I create families very much like the family I wanted, the family I (and all kids) deserved. It's cathartic and fun. But then again, I also throw in the bully here and there to torment those families, but in THIS case, the families all come together. Very much opposite of my youth and young adulthood. It makes me smile, though. That is my aim... to find a little happiness and creativity, but to also work through the abuse I received as a child, and then a young adult when I foolishly married someone very much like my abusive parent. I have learned so much, though. I hold that new knowledge close.
Anyone else care to share?
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I play in a variety of ways. In one save, I unleash my inner serial killer and definitely play god. In another save, I complete challenges on difficult level. In a few saves, I just build worlds in different ways and populate them with sims I never have the time to play.
In my favorite save, I put my simself and populated the world with a mix of interesting normal characters and complete weirdos. My simself adopted 23 stray dogs, got abducted by aliens 4 times, had 17 children, ran a restaurant, fell in love with a vampire whose day job was gardening, and then cloned myself 12 times so I could fall in love with all the other wacky characters without cheating on my one true love, the vampire formerly known as Howly Bloodlust (He wears a top hat and I think it's really hot. Been trying to get my irl bf to wear one)
My favorite part about the sims is that it's NOT online. There is no one else playing with you, making snide comments about how you play. You play by yourself for yourself, judgement free. EA is considering making TS5 online and to me, that would undermine the entire reason why I play. They want to bring in competition, but I'd rather have collaboration. I love the forums and the gallery. Everyone is so sweet. There are a few bad eggs here and there, but for the most part, the sims community is very supportive. After all, where else can you be a rocket scientist, actor, professional guitar player, and have 100 children? The game has given people the ability to live out their dreams without someone looking over their shoulder saying that's not cool or that's ugly. It makes me a little scared for the future direction of the sims' franchise, but if the community stays supportive and kind, it'll all be good.
I think the sims is the ultimate sandbox game. It's something I've been looking for my whole life (I started playing last year). I've always wanted to build castles and restaurants and run a vet clinic or live on a farm with a dozen dogs. It really lets me unleash my inner creativity, my inner storyteller, and my inner weirdo that I don't let a whole lot of people see. I use TS4 as an outlet for all of this and I never share it with anyone else in my life. It's just for me.
My current Legacy family is at Generation 4, and the Founder boasts like 16 great-grandchildren so far. They're totally taking over the neighborhood and I love it!
On a psychological level, this might be because my extended family isn't particularly close. Whoops.
Instagram: eternidad.sim.stories.
So on the other hand on a non personal level I always got this horror story/outbreak/zombie apocalypse storyline going on trying to bring on a feel of danger😆
Thanks for sharing.
My first sim ends as my primary one, whom I control 99% of the time. From that point, I complete aspirations, careers, explore the world and so on.AS for families, I do end up getting married, but as a user of certain mods, I'm not above pursuing companionship of other sims. AS for children, I never have my own biological ones. There are more than enough kids who need parents.
My main past time is wander around and help out families with their own kids
In short, a couple of power-leveled sims who achieve a lot and then spend time doing basically whatever.
Different shapes, themes, Underground, High Above the trees, Split Levels, Towers, Mansions, Castles, Tiny Cottages, Cabins, Teepees, Pyramids, Ancient Greek Homes, Tiny Caravans, Cantina, Starship Home, Celestrial House, Outdoor Domes, Military Barracks Home, Scientist Home,
Alien/Borg House, Alien Apartment, Gothic Vamp/Magical Homes, Elves Tree Cabin Home, Fairy Flower Tree Home, Treehouses.
(No mods).
My CAS ideas are:
Hybrids, Story, Family, Single, Pets, Historical, Futuristic, Fantasy, Fairy Tales, SciFi, Pop Culture, Gothic, Mythology, Supernatural, Opposites, Holiday Themes & Naughty Themes like the my Black Widow Bachlorette & the poor 5 guys that she marries, as well as my Science Guy befriending alot of Aliens so that he can be abducted & have an Alien baby. Lol.
(No mods).
I'm also horrendous at builds, and lose patience after setting up one room. Would love to improve in that area.
