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Museums & Archeology Update, Burglars & Security Systems

redrogue60redrogue60 Posts: 2,057 Member
Here is how I would update and enhance one of our more useless lots.
  • Museum Sub Categories
    • Archeological Museum - This could also have a sub-category that ties into Archeological types
      GetImage?ImageID=1bdf94da-3a44-ea11-9b23-782bcb667b27
    • Art Museum
      232686_Wallace_Collection_Phase_V_N22.jpg?mtime=20181026095234
    • Maritime & Aquarium - Perhaps in combination with large aquarium tanks and big boats. Maybe we can get the Ghost Pirate back along with Seas Shanties (Pictured the National Maritime Museum in Greenwich, London UK) my favorite external architecture for this type
      8cda2e2a007c821728fffbee5a5322d3.jpg
      img_6838.jpg
      Tunnel_National_Aquarium_Denmark-.jpg
      Touch Tank
      maxresdefault.jpg
      maxresdefault.jpg
      sims2bonvoyage_pc_507542.jpg
    • Natural History Museum
      shutterstock-757661206.jpg
      NHM-19.jpg
    • Science & Technology Museum
      museum-of-science-and-industry--fl-129287195-59766f69d963ac00105de85c.jpg

    Archeology Update - Branches - This skill and Career should get a bit of an update to freshen it and make each category exclusive to a geographic area in order to give it a bit more legs.
    • Archeology of the Americas - North & South, would work well with Jungle Adventure
    • Classical - Greece & Rome
    • Egyptology - Egypt
    • Medieval - Post Rome Europe - Would be good for Cottage Living
    • Polynesian - Island Living
    • Sinology - China

    New NPC
    • Curator - Give Tours, Accepts Donations, Schmoozing Potential Patrons
      file.png
    • Security Guard - Walks around watching the place occasionally has to stop a crazy person attacking the art or potential robberies
      Guard%2Band%2Bkids.jpg

    Museum as a Potential Work Place
    • Artist Sims can get a job at the museum to do Art Restorations
      GettyImages-463286667.jpg
    • Archeologist Sims can work at the Archeological Museum studying artifacts, Carbon Dating etc.
      20160423_193923_Rockfish_Creek_Ln.jpg?1519888195

    Museums as a place to Improve skills
    • A place to take classes for or learn about various art forms

    Museums as a Multi-function lot
    • Could be a way to introduce the Gift Shop and Cafe

    Burglars

    When I think of Museums I think of all the movies I have seen with people planning an art or artifact heist. There is really a lot of potential with reintroducing Burglars back into the Sims.

    As a reminder it doesn't have to be either or with burglars it can be both.
    • Burglar as a random lot occurrence. Residential or Commercial
    • Burglar as a standard or active career

    Burglar as random lot occurrence - Can happen at retail ons too
    • Burglar shows up in the middle of the night, breaks in, no alarm, steals some things and gets away
    • Burglar shows up in the middle of the night, attempts to break in but the locks foil them, they leave
    • Burglar shows up in the middle of the night, breaks in but the security system goes off, cops show up and they attempt to apprehend - outcome dependent upon relative fitness
    • Burglar shows up in the middle of the night, breaks in, homeowner confronts and fights them - outcome dependent upon the relative fitness
      DbnP8vA.jpg
    • Burglar gets arrested and a household member frees them from the police car.
    • Police show up in a squad car
    • Burglars get the Lock Picking Skill
    • Burglars can get the Pickpocket Skill

    Those that can Fight or Foil Burglars
    • Bonehilda scares the Burglar
    • Butler fights the Burglar
    • Detectives can catch crooks
    • Dog scare off the Burglar. Can have them guard the house
    • Ghosts can scare off the Burglar
    • Servos chase the Burglar
    • Vampires will always attack a Burglar - They always win and when they do, Yum. Like staying in and ordering Take Out. Chance to make the burglar their minion.
    • Werewolves fight the Burglar - They always win

    https://www.youtube.com/watch?v=03DS3kbTDTg

    Burglar as a career or active career
    maxresdefault.jpg
    • Casino Heists
    • Corporate Espionage
    • Burglary of Mansion lots
    • Museum break in and theft (Art, Artifact, Famous Jewel)

    Security Systems
    f5b7e03bffcd0687d69f432746537262.jpg
    • Simple Panel for Residential or Retail Lots
    • Grander security for higher stakes heists. Some of this would be cool for espionage
      • Lasers
      • Motion sensors
      • Security Desks with monitors
      • Cameras

    New Lot Traits
    • No Crime
    • Low Crime
    • High Crime

    New Lots that Pertain to Crime
    • Criminal Hideout
    • Police Station
“All mushrooms are edible, but some only once.” Terry Pratchett
Post edited by redrogue60 on

