Anyway to fix home sims in dresser from wearing weird hair colors and odd CC. They are starting to resemble townies???
In MC Dresser blacklist those unwanted items and whitelist those, which you prefer. MC Cleaner will scan for bl items and change them with wl ones once you enter a lot. You may find a MC Dresser description here: https://deaderpool-mccc.com/#/doc/mc_dresser
You can manually clean your unwanted outfits on the MC Cheats menu from the mailbox at any time with this command: Mailbox:MC Cheats > Dresser Clean all Sims
Note that you have to black-/whitelist your items before.
You might consider to batch fix your CC with the 'Disallow CC for Random' fix from S4S.
Bonxie: Great Skua, stercorarius skua. Meet me on Fair Isle.
Is enabling the children/teens quit school option supposed to automatically unenroll them when they age up? I had it enabled and when the two kids (who were previously enrolled in grade school) aged into teens, they were not enrolled in high school. I had to enroll the first one manually. The second time it happened, I disabled the feature, saved the game, and restarted it, and when I returned to the household, the sim was automatically back in school. The documentation doesn't mention enabling this feature auto unenrolls kids and teens. Is this how it's supposed to work?
Also, I've noticed recently that children in my game have the full romance menu when clicking on sims of any age. I do have Little Miss Sam's First Love mod, but I don't think that would cause this. Is this something MCCC might have somehow activated?
Is enabling the children/teens quit school option supposed to automatically unenroll them when they age up? I had it enabled and when the two kids (who were previously enrolled in grade school) aged into teens, they were not enrolled in high school. I had to enroll the first one manually. The second time it happened, I disabled the feature, saved the game, and restarted it, and when I returned to the household, the sim was automatically back in school. The documentation doesn't mention enabling this feature auto unenrolls kids and teens. Is this how it's supposed to work?
Also, I've noticed recently that children in my game have the full romance menu when clicking on sims of any age. I do have Little Miss Sam's First Love mod, but I don't think that would cause this. Is this something MCCC might have somehow activated?
Hmm, I've had children age up and still be enrolled in High school with the quit school mid enabled. Don't know about the other, sorry. But my kids don't have romance interactions.
MCCC 6.1.0 development made good progress so far and there will be some exiting new options to improve your gameplay!
Besides a lot of bug fixing and adapting to the recent feature packs, there will be a major MC Pregnancy overhaul with the possibility to pause pregnancy and to initiate immediate pregnancy on your active sim. Perhaps you remember that this was only possible on non played sims so far. There will be a new function in MC Command on the Sims Menu: "Teleport Sim to this Sim", which allows you to teleport every sim on the lot to the position of your active sim. This is a well know function from other mods, but with this integrated into MCCC, it might reduce the amount of mods in your game.
Stay tuned for the next announcements!
★★★ Have Fun! ★★★
Join our Discord MCCC community!
Get support not only for MCCC issues but for all game related problems including lastException file analysis.
Live chat with hundreds of fellow MCCC users from all over the world
Live chat with some well-known Mod creators
Live support from the legendary MCCC support team, even in different languages (i. e. Korean, French, Spanish, Russian, German)
I have no idea where to post my sims 4 get famous failed to save issue, so I`ll just copy/past my last exception here in the hope that I`m on the right page, thank you for your patience <?xml version="1.0" ?><root> <report><version>2</version><sessionid>61dd96d5600c08415c4a4e14</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-25 11:00:19</createtime><buildsignature>Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release</buildsignature><categoryid>cpp_message.py:107</categoryid><desyncid>61dd96d5600c08415c4a4e14</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (TypeError: 16.0 has type <class 'float'>, but expected one of: int, long) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 476, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1482, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2635, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\fame\lifestyle_brand_tracker.py", line 303, in save File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in Setter TypeError: 16.0 has type <class 'float'>, but expected one of: int, long rtim=0</desyncdata></report> <report><version>2</version><sessionid>61dd96d5600c08415c4a4e14</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-25 11:07:21</createtime><buildsignature>Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release</buildsignature><categoryid>cpp_message.py:107</categoryid><desyncid>61dd96d5600c08415c4a4e14</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (TypeError: 16.0 has type <class 'float'>, but expected one of: int, long) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 476, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1482, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2635, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\fame\lifestyle_brand_tracker.py", line 303, in save File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in Setter TypeError: 16.0 has type <class 'float'>, but expected one of: int, long rtim=0</desyncdata></report> <report><version>2</version><sessionid>61dd96d5600c08415c4a4e14</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-25 11:07:32</createtime><buildsignature>Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release</buildsignature><categoryid>cpp_message.py:107</categoryid><desyncid>61dd96d5600c08415c4a4e14</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (TypeError: 16.0 has type <class 'float'>, but expected one of: int, long) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 409, in request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 411, in save_to_scratch_slot_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 476, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1482, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2635, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\fame\lifestyle_brand_tracker.py", line 303, in save File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in Setter TypeError: 16.0 has type <class 'float'>, but expected one of: int, long rtim=0</desyncdata></report> </root>
Hi everyone, I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it. I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby. Hope someone can help me..
