Every time I put a sim on the sidewalk on the lower part in the screenshot, and tell it to walk to/on the left one (which is a separate sidewalk, the one on the right is connected to the lower one in the screenshot and functions as one sidewalk), the sim will walk/swim/boat around the island instead of literally walking two steps to the left. As visible in the screenshot I am providing, it doesn't seem to be the routing paint. I have tried redoing the sidewalks but nothing seems to fix it.
Who can help me figure out what is causing this silly issue?
Comments
I've tried that, but I can only connect one sidewalk end to each intersection. I'm not sure if connecting multiple sidewalks to one intersection is even possible, at least my attempts at it have failed.
Wishlist: here.
Of course it's possible. The sidewalk intersection works the same as the one for the street. You can connect up to four sidewalks to it. I can't post pictures because there's something wrong with the forum right now. But if you just play with the intersection, you will see what I mean. You connect the main road to one side of the intersection square. You connect the other two sidewalks to two of the remaining sides. Then you drag the handles to manipulate the two forked roads so that one curves down the side of one hill and the other curves down the other side.
Wishlist: here.
Also if you happen to know why my sims run almost a full circle around the house before they go inside, let me know. I've seen some other situations of the sims routing in illogical ways but this one is just a bit too much.
Wishlist: here.
*Edit: I can flatten the terrain now. I just did and the routing was fixed.
Wishlist: here.
Wishlist: here.