How do you do it? I've found the world description pop-up, but when I search for an image in a location it won't show up - even if it does when I go through it regularly on my computer. Do the images need to be a certain size/format to show up when searching through CAW? Anyone know how to convert the file type? Help would be appreciated!
thanks.
Comments
You dont 'get' thumbnails, you have to make one. Go to Edit in Game from CAW, zoom way out, and hit 'C' to take a snapshot. Then you must edit the snapshot in MS Paint or something similar to get the right size and save as a .PNG.
http://builders.forumotion.net/tutorials-f121/24-bit-png-image-creation-with-paintnet-t990.htm?action=cancel_vote
Basically, the Paint.net tool allows you to both save your image as a png file and to convert (?) it to 24bit color.
Oh, and the paint.net tool is a free download
There should be a free version of WinRar. Google and check on downloads. Winrar might bug you about buying the full version but it will keep allowing you to use it.
Also, 7-zip works for opening winrar.
I use Gimp which is good for pictures, too. If you save from a jpeg to a png make sure to save it under a new name and not over write the picture. That's where it usually messes up. <-with CAW not accepting it.
Also, 7-Zip will extract .rar files and is completely free. Again, doing web searches will take you to all this stuff.
i dno if this will work if not tell me!
Imagine going to the Exchange and finding a hundred worlds with that image.
Yes, I actually prefer Good Search but Google generally works too.
but if people are dieing to play there world then heres a temp image!
but if i find this pic in the exchange im going to...
well i dno but just dont put this up.
heres what i did.
i take a picture of my world with a snipping tool (if you dont have that print screen)
i save it. then upload it to http://www.picnik.com/
i resize it and add in some words, if i want to edit it. but i prefer not to edit it cuz thats like cheating!
so thats what you do, oh when you save it after resizeing it image sure in the drop down menu you save it as .png
thank you hth
You can do just about anything you want but if someone uploads that image to the Exchange nothing will happen. Someone stole someone else's image long ago and despite it being reported hundreds of times it's still there.
Um, editing your image isn't cheating at all. In fact, there's no way to use a screenshot for a world thumbnail without editing it. Crop it, it's edited. Resize it, it's edited.
In my opinion, a thumbnail should be part of a screenshot of the world with the world's name AND name of the creator added in bold text.
The default pictures is located - C:\Program Files (x86)\Electronic Arts\The Sims 3 Create a World Tool
It's called defaultWorldThumb.png
It's easy to make on... take a picture, open a photo editing program ( I used Gimp), Start a new project (picture), paste your world picture, resize it to what CAW used- CAW tells you but it's 256x256 (iirc) and save as a .png.
Don't save over your original picture because I'm betting that picture is a .jpg which will mess up a .png save. Start new and make it a .png.
There is a tutorial in CAW faq sticked on this site.
.... Edited- Took some pictures of making a thumbnail with Windows Paint (which windows paint? 7- they all should work).
1. Take a picture and then go to your game files in Documents, open it in Paint
2. Select an area to copy for your cover
3. Open a NEW Paint - Very Important. It must be new....
4. Paste your copy onto the new
5. Size it up a little by sliding or Cropping it (The bottom will show the size to get them close)
This is a good time to add a name to the Cover if you want
7. Resize it to 256x256 (if it's off by just a few, unclick the 'Maintain aspect ration' and make them the same.
8. Save as .png to your desktop or where you want.
12. Open your World in CAW, right click on the 1st layer where all the other layers are attached- choose Add/Edit Description
10. Find your cover picture- where you saved it.
11. Bam! Plum's your Uncle. ~Don't forget to save before you try and export. =]