Comments

  • Options
    ThornwillowThornwillow Posts: 125 Member
    Museums deserves so much justice and those are great ideas for burglars/heists.
  • Options
    crocobauracrocobaura Posts: 7,449 Member
    Would be nice if we could get more artifacts and dig spots around different worlds not just Selvadorada. Also, some more displays and posters and maybe big attraction exhibits, like a big dinosaur skeleton or a model of an early rocket or something. Would also like a ticket machine to charge entrance fees and a Free Museum Day/Night event where you get to visit for free.
  • Options
    redrogue60redrogue60 Posts: 2,057 Member
    crocobaura wrote: »
    Would be nice if we could get more artifacts and dig spots around different worlds not just Selvadorada. Also, some more displays and posters and maybe big attraction exhibits, like a big dinosaur skeleton or a model of an early rocket or something. Would also like a ticket machine to charge entrance fees and a Free Museum Day/Night event where you get to visit for free.

    Kind of what I'm going for with the different categories of Archaeology.
    “All mushrooms are edible, but some only once.” Terry Pratchett
  • Options
    Flikka_FlikkaFlikka_Flikka Posts: 442 Member
    edited September 2023
    I'd love to see objects from older iterations of The Sims and The Sims Medieval make reappearances in artifact collections.
  • Options
    LeucosiaXLeucosiaX Posts: 1,711 Member
    redrogue60 wrote: »
    Here is how I would update and enhance one of our more useless lots.
    • Museum Sub Categories
      • Archeological Museum - This could also have a sub-category that ties into Archeological types
        GetImage?ImageID=1bdf94da-3a44-ea11-9b23-782bcb667b27
      • Art Museum
        232686_Wallace_Collection_Phase_V_N22.jpg?mtime=20181026095234
      • Maritime
        8cda2e2a007c821728fffbee5a5322d3.jpg
      • Natural History Museum
        shutterstock-757661206.jpg
      • Science & Technology Museum
        museum-of-science-and-industry--fl-129287195-59766f69d963ac00105de85c.jpg

      Archeology Update - Branches - This skill and Career should get a bit of an update to freshen it and make each category exclusive to a geographic area in order to give it a bit more legs.
      • Archeology of the Americas - North & South, would work well with Jungle Adventure
      • Classical - Greece & Rome
      • Egyptology - Egypt
      • Medieval - Post Rome Europe - Would be good for Cottage Living
      • Polynesian - Island Living
      • Sinology - China

      New NPC
      • Curator - Give Tours, Accepts Donations, Schmoozing Potential Patrons
      • Security Guard - Walks around watching the place occasionally has to stop a crazy person attacking the art or potential robberies

      Museum as a Potential Work Place
      • Artist Sims can get a job at the museum to do Art Restorations
      • Archeologist Sims can work at the Archeological Museum studying artifacts, Carbon Dating etc.

      Museums as a place to Improve skills
      • A place to take classes for or learn about various art forms

      Museums as a Multi-function lot
      • Could be a way to introduce the Gift Shop and Cafe

      Burglars

      When I think of Museums I think of all the movies I have seen with people planning an art or artifact heist. There is really a lot of potential with reintroducing Burglars back into the Sims.

      As a reminder it doesn't have to be either or with burglars it can be both.
      • Burglar as a random lot occurrence. Residential or Commercial
      • Burglar as a standard or active career

      Burglar as random lot occurrence - Can happen at retail ons too
      • Burglar shows up in the middle of the night, breaks in, no alarm, steals some things and gets away
      • Burglar shows up in the middle of the night, attempts to break in but the locks foil them, they leave
      • Burglar shows up in the middle of the night, breaks in but the security system goes off, cops show up and they attempt to apprehend - outcome dependent upon relative fitness
      • Burglar shows up in the middle of the night, breaks in, homeowner confronts and fights them - outcome dependent upon the relative fitness
      • Burglar gets arrested and a household member frees them from the police car.
      • Police show up in a squad car

      Burglar as a career or active career
      maxresdefault.jpg
      • Casino Heists
      • Corporate Espionage
      • Burglary of Mansion lots
      • Museum break in and theft (Art, Artifact, Famous Jewel)

      Security Systems
      • Simple Panel for Residential or Retail Lots
      • Grander security for higher stakes heists. Some of this would be cool for espionage
        • Lasers
        • Motion sensors
        • Security Desks with monitors
        • Cameras

    Absolutely- wonderful ideas and post- I feel the museums need so much improvement as well.
  • Options
    Briana2425Briana2425 Posts: 3,646 Member
    Museums and the art gallery are so lack luster in this game and it would be nice for Burglars to come in the game and try to steal that can be there big heist like maybe 2 or more Burglars.
  • Options
    redrogue60redrogue60 Posts: 2,057 Member
    I'd love to see objects from older iterations of The Sims and The Sims Medieval make reappearances in artifact collections.

    That's a nice idea. It would be rather clever
    “All mushrooms are edible, but some only once.” Terry Pratchett
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