Could someone point me to a good tutorial on matching up the sidewalk texture intersection? I wanted to take the easy route and simply paint the terrain beneath the weird sidewalk issue but the pattern is so much bigger as a terrain paint than as a sidewalk texture and I don't know how to scale down the size to match the sidewalk. Or if someone could tell me how to actually get the opacity to match that would be even better. I'm trying to get a faded dirt road look for my world and I've been struggling with this stupid sidewalk for about an hour now.
I want my roads to look like this
But the intersections come out looking like this.
Any help is appreciated, thanks!
Comments
Bump!
You can make your own. I've used Gimp to make a few... But, the roads don't have to be connected to work correctly any more. What you can try is not having an intersection: bring the two opposite roads up to the road as if they were connected... This way the ugly corners aren't used.
Since the terrain paint is compressed for roads and looks huge when used as a paint, you can edit the terrain paint to be smaller- shrink to 4 in 1. Don't use it for the roads but as the terrain paint under the roads, to hide the corners.
Or you can find a dirt that looks well both as the road and as paint.
Good Luck.
I also use terrain paint to blend in the corners, as others have suggested.
Thanks Rflong, I want to try this but how do I shrink it? I don't have Photoshop at the moment just paint.net but how do I shrink to 4 in 1? What values do I change? Appreciate the responses everyone!