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Season Of The Witch - A 4 Generation Legacy Challenge ! (SIMS 4)

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♫Winds in the east, mist coming in,
Like somethin' is brewin' and bout to begin.
Can't put me finger on what lies in store,
But I fear what's to happen all happened before♫


-Bert, Mary Poppins

Backstory

A long time ago, before much of the world came into existence, were 4 mystical beings with unique powers each.
One carried the power of new life, healing, and the element of plants.
One carried the power over positive emotions and the elements of water and light.
One carried the power over death, mind control, and the element of fire.
And one had power over the elements of ice and wind as well as power to control sound.

They ruled the world in silence, watching over all and keeping the balance of the world in check. As the fate of all living things, their lives were coming to an end after much time had passed. They weren't fearful to die but were worried about leaving the world behind without being under their watchful eyes. It was then, with their last life energy, that they cast a spell on 4 humans they deemed worthy of their powers.

To balance out the powers given, every generation of those privileged humans were not born with the gifts bestowed. It was every 10 generations that 4 generations after that were born with powers, one born in each season.

Though once these humans and their powers were recorded in history, over time, those histories became faded and nearly forgotten.

It became legend and myth, The Season Of The Witch.

Challenge heavily inspired by Triplis's awesome Sorcerer Mod : https://triplis.github.io/mods/sorcerer.html
Post edited by undressyourbones on
ORIGIN ID: undressyourbones

My Challenges. Please try them out!
Season Of The Witch - 4 Generation Legacy Challenge
Blood's Thicker Than Water

Comments

  • undressyourbonesundressyourbones Posts: 316 Member
    edited July 14
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    Short Term - 4 Legacy Challenge

    Needed Expansion & Game Packs
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    Needed mods
    Become A Sorcerer Mod: https://triplis.github.io/mods/sorcerer.html

    Succession Laws
    • Heir must be first born. Only firstborns are witches.
    • Doesn't matter what gender
    • Must be related to the founder
    Overall Rules
    • All cheats allowed
    • Founder: Young Adult
    • Life span: Long
    • Season Length: Whatever you want, but I'd recommend 28 days.
    • Host a birthday event on the current playing Heir's birthday every birthday.
    • Wherever you live, you must create a space for all the urns of your ancestors. A type of shrine for past generations. The spouse of these heirs may also be in the shrine space. Same with any relatives that die.
    • When the previous heir dies, create a dog or cat that have some similarity to them. It represents them reincarnating to watch over their loved ones.
    • Your Alignment (having to do with the Sorcerer Mod) is to be randomized for each generation: https://random.org/dice/
      If you roll an even number, your alignment is with the Black Arts and if odd, with the White Arts

    Feel free to twist and turn things for your gameplay and story needs!





    Post edited by undressyourbones on
    ORIGIN ID: undressyourbones

    My Challenges. Please try them out!
    Season Of The Witch - 4 Generation Legacy Challenge
    Blood's Thicker Than Water
  • undressyourbonesundressyourbones Posts: 316 Member
    edited July 15
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    Though your family had told you the stories of those like you before and how you were to be one of the gifted, you did not truly believe them until your powers started sprouting out of you at the age of 18. Because you are a witch of Spring, you always felt strong urges since the day you were born to cultivate and to create. You also felt strong connections to animals and plants. You decided even before your powers came in the picture, that you wanted to be a chef! You wanted to excite and inspire with delicious creations that could possibly change the world!

    Spring Witch - Generation 1
    Founder Aspiration: Freelance Botanist
    Traits: Love Outdoors, Foodie, Good/Evil
    Career: Culinary, Chef Branch
    Lives in: Willow Creek
    Rules
    • Complete Aspiration
    • Achieve Top of Career Branch
    • Get to Rank 5 of Domination, and Creation Spells
    • Reach Mastery in either White or Black Arts depending on your alignment.
    • Master Cooking/Gourmet Cooking, Herbalism & Gardening
    • Host at least 1 Golden Dinner Party
    • Meet lover in Granite Falls
    • FIrst baby must be born in Summer
    • When they die, have the next heir create a holiday in Spring Time with these traditions for future generations to celebrate in remembrance :
    1. Remembrance
    2. Give Flowers
    3. Gardening
    4. Baking
    5. Grand Meal
    *optional building prompt/challenge
    Create a tiny home, with a beautiful overgrown garden much larger than the home itself decorated with vibrant flowers.

    Inside the home, all the rooms are to be small, save for the large kitchen that takes up most of the space, filling the house with delicious smells of whatever is cooked.

    Colors of the home can be pastel spring hues, with plenty of flowers and foliage inside as well as out.
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    A typically happy-go-lucky person, you loved to express that strong emotion with every stroke of your paintbrush as painting landscapes and portraits became your life's passion. You grew tired of the small town life and instead sought out beautiful beaches and tropical waters. You relished in the feeling of the warmth of the sun and the coolness of the ocean as you dug your toes in the sand and couldn't wait to live out your years in paradise. And hopefully, it would be with someone special.