Hi everyone,
I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it.
I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby.
Hope someone can help me..
check in your mods folder in the folder you have all the mc files makes sure there is one for mc pregnancy you might have accidentally gotten rid of it or lost it somehow, if it is missing just redownload and check for it again
[quote="caramelcopp;c-16929948"][quote="animallover4000;c-16928894"]Hi everyone, I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it. I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby. Hope someone can help me..[/quote]
check in your mods folder in the folder you have all the mc files makes sure there is one for mc pregnancy you might have accidentally gotten rid of it or lost it somehow, if it is missing just redownload and check for it again [/quote]
Hi, I checked in my mods folder and the mc pregnancy file is there. I can click on a computer and select mc pregnancy there, for the storytelling options and stuff, but if I click on my pregnant sim to check the gender of the baby, it doesn't show up. I'm pretty sure I have all the mccc files downloaded, so I really don't know what is causing this...
Hi everyone,
I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it.
I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby.
Hope someone can help me..
check in your mods folder in the folder you have all the mc files makes sure there is one for mc pregnancy you might have accidentally gotten rid of it or lost it somehow, if it is missing just redownload and check for it again
Hi,
I checked in my mods folder and the mc pregnancy file is there. I can click on a computer and select mc pregnancy there, for the storytelling options and stuff, but if I click on my pregnant sim to check the gender of the baby, it doesn't show up. I'm pretty sure I have all the mccc files downloaded, so I really don't know what is causing this...
I would redownload mc if you have already put in settings copy the mc settings file to your desktop. Then remove the mod and redownload it, once its in your mods folder replace the settings file back in the folder and you should be good to go
Hi everyone,
I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it.
I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby.
Hope someone can help me..
check in your mods folder in the folder you have all the mc files makes sure there is one for mc pregnancy you might have accidentally gotten rid of it or lost it somehow, if it is missing just redownload and check for it again
Hi,
I checked in my mods folder and the mc pregnancy file is there. I can click on a computer and select mc pregnancy there, for the storytelling options and stuff, but if I click on my pregnant sim to check the gender of the baby, it doesn't show up. I'm pretty sure I have all the mccc files downloaded, so I really don't know what is causing this...
I would redownload mc if you have already put in settings copy the mc settings file to your desktop. Then remove the mod and redownload it, once its in your mods folder replace the settings file back in the folder and you should be good to go [/quote]
I would redownload mc if you have already put in settings copy the mc settings file to your desktop. Then remove the mod and redownload it, once its in your mods folder replace the settings file back in the folder and you should be good to go [/quote]
[/quote] Hi, I redownloaded mccc and it still doesn't work.
Comments
In MC Dresser blacklist those unwanted items and whitelist those, which you prefer. MC Cleaner will scan for bl items and change them with wl ones once you enter a lot. You may find a MC Dresser description here:
https://deaderpool-mccc.com/#/doc/mc_dresser
You can manually clean your unwanted outfits on the MC Cheats menu from the mailbox at any time with this command:
Mailbox:MC Cheats > Dresser Clean all Sims
Note that you have to black-/whitelist your items before.
You might consider to batch fix your CC with the 'Disallow CC for Random' fix from S4S.
Also, I've noticed recently that children in my game have the full romance menu when clicking on sims of any age. I do have Little Miss Sam's First Love mod, but I don't think that would cause this. Is this something MCCC might have somehow activated?
Family trees:
Young
Pearce
Niner
Hmm, I've had children age up and still be enrolled in High school with the quit school mid enabled. Don't know about the other, sorry. But my kids don't have romance interactions.
MCCC 6.1.0 development made good progress so far and there will be some exiting new options to improve your gameplay!
Besides a lot of bug fixing and adapting to the recent feature packs, there will be a major MC Pregnancy overhaul with the possibility to pause pregnancy and to initiate immediate pregnancy on your active sim. Perhaps you remember that this was only possible on non played sims so far. There will be a new function in MC Command on the Sims Menu: "Teleport Sim to this Sim", which allows you to teleport every sim on the lot to the position of your active sim. This is a well know function from other mods, but with this integrated into MCCC, it might reduce the amount of mods in your game.
Stay tuned for the next announcements!
★★★ Have Fun! ★★★
Join our Discord MCCC community!
Get support not only for MCCC issues but for all game related problems including lastException file analysis.
