One of my complaints about The Sims 4 are the worlds. No not the fact that they are not open world, I don't care about that.
The size of them is what really bothers me.
As much as some people disagree with comparisons, I am going to compare:
Sims 3 Sunset Valley had a total of 92 lots (21 of them empty) In the world, and 86 pre-made Sims
Sims 4 Willow Creek (only comparing one of the worlds to the other one world) came with 21 lots (3 of them empty), and 14 pre-made Sims. You cannot tell me this is not ridiculous
Yes it is great that I can go to each neighborhood fluidly, but they way I play is if I live in Willow Creek, I stay in Willow Creek. So I believe each world should have enough space in order to be self-sufficient and have one lot of every type in the world.
This is just some added points
--The game should have pre-made NPCs and pre-made homeless sims that's something I always liked
--Ability to disable cross-travel for townies. So you don't see all of the Windenburg people strolling around Willow Creek
--Provide a 3D map- It would make the game feel much less like a Facebook game and even make it feel more open. Something like Sims 2
What do you all think?
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Comments
I understand the reasoning for wanting it to run more smoothly on more machines, but did it really have to cut down to this? Every new thing that came out, we have to bulldoze existing lots - and while we had to do so at some point with Sims 3, it was NOT before the third EP came out, unless people went overboard with their creativity and filled up as much of the world as possible.
They couldn't even put a hospital, a police station, retail stores, a spa and a restaurant in these worlds because there. is. not. enough. room.
I repeat it. There is not enough room. In addition we can't even add new lots even if there would be space to.
There is just no excuse for it.