Well not really. But it sure feels like it. Noticed a big increase in this in two brand new saved games. One which is in Bridgeport, the other Monte Vista. It seems every other townies are mermaids and I find out when I notice them passed out some where.
I use errortrap, overwatch and master controller. Can any of them help with the mermaid population or is there a mod that does?
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Aren't there TCE options on the...mailbox for occult populations? I never used that and don't know if mermaid population is included.
The other is the Occult Ratio setting mentioned. That one caps the occult population in town by each occult state so that if the cap is reached or exceeded, there will be no further births or automatic SP immigration of resident sims with that state until some of those occult sims lose their occult state, move away out of the world, or die. But one also has to be running NRaas SP for progression, not EA's, for those caps to be in effect.
NRaas has moved!
Our new site is at http://nraas.net
ETA: “...sims pick up random occult states throughout play, for no real reason, in most if not all worlds. There is no way to control that.” (Igazor) There is of course, with the toggle. Just not for mermaids for some inscrutable reason.
NRaas has moved!
Our new site is at http://nraas.net