I hope I provided enough answers so that everyone finds one that’s at least close to what they do in their game.
The moment you lose a challenge, what do you do?
When you lose a challenge 27 votes
Stop and reload the latest save
2 votes
Stop and start over from the beginning
Stop and play other sims/saves
2 votes
Acknowledge I lost, feel bad, then continue playing
1 vote
Acknowledge I lost, don’t care and continue playing
I don’t track lose conditions in the first place
0
Comments
For example in the Oregon Challenge I enjoy playing with a full household at all times. Whenever my sims reach a waystation, I add in new ones to replace those that have died. When in the second playthrough the wagon finally reached its destination only two of my original sims were still alive. So even though the household had more sims in it, my final score was only two. Had all my original sims died, I’d still played on.
https://forums.thesims.com/en_US/discussion/1003023/aliens-stole-my-alien-parents/p1
ETA: That's before I understood how to recover a save, like we have now. Or maybe it didn't exist then. This was way, way back in 2014.
If this is what you're talking about, then I would have to choose: Stop and start all over.
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When I first joined the Sims internet community in 2012, challenges came with much stricter rulesets than today. In addition to win/lose conditions and general rules there were often long lists that gave or took points from you for things like fires or growing up in platinium mood. I remember being part of a discussion in, hm, 2014?, and the general consensus back then was that most players didn't care for their score. The overall experience was deemed more important and if I look at the poll results so far, that hasn't changed.
also i often just feel meh about trying to follow more than 3 rules
but I imagine I would just start new save with new sims and different challenges
or maybe its same challenge and i have restartitis
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As someone who doesn't do challenges, I have never really understood the incentive structure here, especially when it comes to things like keeping score. Is it just for bragging rights? Is there some sort of tangible reward? (I don't even know what that would be... prizes offered by the person running the challenge?). I get the general idea of having a challenge, as a motivation to keep things fresh and look at the game in a new way. But concepts like scores and winning/losing have never made sense to me in the context of a game like TS4. I'm not judging, I just don't really get how it works.
No reward that I know of, so pretty much only for bragging rights. Maybe also for the sense of community from following the same set of rules compared to the sandboxy regular gameplay? I'm a big fan of putting my sims against each other, so when I do that the winning faction always gets something via cheats (money, the right to choose a new building). But prizes are rarely if ever included in written challenges.