That would have been a great option. I would like to have it in my game. I plan to have my spellcaster make both magical and herbalism potions so it would totally suit my story.
Because then everyone would be complaining about recycled features and how lazy the developers are.
I don't feel it that way. If magical potions were just a copy of herbalism, then I would call it recycling and lazy. But they are different enough for me. Making herbalism at a cauldron is a nice way to integrate packs with each other and give a little extra for owners of multiple packs without limiting gameplay options. People with RoM can magic potions, people with OR can do herbalism, only with both you get a second option to make herbalism.
Because then everyone would be complaining about recycled features and how lazy the developers are.
But then we wouldn't be able to have nice things if these complaints from everyone (that amounts to few people, apparently) is rubbing on your developer friends Though in all seriousness, the suggestion is asking to integrate existing feature from another pack for (into) the feature from the others. This thread doesn't propose reselling a recolor of an item and reusing the buggy retail system for another active career.
And it wouldn't be totally recycled if you'd need to have the Outdoors Pack to use this cross pack feature... just enhanced options that would make so much sense.
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How? This would nowhere be near a recycled feature, we didn‘t have a big pot before where we can cook herbalism potions.
It just makes sense to brew herbalism potions at this cauldron and it should be enabled.
I don't feel it that way. If magical potions were just a copy of herbalism, then I would call it recycling and lazy. But they are different enough for me. Making herbalism at a cauldron is a nice way to integrate packs with each other and give a little extra for owners of multiple packs without limiting gameplay options. People with RoM can magic potions, people with OR can do herbalism, only with both you get a second option to make herbalism.
I also want to be able to make all the soups and stews in the cauldron too.
B. I want to make a single serving of a potion in the spooky stuff cauldron.
These are my thoughts on potions
Thanks for the mod link!
I hope this eventually gets patched into the game, but I'll use this way more than a massive cauldron!