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Life After Death Legacy

AwesomeBunny101AwesomeBunny101 Posts: 14 New Member
After you and your best friend turned 21, everyone though you were dead. In fact you were kidnapped and kept in a sealed basement in a field, yet the kidnapper never seemed to return. He might be dead or caught but that is highly unlikely people just thought you had been murdered or burnt to death.
Then one day the locked door was unsealed and a masked man came through and saved you, he convinced you two that you could be free as long as you spend your life in a 5x5 home and only came out for 3 hours a week at night. Confused yet happy you let the man set you free.

To begin with create two sims (Male and Female) for your legacy, you may make them as similar or different as you like. However the loner and Independant reward trait are NOT allowed. Do not make the two related just keep them as roommates for now.

After the sims are out of cas create a maximum of 3 story house with each floor been a maximum of 25 squares. The two can only go out after 9pm before 6pm 1x a week each.

Begin!
Post edited by AwesomeBunny101 on

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    KamioKamio Posts: 2,213 Member
    @AwesomeBunny101 - I love the concept but I am a little confused! Do any generations have to follow this rule? Are they allowed jobs? Or do they make money by painting and woodworking?
    Simming since 2001!! Origin ID: KamioMax[/center]
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    AwesomeBunny101AwesomeBunny101 Posts: 14 New Member
    They make money by crafting stuff and only the first 2 generations have to follow this rule. Soz for making it seem complex probs didn't check it. The 3rd gen onwards can go out but still live in a house under this concept
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