@Damienf519 I wasn't talking about doing over the lots or households, just the trees. The lots load up fine for me. Yes, there are some missing items, but nothing too serious where it's unplayable or unattractive. The reason why I suggested having a vanilla version of Lost Wage$ is that the world is nice and filled out…
@Damienf519 Oh, that's really weird. You'd think that if a player were missing content for a palm tree, it would substitute other palm trees. Instead, the game substituted oak trees. :p ETA: I'm going to float a suggestion here, in terms of this particular issue. I think that there should be two versions of Lost Wage$, one…
@Damienf519 Hi, I'm back. I am on Day Two of Lost Wage$, and here are some things I noticed so far. The house that's "far away" has trees bleeding into the interiors. I clicked on these elevators but was confused as to why they didn't work, but then realized they were dummy elevators (decorative, I think?). To avoid…
Hey, Damien, Even though I don't have all the packs on my main computer, I decided to take the plunge and test anyway. So far, Lost Wage$ looks fantastic and plays great. I am on Day One, so I'll have to play more to see if there are any routing or other issues but I haven't seen any so far. So far, my favorite lot is The…
@Damienf519 The new forums at EA Answers HQ are fine. They've been around forever, actually, and I used to lurk/post there. Everyone can start posting there right now, as a matter of fact, because it's been up and running awhile, but only for technical questions:…
This happened at Mod The Sims, not this or any other EA site. I'm sorry that I didn't mention it before. I guess I had a brain fart when I was typing out my response and forgot to be more specific. I remember when there was a huge problem at this site with X-rated images, which is why they had to implement the post count…
@Damienf519 : Sorry, but I am pulling my recommendation of Mod the Sims as of today. I've been posting at the site for years without any issues, but it seems as if recently, the site started getting a lot of posts from unstable people. (Maybe because they knew this site was closing and went there or it's a full moon out?)…
If anyone is interested, yes, I've been working on this world the entire time. I thought it would be released in Summer 2023, but then things kind of got away from me because of real life. It will definitely be released this year. Below are some pics: I would really, really, really like to use the "Seeing Stars" collection…
Maybe we can all start posting links to our various blogs, YouTube channels, etc. so everyone can keep track of everyone. I am always at Mod the Sims, but you can check me out at Tumblr as well or https://www.youtube.com/channel/UCKnO6yg3QfXbcx7CkjMfeCw and site, The Sims Depot.
@Hidehi Glad to hear it! Hopefully, the EA App/EIG issue will be fixed, but if it's not, at least you'll have copies as insurance if EA finally decides to cripple CAW for good.
@Damienf519 I think you'd find what you're looking for at The Sims Catalog and Tumblr. I definitely remember quite a few autumnal worlds, but I can't remember the names offhand.
Personally, it's not an issue of spending more money on the game but saving a lot of creative work that I don't want to lose. I have about six different worlds in limbo, and there's no way I could've abandoned them with the ridiculous amount of work, time and effort I had put into them. Also, and not to get on a soapbox,…
@Hidehi Wow, that looks amazing! Great job on the terrain painting and landscaping, especially. These are the things that can make or break a world. Regarding renewing interest, one thing you can do, if you have the time, is to start putting out Sims 3 videos or contacting popular YouTubers who do Let's Plays. There are a…
@CharlieBleu : You have to be logged in to be able to download it. Also, you might have to try a different browser and if blocked from downloading (I think Edge complains about it), enable it by right clicking and choosing "keep download." @Nikkei_Simmer Over the summer, EA reenabled EIG for a few months but then again, as…
@Hidehi You're welcome. I had to let everyone know, since Create a World was too important a resource to let go, and disabling it wasn't fair to players who still had so many WIPs they'd spent months, if not years on, in various states of completion.
@kwohld You're welcome. I hadn't realized you'd wanted to assign a specific sim to an NPC door. (Some players want to add a second playable household to an apt building), so I wasn't sure what you were asking). Anyway, glad you got it sorted out. :)
Another person from two weeks ago also said it was working for her, and she said she had tested it more than once just to make sure. I also noticed a lot of major new traffic to my CAW tutorials this past week, which suggests that people are getting back into CAW again. I could try and test this on my other machine, but…
I'm confused by what you mean by "adding neighbors." You don't add neighbors to an apartment. Story Progression generates them automatically to any doors marked for NPC use. To be able to mark a door, it has to be attached to a room that has the hidden room marker in it, and the area outside of it enclosed by a fence or…
@Katofhyrule12 Not only has it become a coloring book, the game has become a book of paper dollies. Before, it was about creating interesting, quirky and cool sims with backstories. Now it seems as though it's all about playing dress up or making your sim as pretty as possible. What happened to all the crazy, fun and cool…
In EA's defense, we have always had these types of packs, going back to Sims 1, when they released a slew of skins from Command & Conquer Renegade and SSX Snowboarding. Maybe nobody asked for SW, but a lot more players got mileage out of those skins than Sims 1 players did out of theirs. As for the topic, the problem with…