In one of my brand new neighborhoods, the game crashes when I attempt to move sims out of the lot from the neighborhood, or when I combine households via the same tool. I just tested it in another neighborhood, where both tools work just fine, and I tested it on another empty lot in the problem neighborhood, where it still happens.
There have been no pregnancies in game, no deaths, and no other memory-shredding events (It's a brand new clean neighborhood I'm remaking families for,) and I have no new mods. (All my mods were used extensively on a non-UC setup on a previous computer and never caused a problem.)
Does anyone know how to fix this, or if the neighborhood is somehow corrupted? The only thing I haven't done yet, testing wise, is sold all items on the lot before moving out.
Inviting sims to move in, or moving them in via the teleporter shrub, still works.
Thanks!
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... and I remembered that there are nine, and that the larger families hack doesn't affect the move in and out limit.
This would explain why I don't have the problem anywhere else.
TS2 Graphics Fix Tutorial]
They're only corrupted if you let Samantha Ottomas give birth in an unpatched game. The UC comes fully patched, so they should be fine in Scribal_Goddess' game.
Thanks for that information. That's good to hear! I have never played them because I was concerned about corruption.
Yes, I resolved it. There was a conflict with the larger families hack. (I had 9 Ottomi plus a dog.) I ended up splitting them in half to move them to their proper house and then adding them back to the new lot with the teleporter.
TS2 Graphics Fix Tutorial]