- Live chat with hundreds of fellow MCCC users from all over the world
- Live chat with some well-known Mod creators
- Live support from the legendary MCCC support team, even in different languages (i. e. Korean, French, Spanish, Russian, German)
- Live support even from MCCC creator Deaderpool
https://discord.gg/fuVM8EdOne of the biggest Sims 4 Discord servers!
#MCCC #Teaser
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
I'm afraid, not within MCCC. And I don't know of any plans to integrate something like this in the next time.
But you might have a look at this page:
https://www.deichschafblog.de/s4/mods-fuer-jahreszeiten/
Scroll down to section "leafpile_destroy" and "leafpile_nofreshnessdecay".
Have a look at the MC Pregancy documentation:
https://deaderpool-mccc.com/#/doc/mc_pregnancy
and at the MC Population documentation:
https://deaderpool-mccc.com/#/doc/mc_population
Both MC modules together add a kind of story pregression to the game.
leaf pile destroy sounds like a a harry potter spell. sorry i got lego harry potter for christmas.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>61dd96d5600c08415c4a4e14</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-25 11:00:19</createtime><buildsignature>Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release</buildsignature><categoryid>cpp_message.py:107</categoryid><desyncid>61dd96d5600c08415c4a4e14</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (TypeError: 16.0 has type <class 'float'>, but expected one of: int, long)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 476, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1482, in save_zone
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2635, in _save_sim_attributes
File "T:\InGame\Gameplay\Scripts\Server\fame\lifestyle_brand_tracker.py", line 303, in save
File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in Setter
TypeError: 16.0 has type <class 'float'>, but expected one of: int, long
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>61dd96d5600c08415c4a4e14</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-25 11:07:21</createtime><buildsignature>Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release</buildsignature><categoryid>cpp_message.py:107</categoryid><desyncid>61dd96d5600c08415c4a4e14</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (TypeError: 16.0 has type <class 'float'>, but expected one of: int, long)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 476, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1482, in save_zone
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2635, in _save_sim_attributes
File "T:\InGame\Gameplay\Scripts\Server\fame\lifestyle_brand_tracker.py", line 303, in save
File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in Setter
TypeError: 16.0 has type <class 'float'>, but expected one of: int, long
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>61dd96d5600c08415c4a4e14</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-01-25 11:07:32</createtime><buildsignature>Local.Unknown.Unknown.1.48.90.1020-1.200.000.377.Release</buildsignature><categoryid>cpp_message.py:107</categoryid><desyncid>61dd96d5600c08415c4a4e14</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (TypeError: 16.0 has type <class 'float'>, but expected one of: int, long)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 409, in request_client_disconnect_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 411, in save_to_scratch_slot_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 476, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1482, in save_zone
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2635, in _save_sim_attributes
File "T:\InGame\Gameplay\Scripts\Server\fame\lifestyle_brand_tracker.py", line 303, in save
File "T:\InGame\Gameplay\Scripts\Core\google\protobuf\internal\cpp_message.py", line 107, in Setter
TypeError: 16.0 has type <class 'float'>, but expected one of: int, long
rtim=0</desyncdata></report>
</root>
I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it.
I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby.
Hope someone can help me..
check in your mods folder in the folder you have all the mc files makes sure there is one for mc pregnancy you might have accidentally gotten rid of it or lost it somehow, if it is missing just redownload and check for it again
I just downloaded the mccc mod, and opened my game. I got a notification with all the modules loaded, and I can click on a sim and open the mccc screen, but Mc pregnancy doesn't show up on it.
I downloaded the mod specifically for this feature, and I really want to use it to determine the gender of a baby.
Hope someone can help me..[/quote]
check in your mods folder in the folder you have all the mc files makes sure there is one for mc pregnancy you might have accidentally gotten rid of it or lost it somehow, if it is missing just redownload and check for it again
[/quote]
Hi,
I checked in my mods folder and the mc pregnancy file is there. I can click on a computer and select mc pregnancy there, for the storytelling options and stuff, but if I click on my pregnant sim to check the gender of the baby, it doesn't show up. I'm pretty sure I have all the mccc files downloaded, so I really don't know what is causing this...
I would redownload mc if you have already put in settings copy the mc settings file to your desktop. Then remove the mod and redownload it, once its in your mods folder replace the settings file back in the folder and you should be good to go
Sounds like you might want to pop in to DPs livechat through Discord.
https://discord.gg/Jcc8uRW
Somone there will probably be able to help.
MC CmD is available at https://deaderpool-mccc.com/
I would redownload mc if you have already put in settings copy the mc settings file to your desktop. Then remove the mod and redownload it, once its in your mods folder replace the settings file back in the folder and you should be good to go [/quote]
I would redownload mc if you have already put in settings copy the mc settings file to your desktop. Then remove the mod and redownload it, once its in your mods folder replace the settings file back in the folder and you should be good to go [/quote]
[/quote]
Hi,
I redownloaded mccc and it still doesn't work.