'sup.
Heard about the cupcakes being freed in the upcoming patch. Nice.
Y'know what else should be "freed"? Baking.
The patch will also be bringing a filter for cooking, that way we can sort through the myriad-and-one recipes available (and those to come) on the stove/oven.
Y'know what would also help to alleviate the necessary scrolling? Less items on the list.
Y'know what would help with that? Adding
baked goods to the
Baking skill.
It's almost like you have a bunch of cookbooks, and for the most part they all sort of make sense. Then you have this overfilled recipe book and another book right beside it with not even half of the volume. This is the relationship between Homestyle Cooking and Baking. The fun part about that is that Homestyle Cooking contains almost the same amount of baked goods as Baking, itself.
Without having all of the DLCs (I'm missing all of the Expansions past Snowy Escape, and a few Game Packs) I have 115 cooking items (give or take) when clicking on the stove using the "Cook" option (about to be 123 with the cupcakes). There are currently 36 Baking options (excluding Cupcake Factory Exclusives). I may not be great at math, but my calculator states that 123 is 3+ times the volume of 36... and keep in mind that, once again,
I do not have all of the DLCs.
Now let's look at how many baked items are in Homestyle and Gourmet Cooking (I'm including the latter because fancy or not, those items belong to Baking).
Homestyle:
- Apple Pie
- Baked Chocolate Mousse (maybe if it was named "Cooked Chocolate Mousse" we wouldn't be having this issue).
- Blue Confetti Cake
- Challah
- Chocolate Cake
- Chocolate Chip Cookies
- Coconut Cake
- Ensaymadas
- Honey Cake
- Knafeh
- Matcha Tea Cake
- Pan De Muerto
- Pao de Quieijo
- Spooky Cookies
- Strawberry Cake
- Sugar-Free Carob Coconut Cake
- Tuna Casserole
- Vegetable Casserole
- White Cake
- Winter Cake
- Zaatar Manakeesh
- Zombie Cake
That's 22 baked items (30 if you count the upcoming cupcakes).
Gourmet:
- Almond Macarons
- Baked Alaska [Insert GTA: San Andreas Meme]
- Gourmet Fruitcake
- Simcity Cheesecake
- Spinach Frittata
- Tiered Cake
That's 6 baked items.
In total, both of its stove-based siblings have stolen 28 (36) items from Baking. Argue if you like about items such as the Frittata and Casseroles, but the fact still stands that without having all of the DLC-added food items, Baking would be twice its current size were the relevant items relocated to it, which would require the skill to be Basegame so that more dessert and baked items could be added to the neglected skill over time (including the freedom of the Doughnuts, Tarts, Eclairs, Muffins, Scones, Profiteroles, Croissants, Brulees, Biscottis, Macaroons, and Croquettes -- 27 items total).
By the way... "cook cake"? The only time "Cooking" and "Cake" should be together is when someone is cooking something whilst baking a cake... or if you're making one of those Youtube videos which claim you can make cakes without most of the steps grandma would have you believe.
In the meantime: LittleMissSam's 'More Servings Options' "Cakes In Baking Menu" addon (can be used without main mod) and Simularity's 'Bake Everything In Any Oven' can be used together to achieve this.
Check out my
'Simming Tips' for detailed tips and tricks (TS4).
Comments
Also grateful for mods that let me bake cakes instead of cooking them.
I own get to work and think this pack has enough value left if the baking skill is base game.
I completely agree. I still can't understand why it was locked to that DLC.
And if we ever get a pack with bands, logically singing should also be a pretty big component. It just seems to tie into so many other packs and is only vaguely related to City Living.
All the sims err'day
> I propose something slighty different than just making baking base game. I propose that sweet recipies within the cooking tab also give the baking skill alongside the cooking one, similar to like say, how the Rock Climbing wall from Fitness stuff pack also allows for Rock Climbing skill to be gained alongside Fitness. I'd rather not have access to cakes and such behind a different skill tree and rather would like to have them be learned concurrently if you go and "cook" them.
I would say yes except that there are so many things that increase the cooking skill that it really doesn't need anymore recipes added to it.
At out of all the things to be added to BG, this makes a lot of sense. I really hope the team considers this idea.
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
Ridiculous that the baking skill is locked behind a criminally overpriced DLC.
No,we paid for baking from Get to work.
But yeah, Get to Work would need something in return. It already lost Photography, I think cupcakes are base game now, and many of its features are outdated or outright broken. Baking could be replaced with a new skill, or some sort of really unique gameplay object.
Singing and dancing, basically anything you can do in real life on your own for free, really shouldn't be a paid feature for DLC imo. Like as you said, it fits so many aspects of life that it can't just be quarantined to a single pack theme + some minor cross-pack compatibility, when it can be expanded on in many different ways.
The Sims 4 hasn't introduced a new musical instrument since 2017
🐲🐲🐲🐲
I do own GTW, because I wanted the active careers, however, I'd also like to see more patches for GTW. EA seems to think that older packs don't need patches, just because they come out with newer ones. However, to have better cross compatibility with new packs, they should update older packs. For instance, I'd like to see GTW overhauled to expand upon careers and baking in the following manner:
1. More active career updates for new packs to introduce more playable professions like GTW.
2. More career branches, to better explore features offered by new packs like discover university.
3. An overhaul to baking to really simulate the patisserie experience, for instance, cake decorating (not just garnishing dishes), a patisserie career branch for the culinary career, or even a freelance patisserie career.
4. An update to the cooking system in general to add compatibility with cottage living fresh ingredients and home chef prepped ingredients. The fact that once you purchase these packs, you still can't use ingredients for older recipes from previous packs is a letdown (unless you use mods of course).
5. Better baking appliances. The cupcake machine is huge, ugly, and doesn't fit with gameplay. I mean, in a real bakery or cooking school, they'd use a double wall oven for baking, not some ugly contraption. The stand mixer from home chef was a good idea.
6. More recipe variety. I mean, there is 1 recipe for macaroons, 3 recipes for bagels, and 8 recipes for cupcakes. The game is slow to add new harvestables and most cooking recipes are for homestyle cooking and not baking. You get a lot of pie recipes with cottage living, but seriously, they need more diversity. For instance, snowy escape should have come with lots of baking recipes and not just ramen. Many Asian countries are known for their confectionaries.
6. Better utilization of collectibles in the science career and other careers.