    Summer Witch - Generation 2
    Founder Aspiration: Soulmate
    Traits: Outgoing, Creative, Good/Evil
    Career: Painter, Master of the Real Branch
    Lives in: Sulani
    Rules
    • Complete Aspiration
    • Achieve Top of Career Branch
    • Get to Rank 5 of Empowerment, and Greed Spells
    • Reach Mastery in either White or Black Arts depending on your alignment.
    • Master Painting, Wellness, Charisma
    • Host at least 1 Golden House Party
    • Meet lover in Selvadorada
    • First baby must be born in Fall & before their parents die, be turned into a Vampire.
    • When they die, have the next heir create a holiday in Summer with these traditions for future generations to celebrate in remembrance:
    1. Remembrance
    2. Art & Music Spirit
    3. Water Fun
    4. Drinking
    5. Grand Meal
    *optional building prompt/challenge
    Create a home that reflects the most perfect summer vacation spot you can imagine.A beautiful poolside with a barbeque to entertain. Inside of the home, minimalistic, trendy, bright and welcoming. Wouldn't be complete without a bar and a room to meditate to keep the relaxation vibes going.
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    After being cursed as a vampire, you sought solitude and ran away to a place hardly anyone dared to venture. You became depressed and hopeless, expressing those thoughts into beautiful words from pen to paper. You didn't want others to feel alone the way that you felt and bravely chose to put those writings online for all the world to see. You received such positive feedback and through some self-reflection, realized you were the cause of your own demise. You didn't have to be alone, you chose to be alone. Though now, you wanted to choose differently. You wanted to reach out to everyone in the world, makes friends and finally experience life the way you wanted.

    Autumn Witch - Generation 3
    Founder Aspiration: Friend of the World
    Traits: Bookworm, Loner, Good/Evil
    Career: Writer, Journalist Branch
    Lives in: Forgotten Hollow
    Rules
    • Complete Aspiration
    • Achieve Top of Career Branch
    • Get to Rank 5 of Destruction and Mischief Arts
    • Reach Mastery in either White or Black Arts depending on your alignment.
    • If your alignment is White, don't take plasma from humans.
    • If your alignment is Black Arts, get plasma from feeding off humans
    • Master Vampire Lore, Writing, Logic
    • Have at least 1 Golden Dinner Party
    • Lover must be human
    • First baby must be born in Winter
    • If the baby is born a vampire, use your mastery of Vampire Lore to create an
    • Ultimate Vampire Cure to turn them back to human.
    • When they die, have the next heir create a holiday in Fall with these traditions for future generations to celebrate in remembrance:
    1. Remembrance
    2. Telling Stories
    3. Spooky Spirit
    4. Fire
    5. Grand Meal
    *optional building prompt/challenge
    Create an abandoned mansion/castle, the outside worn and torn from histories past. A large fence surrounding the building, keeping out those who want to disturb the sleeping spirits who live there.

    Though the outside gives chills, the inside proves to be the opposite. Enchanting and glamorous at every turn, every room is to be ornately decorated, fit for royalty. Don't forget the impressive library and private study.
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    Winter Witch - Generation 4
    Founder Aspiration: Big Happy Family
    Traits: Music Lover, Childish, Good/Evil
    Career: Entertainer, Musician Branch
    Lives in: Windenburgh

    You were used to a busy house with many get-togethers and many friends always around to liven things up. You wanted life to always be like that and aspired for a large, happy family of your own to share the same experiences and happiness you grew up with. You also enjoyed the art of Music and the ability it had to bring everyone together. You couldn't wait for the moment you'd be surrounded by your own family, merrily singing songs with each other.

    Rules
    • Complete Aspiration
    • Achieve Top of Career Branch
    • Get to Rank 5 of Deification, and Creation
    • Reach Mastery in either White or Black Arts depending on your alignment.
    • Master Guitar, Piano, Singing
    • Have at least 1 Golden House Party
    • Lover must be someone with Family Oriented Trait
    • Have at least 3 children. 3 of the children they have named after the previous heirs.
    • Become best friends with children.
    • When they die, have the next heir create a holiday in Winter with these traditions for future generations to celebrate in remembrance:
    1. Remembrance
    2. Give Flowers
    3. Art & Music Spirit
    4. Telling Stories
    5. Thankful Spirit
    *optional building prompt/challenge
    Create a very, very large family home that has everything to offer on the 64x64 lot.
    A large backyard with a pool and gathering area for the family to hang out and plenty
    of fun, outdoor activities to participate in.

    Inside the home, rooms for all sorts of hobbies. A music room, a fitness room,
    a game room, whatever the heart desires. Tons of bedrooms, bathrooms, etc.

    An ultimate family mansion.

    Feel free to twist and turn things for your gameplay and story needs!
    End of the challenge is when the last holiday is celebrated



    Post edited by undressyourbones on
    ORIGIN ID: undressyourbones

    My Challenges. Please try them out!
    Season Of The Witch - 4 Generation Legacy Challenge
    Blood's Thicker Than Water
  • undressyourbonesundressyourbones Posts: 316 Member
    edited July 13
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    reserved

    Post edited by undressyourbones on
    ORIGIN ID: undressyourbones

    My Challenges. Please try them out!
    Season Of The Witch - 4 Generation Legacy Challenge
    Blood's Thicker Than Water
  • undressyourbonesundressyourbones Posts: 316 Member
    edited July 13
    Q95HpsY.png
    reserved

    Post edited by undressyourbones on
    ORIGIN ID: undressyourbones

    My Challenges. Please try them out!
    Season Of The Witch - 4 Generation Legacy Challenge
    Blood's Thicker Than Water
  • undressyourbonesundressyourbones Posts: 316 Member
    Woohoo, done editing the thread.

    Will be posting gameplay screenshots soon. May make a separate blog for that too.
    ORIGIN ID: undressyourbones

    My Challenges. Please try them out!
    Season Of The Witch - 4 Generation Legacy Challenge
    Blood's Thicker Than Water
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