That being said, this is my favourite way to play The Sims since i started decades ago and what im atm doing in sims 3, but i could never pass the second generation on sims 4.
Then I create the characters; I try not to make them all personality clones of each other, and then pitch them into the world! There's work/life balance, finding Mr or Mrs Right or at least Right Enough, working towards aspirations and trying to get enough money to buy those really big mansions. I tend not to micro manage my Sims and let needs and chance dictate play.
Right now, in the game set around just one family, the teenage son is finding it really hard trying to meet teenage girls. Older ladies seem to take a shine to him but he's waiting for a bunch of little girls he was at junior school with to age up. In the meantime he has to fend off all the old ladies and middle aged vamps.
Read Sim 66 here:https://forums.thesims.com/en_US/discussion/978195/sim-66/p1
https://kelloggjkellogg.blogspot.com/2020/10/sim-66-prologue.html
I have some dramatic soap opera households and some totally functional happy families. Recently I've been on a break but I plan to go back to it. Honestly, I have a lot of fun with my game. I set up a bunch of characters and it has all basically come together. When I consider starting a different save, I just end up playing it because I want to see where it goes. I guess I spent a lot of time developing my own characters, so they have their own personalities and quirks. At this point, they all have back stories and run into each other around the worlds.
I gradually edited the save so that I have numerous lots that are specific to my own game. I downloaded or downloaded and edited some but I've also built or created my own. I view the entire save as one integrated world. I have some rules specific to the different places in the game.
So basically, I've set up something that I enjoy. Sometimes I'll go in and build or edit. I also edit some townies that I want to keep and do my own culling. Sometimes I'll go in and build or edit lots. For example, I recently edited some of the bars to be more fitting for my sims. I added a pool to the Willow Creek gym and made the art gallery double as a wedding venue. I built a huge gym in Oasis Springs called Oasis Lifestyle Fitness with the Fitness Stuff pack. Those are just some examples. It's a cool game and I play it but I also take breaks and then come back.
I like to start in a starter house, and build my income and skills, maybe with an initial injection of funds just so my guys don't suffer too much from subpar appliances. Nookstone, in Oasis Springs, is a lot I love for a single Sim, or even a couple, but it is simply inadequate as a family space. I ended up moving my guys across the street to Sandtrap Flats, and added on a second story home office and nursery, before they bought a bigger lot and I built essentially the same house on a grander scale for their growing brood.
My pitfall is that I cannot discard a Sim. My founders are probably ready to be Elders - I plan that transition to coincide with the fourth grandchild, who I already have plotted (Drama! Second son's kid by third son's spouse!) but am not there yet. I now have branching saves following the three grown children and a sister in law (Cassandra Goth) at Britechester University. My intended "heir" ended up less interesting than his younger siblings, so I jump around a lot, progressing one or the other households in play.
Favorite careers so far, for flexibility, have been Style Influencer (Trend Setter branch) and Freelance Digital Artist. I have yet to have Sims explore Law or Education, though both of those have been careers on my wish-list for a while - if only I could divert myself from adulterous shenanigans among my spares (it's for genetics, honest)!
I've gotten a bit tired of this though, so now I have a mortal sim, I still had her start as a teen on the empty off-the grid lot in Sulani with zero simoleons, only this time my goal is from rags to doing okay. Per now she had just made enough to get my favourite house in Willow Creek (she lived in the gremlin flat in the city before that), just had a son, and is currently studying cooking at the university.
I like to build stuff
I'll start that with a brand new Sim, and explore it enough to see how it all works - not uncover every secret, but the functional basics - and then I look at my sprawling legacy family of founders and children and spouses and offspring and see who is the best fit for the new world.
Most recently, it occurred to me that Sulani might make a relaxing retirement home for my Founders. With three grown sons, and now three grandsons, the oldest a Teen, it was time to let my Founders become Elders. Not a life stage I have played much - this couple were child-free perpetual Young Adults in TS3. But in TS4 they have produced a very successful family, and I am finally feeling brave enough to let them be old.
But on a serious note... I make families and see how long I can get their family tree before I get bored. Other times I just take pics with my sims and make a story or two.
But, I keep it really interesting!