me crazy too. I can deal with selling veggies/fruit/fish before I switch houses. Lifetime point reward items like the collection helper and moodlet manager can be moved from the inventory and placed on a table before a switch.
But my sims can't invest in properties because there is no option to hang the certificate on the wall. They always lose it when I switch houses. I think since the latest patch there is an option to sell or transfer -- why can't they just keep the thing and hang it on the wall, like the deeds in Sims2 Open for Business?