So I've been noticing that my game can't use anti aliasing except the in-game edge smoothing setting itself.
Here's what Ive been trying so far (both edge smoothing and post processing off):
1. Turning on SMAA on Gshade
2. Enabling SMAA on sweetFX
3. AMD radeon anti aliasing - Override application setting (multisampling level 8x)
Only in CAS everything was smooth but in live mode it looked terribly jagged. Also anti aliasing seems to work fine with Sims 3, I use one from sweetFX while disabling the in-game edge smoothing. So I suspect that something's wrong with my Sims 4.
Can anyone tell me what should I do?
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